Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
TaxableQuasar82
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,463 Elo+
Party 1
Scylla
Scylla
zpesci95
Scylla
Level 65
God Stats
14W - 12L
1,569 SR
Queue Stats
271W - 199L
1,466 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,476 Elo+

VS

Team Averages
Level 134
1,308 SR
1,338 Elo+
Chaac
Chaac
Dankaskhan
Chaac
Level 125
God Stats
5W - 2L
1,168 SR
Queue Stats
18W - 21L
1,182 Elo+
Party 2
Danzaburou
Danzaburou
Maugster
Danzaburou
Level 127
God Stats
11W - 6L
1,471 SR
Queue Stats
66W - 51L
1,432 Elo+
Party 2
Anubis
Anubis
RememberPLUTO
Anubis
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 83L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 4 / 2
7,724
702
7,549
16,667
14,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 1
7,135
649
3,694
8,801
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
zpesci95
Scylla
12
1 / 3 / 2
7,249
659
7,846
7,057
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 7
8,044
731
9,673
9,636
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Maugster
Danzaburou
13
7 / 2 / 4
8,763
797
10,807
8,575
3,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
7,901
718
8,405
8,292
4,305
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
2
0.75
W
Chaac
2
1
7
5.5
W
Danzaburou
Maugster
Danzaburou
7
2
4
4.5
W
2
2
8
3
L
1
4
1
0.38
L
Scylla
zpesci95
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
28,885
32,525
Taken
26,503
19,128
Mitigated
15,945
3,982
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,549
848
0
3,031
16,667
14,006
0
4,183
12,123
17,313
0
W
Chaac
9,673
1,476
0
2,700
9,636
8,153
207
4,415
4,979
0
26,834
W
Danzaburou
Maugster
Danzaburou
10,807
4,891
322
2,087
8,575
3,487
1,392
5,288
2,991
0
24,268
W
8,405
464
598
2,970
8,292
4,305
155
5,214
2,928
25,246
0
L
3,694
2,220
0
741
8,801
2,887
0
3,140
5,466
0
15,228
L
Scylla
zpesci95
Scylla
7,846
620
0
210
7,057
2,235
0
1,326
5,607
22,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
24,708
99
Minions Killed
119
4
Camps Cleared
5
575,707
Distance Traveled
576,703
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,724
702
18
2
1
187,778
0
W
Chaac
8,044
731
40
4
0
205,477
3
W
Danzaburou
8,763
797
29
3
2
192,912
4
W
Anubis
7,901
718
50
5
3
178,314
2
L
Izanami
7,135
649
40
4
1
181,083
3
L
Scylla
7,249
659
41
4
2
206,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role