Player Matchup

Raijin
Raijin
 
Raijin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DimeStoreProphet
Anhur
Level 148
God Stats
0W - 2L
1,260 SR
Queue Stats
70W - 74L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
F34R-_-AtoMix
Cu Chulainn
Level 59
God Stats
12W - 19L
1,456 SR
Queue Stats
127W - 132L
1,436 Elo+
Solo
Sol
Sol
June__Baby__
Sol
Level 106
God Stats
0W - 2L
1,222 SR
Queue Stats
215W - 229L
1,418 Elo+
Solo
Janus
Janus
Whillie86
Janus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,427 Elo+
Solo
Team Averages
Level 81
1,388 SR
1,447 Elo+

VS

Team Averages
Level 97
1,524 SR
1,414 Elo+
Bakasura
Bakasura
AntiVit-
Bakasura
Level 65
God Stats
8W - 7L
1,675 SR
Queue Stats
216W - 207L
1,464 Elo+
Solo
Poseidon
Poseidon
Cupie777
Poseidon
Level 119
God Stats
14W - 13L
1,493 SR
Queue Stats
242W - 270L
1,381 Elo+
Solo
Atlas
Atlas
SurfyChef15
Atlas
Level 145
God Stats
262W - 216L
1,521 SR
Queue Stats
1,004W - 1,001L
1,443 Elo+
Solo
Ymir
Ymir
jacklucas2
Ymir
Level 59
God Stats
9W - 9L
1,439 SR
Queue Stats
266W - 285L
1,364 Elo+
Solo
Apollo
Apollo
trinity_Clapz21
Apollo
Level 98
God Stats
7W - 2L
1,495 SR
Queue Stats
128W - 146L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 6 / 0
5,363
413
1,618
11,986
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,710
362
5,037
3,617
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
F34R-_-AtoMix
Cu Chulainn
8
2 / 2 / 0
5,879
452
2,490
7,998
4,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 2
5,750
442
5,098
8,308
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Whillie86
Janus
11
1 / 3 / 0
6,423
494
4,618
6,023
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntiVit-
Bakasura
13
4 / 0 / 4
7,969
613
2,774
10,755
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Cupie777
Poseidon
12
1 / 1 / 3
7,080
545
5,261
4,861
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 4
7,502
577
5,862
7,447
3,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 1 / 8
7,599
585
2,842
15,905
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 2
8,077
621
4,967
8,523
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
17
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
0
0
W
Bakasura
AntiVit-
Bakasura
4
0
4
6
W
Poseidon
Cupie777
Poseidon
1
1
3
2.5
L
0
1
0
0
L
Cu Chulainn
F34R-_-AtoMix
Cu Chulainn
2
2
0
1
L
0
5
2
0.2
W
4
0
4
6
L
Janus
Whillie86
Janus
1
3
0
0.33
W
2
1
8
6
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
21,706
37,932
Taken
47,491
13,535
Mitigated
22,320
7,736
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,618
641
0
1,756
11,986
3,760
0
3,376
8,366
31,951
0
W
Bakasura
AntiVit-
Bakasura
2,774
2,375
0
3,720
10,755
4,410
2,255
1,604
8,494
0
53,647
W
Poseidon
Cupie777
Poseidon
5,261
794
0
1,273
4,861
1,596
1,255
364
4,497
39,640
0
L
5,037
3,113
0
1,810
3,617
882
0
452
3,045
0
17,660
L
Cu Chulainn
F34R-_-AtoMix
Cu Chulainn
2,490
632
0
1,467
7,998
4,891
0
3,156
4,652
0
21,394
L
5,098
1,864
0
1,356
8,308
2,083
0
3,404
4,904
26,655
0
W
5,862
1,351
0
960
7,447
3,639
122
2,681
4,766
36,203
0
L
Janus
Whillie86
Janus
4,618
461
0
1,347
6,023
1,919
0
2,881
2,730
47,190
0
W
2,842
596
645
5,465
15,905
9,826
462
4,864
11,041
25,597
0
W
4,967
3,254
0
4,760
8,523
2,849
3,288
1,821
6,702
0
46,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
38,227
225
Minions Killed
358
0
Camps Cleared
0
1,049,704
Distance Traveled
1,244,495
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,363
413
52
4
0
237,781
6
W
Bakasura
7,969
613
124
10
0
326,048
2
W
Poseidon
7,080
545
59
5
0
203,064
6
L
Anhur
4,710
362
19
1
0
147,173
3
L
Cu Chulainn
5,879
452
42
3
0
182,706
3
L
Sol
5,750
442
35
3
0
226,872
0
W
Atlas
7,502
577
58
4
0
255,282
3
L
Janus
6,423
494
77
6
0
255,172
6
W
Ymir
7,599
585
36
3
0
235,154
2
W
Apollo
8,077
621
81
6
0
224,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role