Player Matchup

Cerberus
Cerberus
Platinum V
BillyManSausage
Cerberus
Platinum V
Level 124
God Stats
4W - 1L
1,705 SR
Queue Stats
77W - 74L
1,733 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
IWalkingTarget
Baron Samedi
Gold III
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 71L
1,504 MMR
Party 1
Skadi
Skadi
Gold V
JimmyBallSack
Skadi
Gold V
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,475 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,568 SR
1,571 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,469 SR
1,458 MMR
Horus
Horus
Bronze V
ATOMSKI
Horus
Bronze V
Level 69
God Stats
2W - 5L
1,407 SR
Queue Stats
5W - 18L
1,352 MMR
Solo
Anhur
Anhur
Bronze V
KazIG1
Anhur
Bronze V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Sol
Sol
Silver II
Αkαme
Sol
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 17
11,695
780
8,673
27,606
26,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
IWalkingTarget
Baron Samedi
17
9 / 3 / 9
12,601
840
21,515
16,633
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 11 / 10
12,764
851
19,249
21,637
7,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshAtlasThothAh Muzen CabArtio

VS

Bans
GebSobekHou YiAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ATOMSKI
Horus
13
2 / 8 / 12
10,680
712
6,925
22,233
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
KazIG1
Anhur
16
9 / 6 / 6
12,125
808
23,050
18,308
9,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
8 / 6 / 6
12,468
831
28,293
23,477
10,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
19
Kills
19
19
Deaths
20
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
ATOMSKI
Horus
2
8
12
1
W
Cerberus
2
5
17
2.1
W
Baron Samedi
IWalkingTarget
Baron Samedi
9
3
9
4.5
W
8
11
10
1.18
L
Anhur
KazIG1
Anhur
9
6
6
2
L
Sol
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
58,268
65,876
Taken
64,018
42,954
Mitigated
43,586
20,625
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ATOMSKI
Horus
6,925
3,300
1,584
5,778
22,233
23,294
0
8,331
13,902
0
21,652
W
Cerberus
8,673
707
0
8,110
27,606
26,340
410
11,423
16,183
21,619
0
W
Baron Samedi
IWalkingTarget
Baron Samedi
21,515
2,445
3,703
5,751
16,633
8,929
756
6,608
10,025
49,772
0
W
19,249
8,303
0
3,061
21,637
7,685
1,889
10,578
11,059
0
42,842
L
Anhur
KazIG1
Anhur
23,050
11,621
0
1,160
18,308
9,937
279
11,477
6,831
0
52,594
L
Sol
28,293
14,385
0
12,497
23,477
10,355
1,237
10,896
12,581
75,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
35,273
152
Minions Killed
171
3
Camps Cleared
10
777,346
Distance Traveled
675,535
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,680
712
24
2
1
219,758
4
W
Cerberus
11,695
780
33
2
0
290,505
4
W
Baron Samedi
12,601
840
68
5
2
258,995
4
W
Skadi
12,764
851
51
3
1
227,846
0
L
Anhur
12,125
808
63
4
4
221,745
1
L
Sol
12,468
831
84
6
5
234,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role