Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JarlWulf
Fafnir
Level 144
God Stats
15W - 23L
1,570 SR
Queue Stats
288W - 250L
1,654 Elo+
Party 1
Nemesis
Nemesis
Rasquelle
Nemesis
Level 147
God Stats
6W - 4L
1,766 SR
Queue Stats
263W - 227L
1,645 Elo+
Party 1
Hel
Hel
pvncvkes
Hel
Level 152
God Stats
7W - 4L
1,556 SR
Queue Stats
190W - 163L
1,643 Elo+
Solo
Ullr
Ullr
ratmrage
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Team Averages
Level 127
1,578 SR
1,594 Elo+

VS

Team Averages
Level 148
1,591 SR
1,614 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HeeaveeN
Awilix
Level 160
God Stats
2W - 2L
1,733 SR
Queue Stats
65W - 59L
1,727 Elo+
Party 2
Geb
Geb
Nix281
Geb
Level 157
God Stats
0W - 3L
1,559 SR
Queue Stats
340W - 381L
1,601 Elo+
Solo
Hercules
Hercules
Pequee01
Hercules
Level 147
God Stats
12W - 11L
1,651 SR
Queue Stats
96W - 81L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
xVGxCrYpTiC
Danzaburou
Level 132
God Stats
0W - 2L
1,515 SR
Queue Stats
124W - 120L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 2 / 0
8,845
590
7,763
12,976
8,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
JarlWulf
Fafnir
12
2 / 0 / 11
8,639
576
5,354
11,959
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Rasquelle
Nemesis
16
13 / 0 / 3
9,785
652
19,418
14,689
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 10
9,202
613
9,417
9,500
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
1 / 0 / 8
8,807
587
7,142
7,145
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 6 / 0
6,453
430
7,048
13,603
7,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
HeeaveeN
Awilix
13
0 / 4 / 3
7,472
498
4,545
14,816
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Nix281
Geb
10
0 / 5 / 1
6,371
425
4,886
15,249
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Pequee01
Hercules
14
2 / 0 / 0
8,520
568
7,395
9,818
7,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
xVGxCrYpTiC
Danzaburou
13
1 / 4 / 0
8,013
534
6,438
10,501
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
0
0
L
Tiamat
 
Tiamat
0
6
0
0
L
Awilix
HeeaveeN
Awilix
0
4
3
0.38
W
Fafnir
JarlWulf
Fafnir
2
0
11
7.5
L
Geb
Nix281
Geb
0
5
1
0.1
L
Hercules
Pequee01
Hercules
2
0
0
2
W
Nemesis
Rasquelle
Nemesis
13
0
3
14.5
W
3
1
10
8
W
Ullr
1
0
8
5
L
Danzaburou
xVGxCrYpTiC
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
30,312
56,269
Taken
63,987
36,741
Mitigated
35,774
22,151
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,763
1,285
0
4,349
12,976
8,254
660
0
12,976
0
71,398
L
Tiamat
 
Tiamat
7,048
553
56
1,933
13,603
7,466
91
6,205
7,398
42,806
0
L
Awilix
HeeaveeN
Awilix
4,545
1,879
0
4,826
14,816
6,001
0
2,061
12,755
0
66,106
W
Fafnir
JarlWulf
Fafnir
5,354
1,641
0
3,181
11,959
13,527
40
2,749
9,210
23,686
0
L
Geb
Nix281
Geb
4,886
232
1,470
2,553
15,249
10,569
0
4,664
10,585
21,288
0
L
Hercules
Pequee01
Hercules
7,395
3,760
0
3,710
9,818
7,130
0
0
9,818
0
69,664
W
Nemesis
Rasquelle
Nemesis
19,418
10,535
0
1,735
14,689
7,734
36
2,558
12,131
0
97,677
W
9,417
1,088
5,617
6,246
9,500
4,334
151
5,202
4,298
76,120
0
W
Ullr
7,142
3,095
0
1,023
7,145
2,892
1,126
2,107
5,038
0
72,179
L
Danzaburou
xVGxCrYpTiC
Danzaburou
6,438
2,584
0
2,990
10,501
4,608
0
1,841
8,660
0
66,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
36,829
562
Minions Killed
466
0
Camps Cleared
0
1,523,958
Distance Traveled
1,461,432
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,845
590
142
9
0
315,508
5
L
Tiamat
6,453
430
87
6
0
270,156
3
L
Awilix
7,472
498
98
7
0
359,767
3
W
Fafnir
8,639
576
26
2
0
276,090
3
L
Geb
6,371
425
24
2
0
293,469
1
L
Hercules
8,520
568
141
9
0
272,089
2
W
Nemesis
9,785
652
125
8
0
357,500
1
W
Hel
9,202
613
141
9
0
300,380
2
W
Ullr
8,807
587
128
9
0
274,480
4
L
Danzaburou
8,013
534
116
8
0
265,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role