Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
FadedRarity
Yu Huang
Level 144
God Stats
5W - 12L
1,135 SR
Queue Stats
47W - 52L
1,432 Elo+
Party 2
Shiva
Shiva
GankMastah9000
Shiva
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Susano
Susano
bryce14058421
Susano
Level 85
God Stats
15W - 9L
1,362 SR
Queue Stats
153W - 137L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
nitris15
Danzaburou
Level 52
God Stats
16W - 11L
1,561 SR
Queue Stats
50W - 59L
1,244 Elo+
Party 1
Team Averages
Level 101
1,412 SR
1,426 Elo+

VS

Team Averages
Level 76
1,402 SR
1,414 Elo+
Izanami
Izanami
Bronxsey
Izanami
Level 73
God Stats
16W - 9L
1,567 SR
Queue Stats
186W - 127L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
CerealAddict
Sun Wukong
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,235 Elo+
Solo
Kukulkan
Kukulkan
Hellssong
Kukulkan
Level 101
God Stats
23W - 34L
1,415 SR
Queue Stats
374W - 401L
1,408 Elo+
Solo
Nu Wa
Nu Wa
ShinlongMg
Nu Wa
Level 82
God Stats
32W - 27L
1,423 SR
Queue Stats
128W - 150L
1,393 Elo+
Solo
Thor
Thor
mysticrepent
Thor
Level 56
God Stats
12W - 19L
1,107 SR
Queue Stats
684W - 731L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 0 / 6
10,944
995
14,605
14,317
14,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
FadedRarity
Yu Huang
17
1 / 2 / 8
11,181
1,016
14,156
8,186
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
9,801
891
4,568
11,563
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 3
11,279
1,025
12,811
12,984
6,047
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
nitris15
Danzaburou
16
3 / 0 / 3
11,302
1,027
9,586
9,979
4,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

241

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bronxsey
Izanami
16
1 / 4 / 2
10,224
929
16,278
16,785
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CerealAddict
Sun Wukong
15
2 / 2 / 2
10,308
937
6,609
14,711
13,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Hellssong
Kukulkan
16
0 / 0 / 4
10,538
958
12,397
3,668
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
2 / 2 / 3
10,363
942
11,591
9,909
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 3
9,756
887
5,933
13,168
5,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
5
5
Deaths
9
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
L
Izanami
Bronxsey
Izanami
1
4
2
0.5
L
Sun Wukong
CerealAddict
Sun Wukong
2
2
2
1.5
W
Yu Huang
FadedRarity
Yu Huang
1
2
8
2.5
W
0
2
4
1
L
Kukulkan
Hellssong
Kukulkan
0
0
4
2
L
Nu Wa
2
2
3
1.75
W
4
1
3
5.5
L
0
1
3
1.5
W
Danzaburou
nitris15
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,726
Damage
52,808
57,029
Taken
58,241
36,424
Mitigated
31,370
11,124
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,605
737
1,561
5,516
14,317
14,774
0
7,398
6,919
44,019
0
L
Izanami
Bronxsey
Izanami
16,278
11,488
0
1,749
16,785
6,685
0
8,208
8,464
0
36,391
L
Sun Wukong
CerealAddict
Sun Wukong
6,609
2,823
360
1,904
14,711
13,823
0
7,433
7,049
0
13,079
W
Yu Huang
FadedRarity
Yu Huang
14,156
1,677
0
0
8,186
3,672
0
3,425
4,761
45,546
0
W
4,568
171
94
1,138
11,563
7,637
0
5,997
5,566
3,083
14,789
L
Kukulkan
Hellssong
Kukulkan
12,397
38
0
1,246
3,668
1,619
0
1,676
1,992
52,143
0
L
Nu Wa
11,591
3,610
0
0
9,909
3,679
0
4,469
5,374
23,956
0
W
12,811
2,854
0
114
12,984
6,047
0
3,869
9,115
0
30,952
L
5,933
277
0
23
13,168
5,564
0
7,913
5,222
0
10,151
W
Danzaburou
nitris15
Danzaburou
9,586
3,218
455
2,246
9,979
4,294
0
3,299
6,680
0
31,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,507
Gold Earned
51,189
248
Minions Killed
228
13
Camps Cleared
2
1,032,792
Distance Traveled
983,641
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,944
995
72
7
1
236,796
1
L
Izanami
10,224
929
59
5
0
172,451
0
L
Sun Wukong
10,308
937
26
2
0
181,293
1
W
Yu Huang
11,181
1,016
74
7
0
202,626
0
W
Shiva
9,801
891
23
2
1
132,347
0
L
Kukulkan
10,538
958
99
9
2
230,237
1
L
Nu Wa
10,363
942
33
3
0
165,291
1
W
Susano
11,279
1,025
28
3
7
241,790
3
L
Thor
9,756
887
11
1
0
234,369
0
W
Danzaburou
11,302
1,027
51
5
4
219,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role