Player Matchup

Neith
Neith
el_balilla13
Neith
Level 127
God Stats
0W - 2L
1,322 SR
Queue Stats
60W - 76L
1,403 Elo+
Party 2
King Arthur
King Arthur
kilerjc93
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 2
Sol
Sol
raulete91
Sol
Level 132
God Stats
2W - 3L
1,054 SR
Queue Stats
6W - 23L
1,168 Elo+
Party 2
Team Averages
Level 115
1,292 SR
1,246 Elo+

VS

Team Averages
Level 146
1,620 SR
1,728 Elo+
Bacchus
Bacchus
BennyTheBuffer
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 38L
1,816 Elo+
Party 1
Discordia
Discordia
Fledermois
Discordia
Level 159
God Stats
3W - 0L
1,861 SR
Queue Stats
90W - 19L
1,868 Elo+
Party 1
Medusa
Medusa
RyanHig46
Medusa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,475
540
5,329
12,275
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
kilerjc93
King Arthur
10
0 / 5 / 0
6,631
553
5,708
16,974
10,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 0
6,695
558
5,239
8,775
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,951
829
9,430
10,243
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Fledermois
Discordia
15
7 / 0 / 4
9,424
785
17,329
8,656
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
RyanHig46
Medusa
12
0 / 0 / 8
7,904
659
7,499
7,990
3,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Discordia
Fledermois
Discordia
7
0
4
9
W
Medusa
RyanHig46
Medusa
0
0
8
4
L
0
4
0
0
L
King Arthur
kilerjc93
King Arthur
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
34,258
38,024
Taken
26,889
19,214
Mitigated
18,271
3,547
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,430
1,571
204
5,069
10,243
11,866
198
1,917
8,326
21,217
0
W
Discordia
Fledermois
Discordia
17,329
1,685
0
3,142
8,656
3,374
1,137
2,108
6,548
49,693
0
W
Medusa
RyanHig46
Medusa
7,499
3,023
0
2,626
7,990
3,031
1,240
2,129
5,861
0
35,194
L
5,329
1,628
0
1,345
12,275
4,867
0
8,144
4,131
0
14,667
L
King Arthur
kilerjc93
King Arthur
5,708
666
0
0
16,974
10,788
0
11,271
5,703
1,790
14,427
L
5,239
847
0
2,202
8,775
3,559
0
7,344
1,431
19,747
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,801
Gold Earned
27,279
80
Minions Killed
144
0
Camps Cleared
11
633,892
Distance Traveled
681,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,951
829
17
1
2
235,677
2
W
Discordia
9,424
785
75
6
4
213,526
0
W
Medusa
7,904
659
52
4
5
232,604
1
L
Neith
6,475
540
24
2
0
203,649
2
L
King Arthur
6,631
553
16
1
0
214,935
3
L
Sol
6,695
558
40
3
0
215,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role