Player Matchup

Nemesis
Nemesis
LanDryCaper
Nemesis
Level 27
God Stats
2W - 2L
1,527 SR
Queue Stats
24W - 23L
1,514 Elo+
Party 2
Anubis
Anubis
Loupinjou
Anubis
Level 33
God Stats
6W - 5L
1,614 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
MagicFleury
Sun Wukong
Level 63
God Stats
5W - 3L
1,646 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Tet4sDeAzucar
Cthulhu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 111L
1,382 Elo+
Solo
Charybdis
Charybdis
Turocks93100
Charybdis
Level 25
God Stats
3W - 3L
1,649 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2
Team Averages
Level 38
1,587 SR
1,437 Elo+

VS

Team Averages
Level 72
1,403 SR
1,465 Elo+
Kali
Kali
Arkavious
Kali
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,514 Elo+
Party 3
Jing Wei
Jing Wei
Buzzhug
Jing Wei
Level 68
God Stats
1W - 3L
1,176 SR
Queue Stats
106W - 104L
1,518 Elo+
Party 1
Ganesha
Ganesha
IItox1cASIANII
Ganesha
Level 91
God Stats
2W - 2L
1,561 SR
Queue Stats
147W - 148L
1,424 Elo+
Party 1
Hercules
Hercules
LilacLynx
Hercules
Level 52
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 29L
1,442 Elo+
Party 3
Eset
Eset
TheNameIsGad
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LanDryCaper
Nemesis
12
4 / 0 / 1
7,323
563
8,528
8,702
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Loupinjou
Anubis
12
3 / 0 / 3
7,325
563
6,479
7,680
4,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MagicFleury
Sun Wukong
11
0 / 1 / 0
6,525
502
5,332
7,344
4,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
11
3 / 1 / 2
6,492
499
7,817
10,016
6,430
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Turocks93100
Charybdis
10
0 / 4 / 1
5,946
457
3,903
8,711
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 2 / 1
6,176
475
3,818
10,236
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Buzzhug
Jing Wei
12
5 / 1 / 0
7,428
571
8,575
9,205
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 4
6,881
529
6,225
12,879
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
LilacLynx
Hercules
11
0 / 0 / 1
5,966
459
2,636
9,443
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,437
418
3,503
8,934
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
1
2
1
0.75
L
Jing Wei
Buzzhug
Jing Wei
5
1
0
5
L
0
1
4
2
W
Nemesis
LanDryCaper
Nemesis
4
0
1
4.5
L
Hercules
LilacLynx
Hercules
0
0
1
0.5
W
Anubis
Loupinjou
Anubis
3
0
3
4.5
W
Sun Wukong
MagicFleury
Sun Wukong
0
1
0
0
W
Cthulhu
3
1
2
4
L
0
6
0
0
W
Charybdis
Turocks93100
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
24,757
42,453
Taken
50,697
20,409
Mitigated
26,673
14,772
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,818
1,781
0
2,340
10,236
3,936
0
1,550
8,686
0
49,558
L
Jing Wei
Buzzhug
Jing Wei
8,575
6,732
0
3,423
9,205
2,722
1,578
3,559
5,646
0
55,079
L
6,225
436
276
4,829
12,879
11,071
0
4,748
8,131
23,537
0
W
Nemesis
LanDryCaper
Nemesis
8,528
3,380
0
774
8,702
3,256
0
1,315
7,387
0
57,996
L
Hercules
LilacLynx
Hercules
2,636
793
0
1,942
9,443
6,396
0
0
9,443
0
31,818
W
Anubis
Loupinjou
Anubis
6,479
485
0
4,469
7,680
4,128
224
3,247
4,433
50,632
0
W
Sun Wukong
MagicFleury
Sun Wukong
5,332
1,079
0
2,054
7,344
4,012
184
0
6,966
0
41,082
W
Cthulhu
7,817
1,039
323
4,256
10,016
6,430
0
3,629
6,387
41,678
0
L
3,503
159
0
1,249
8,934
2,548
0
4,439
4,495
31,150
0
W
Charybdis
Turocks93100
Charybdis
3,903
2,730
0
2,896
8,711
2,583
0
1,537
7,174
0
35,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
31,888
344
Minions Killed
310
0
Camps Cleared
0
1,241,686
Distance Traveled
1,193,467
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,176
475
87
7
0
230,430
3
L
Jing Wei
7,428
571
117
9
0
239,235
4
L
Ganesha
6,881
529
7
1
0
242,684
4
W
Nemesis
7,323
563
95
7
0
321,144
0
L
Hercules
5,966
459
46
4
0
250,973
1
W
Anubis
7,325
563
89
7
0
220,049
0
W
Sun Wukong
6,525
502
46
4
0
223,495
0
W
Cthulhu
6,492
499
61
5
0
260,819
3
L
Eset
5,437
418
53
4
0
230,145
4
W
Charybdis
5,946
457
53
4
0
216,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role