Player Matchup

Jing Wei
Jing Wei
BNA Hammy
Jing Wei
Level 47
God Stats
1W - 3L
1,291 SR
Queue Stats
177W - 201L
1,411 Elo+
Party 3
Atlas
Atlas
BonelessGnome57
Atlas
Level 21
God Stats
1W - 2L
1,545 SR
Queue Stats
7W - 17L
1,233 Elo+
Party 3
Tiamat
Tiamat
Ninjesus18
Tiamat
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,225 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SiegValkryie
Ah Muzen Cab
Level 69
God Stats
14W - 19L
1,704 SR
Queue Stats
227W - 266L
1,422 Elo+
Solo
Thor
Thor
XXI Spoonz
Thor
Level 34
God Stats
3W - 2L
1,311 SR
Queue Stats
304W - 327L
1,410 Elo+
Party 3
Team Averages
Level 38
1,470 SR
1,340 Elo+

VS

Team Averages
Level 69
1,504 SR
1,351 Elo+
Thor
Thor
DBear2715
Thor
Level 113
God Stats
75W - 91L
1,472 SR
Queue Stats
353W - 357L
1,390 Elo+
Solo
Ares
Ares
Floyds0n-_-
Ares
Level 84
God Stats
3W - 2L
1,505 SR
Queue Stats
51W - 52L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
LordPermafrost
Baron Samedi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 53L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
XDGEZ
Cernunnos
Level 30
God Stats
11W - 4L
1,543 SR
Queue Stats
128W - 140L
1,276 Elo+
Party 2
Hercules
Hercules
XxLazyPotatoxX98
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 236L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BNA Hammy
Jing Wei
16
0 / 4 / 0
10,181
536
9,649
13,611
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
7,769
409
5,383
16,512
13,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Ninjesus18
Tiamat
13
0 / 9 / 1
7,635
402
7,266
14,994
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SiegValkryie
Ah Muzen Cab
12
1 / 2 / 0
7,478
394
9,783
12,988
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
7,849
413
6,495
13,594
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 2 / 2
8,860
466
7,744
14,493
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 6
8,870
467
5,883
14,429
9,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
LordPermafrost
Baron Samedi
17
11 / 0 / 2
10,726
565
16,477
10,486
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
XDGEZ
Cernunnos
12
0 / 0 / 2
7,660
403
7,944
13,697
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 1
9,447
497
8,990
17,369
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
22
22
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BNA Hammy
Jing Wei
0
4
0
0
L
1
4
0
0.25
W
Thor
6
2
2
3.5
W
2
1
6
5
W
Baron Samedi
LordPermafrost
Baron Samedi
11
0
2
12
L
Tiamat
Ninjesus18
Tiamat
0
9
1
0.06
L
Ah Muzen Cab
SiegValkryie
Ah Muzen Cab
1
2
0
0.5
W
Cernunnos
XDGEZ
Cernunnos
0
0
2
1
L
1
3
0
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
47,038
71,699
Taken
70,474
36,418
Mitigated
45,909
18,520
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BNA Hammy
Jing Wei
9,649
5,845
0
3,817
13,611
5,266
1,192
1,701
11,271
0
83,151
L
5,383
3,004
2,107
1,830
16,512
13,755
0
6,430
10,082
26,771
0
W
Thor
7,744
2,009
0
2,456
14,493
7,733
2,049
520
13,929
0
58,909
W
5,883
723
288
3,514
14,429
9,303
663
5,220
9,043
27,253
0
W
Baron Samedi
LordPermafrost
Baron Samedi
16,477
2,156
1,000
4,683
10,486
5,558
1,399
4,596
5,370
84,934
0
L
Tiamat
Ninjesus18
Tiamat
7,266
396
0
957
14,994
7,850
686
9,885
5,109
42,869
0
L
Ah Muzen Cab
SiegValkryie
Ah Muzen Cab
9,783
4,230
0
6,097
12,988
4,488
1,050
2,173
10,815
0
55,424
W
Cernunnos
XDGEZ
Cernunnos
7,944
4,331
0
5,714
13,697
5,589
0
1,583
12,114
0
55,280
L
6,495
2,013
0
3,712
13,594
5,059
720
2,171
11,347
0
55,754
W
8,990
3,219
0
4,151
17,369
17,726
564
0
17,369
0
68,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
45,563
407
Minions Killed
450
0
Camps Cleared
0
1,646,787
Distance Traveled
1,793,614
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,181
536
156
8
0
373,037
1
L
Atlas
7,769
409
31
2
0
302,516
1
W
Thor
8,860
466
92
5
0
399,691
5
W
Ares
8,870
467
41
2
0
360,964
1
W
Baron Samedi
10,726
565
124
7
0
353,445
1
L
Tiamat
7,635
402
63
3
0
323,277
2
L
Ah Muzen Cab
7,478
394
66
3
0
292,752
5
W
Cernunnos
7,660
403
86
5
0
323,736
0
L
Thor
7,849
413
91
5
0
355,205
4
W
Hercules
9,447
497
107
6
0
355,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role