Player Matchup

Fenrir
Fenrir
JetBlack_41
Fenrir
Level 59
God Stats
8W - 19L
1,268 SR
Queue Stats
348W - 560L
1,196 Elo+
Party 1
Sobek
Sobek
SHARKSHRF
Sobek
Level 65
God Stats
32W - 45L
1,383 SR
Queue Stats
510W - 797L
1,340 Elo+
Party 1
Neith
Neith
catatau-gamer282
Neith
Level 21
God Stats
7W - 19L
1,348 SR
Queue Stats
37W - 86L
1,121 Elo+
Party 1
Team Averages
Level 48
1,333 SR
1,219 Elo+

VS

Team Averages
Level 50
1,519 SR
1,361 Elo+
Discordia
Discordia
KID KING CUDI
Discordia
Level 80
God Stats
27W - 18L
1,540 SR
Queue Stats
259W - 269L
1,442 Elo+
Party 2
Camazotz
Camazotz
Minty-x777
Camazotz
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 81L
1,309 Elo+
Solo
Achilles
Achilles
WishedAlarm8115
Achilles
Level 29
God Stats
61W - 50L
1,517 SR
Queue Stats
401W - 331L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 7 / 4
8,392
599
6,635
16,953
6,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
SHARKSHRF
Sobek
14
6 / 5 / 1
10,107
722
11,456
25,372
27,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 6 / 5
8,775
627
5,603
14,571
5,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KID KING CUDI
Discordia
15
3 / 0 / 13
10,422
744
20,525
6,207
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Minty-x777
Camazotz
15
6 / 2 / 11
10,594
757
12,437
14,205
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
15
9 / 5 / 9
11,352
811
11,532
17,733
19,467
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
18
18
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
4
0.29
W
Discordia
KID KING CUDI
Discordia
3
0
13
9.5
W
Camazotz
Minty-x777
Camazotz
6
2
11
5.75
L
Sobek
SHARKSHRF
Sobek
6
5
1
1.3
W
Achilles
9
5
9
2.7
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
44,494
56,896
Taken
38,145
39,803
Mitigated
29,958
5,660
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,635
1,237
0
956
16,953
6,347
0
5,855
10,780
0
19,747
W
Discordia
KID KING CUDI
Discordia
20,525
1,193
461
288
6,207
2,681
630
2,651
3,556
48,037
0
W
Camazotz
Minty-x777
Camazotz
12,437
3,783
0
4,431
14,205
7,810
881
4,829
9,376
0
31,126
L
Sobek
SHARKSHRF
Sobek
11,456
1,704
0
3,301
25,372
27,795
35
8,886
16,050
25,064
0
W
Achilles
11,532
3,142
406
2,762
17,733
19,467
284
4,069
13,664
0
21,539
L
5,603
2,572
0
1,403
14,571
5,661
0
6,055
8,318
0
26,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
32,368
87
Minions Killed
120
1
Camps Cleared
5
711,374
Distance Traveled
843,548
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,392
599
22
2
1
243,661
0
W
Discordia
10,422
744
60
4
3
302,379
3
W
Camazotz
10,594
757
42
3
1
276,387
3
L
Sobek
10,107
722
17
1
0
253,652
0
W
Achilles
11,352
811
18
1
1
264,782
0
L
Neith
8,775
627
48
3
0
214,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role