Player Matchup

Kuzenbo
Kuzenbo
CamCave
Kuzenbo
Level 137
God Stats
6W - 5L
1,665 SR
Queue Stats
243W - 239L
1,598 Elo+
Party 1
Skadi
Skadi
KodakNoir
Skadi
Level 138
God Stats
2W - 2L
1,316 SR
Queue Stats
305W - 287L
1,569 Elo+
Party 1
Sol
Sol
Loki899
Sol
Level 160
God Stats
8W - 11L
1,447 SR
Queue Stats
169W - 173L
1,578 Elo+
Solo
Ullr
Ullr
StinksLikeUpDog
Ullr
Level 147
God Stats
27W - 28L
1,539 SR
Queue Stats
355W - 340L
1,650 Elo+
Party 1
Thanatos
Thanatos
killspring177
Thanatos
Level 139
God Stats
39W - 36L
1,678 SR
Queue Stats
285W - 273L
1,588 Elo+
Solo
Team Averages
Level 144
1,529 SR
1,597 Elo+

VS

Team Averages
Level 147
1,499 SR
1,550 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ColtClassic1911
Horus
Level 144
God Stats
1W - 1L
1,454 SR
Queue Stats
44W - 42L
1,604 Elo+
Party 2
Izanami
Izanami
Dragon Chillz
Izanami
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 123L
1,456 Elo+
Party 2
Agni
Agni
JASARP123
Agni
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 84L
1,623 Elo+
Solo
Cthulhu
Cthulhu
PARADOX80
Cthulhu
Level 147
God Stats
0W - 1L
1,541 SR
Queue Stats
12W - 20L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CamCave
Kuzenbo
11
1 / 1 / 3
7,073
505
2,841
7,384
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
KodakNoir
Skadi
15
4 / 0 / 1
8,894
635
7,463
6,242
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
14
3 / 1 / 2
7,971
569
8,598
11,476
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 2
8,799
629
6,166
6,497
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
killspring177
Thanatos
12
3 / 1 / 5
7,607
543
5,533
11,079
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 1 / 0
8,072
577
5,986
9,488
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 1
6,299
450
2,901
7,265
5,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
13
1 / 4 / 1
7,365
526
7,049
11,995
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
0 / 6 / 0
6,846
489
3,854
10,555
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
PARADOX80
Cthulhu
9
0 / 3 / 0
5,687
406
3,178
9,099
7,860
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
0
3
W
Kuzenbo
CamCave
Kuzenbo
1
1
3
2.5
L
0
1
1
0.5
L
Izanami
1
4
1
0.38
L
Agni
0
6
0
0
W
Skadi
KodakNoir
Skadi
4
0
1
4.5
W
Sol
3
1
2
4
L
Cthulhu
PARADOX80
Cthulhu
0
3
0
0
W
4
1
2
5
W
Thanatos
killspring177
Thanatos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
22,968
42,678
Taken
48,402
19,736
Mitigated
26,611
22,634
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,986
2,304
0
4,817
9,488
5,214
0
677
8,811
0
61,394
W
Kuzenbo
CamCave
Kuzenbo
2,841
1,243
0
2,294
7,384
5,428
113
1,114
5,873
15,440
0
L
2,901
1,251
726
2,144
7,265
5,181
0
2,783
4,482
0
25,671
L
Izanami
7,049
5,379
0
4,005
11,995
4,677
0
7,634
4,361
0
69,860
L
Agni
3,854
176
0
997
10,555
3,679
0
345
10,210
57,636
0
W
Skadi
KodakNoir
Skadi
7,463
4,289
0
1,445
6,242
2,771
559
3,806
2,436
0
71,525
W
Sol
8,598
4,138
0
7,701
11,476
3,378
1,134
0
11,476
75,467
0
L
Cthulhu
PARADOX80
Cthulhu
3,178
243
0
2,409
9,099
7,860
0
0
9,099
29,331
0
W
6,166
2,266
0
454
6,497
2,910
0
1,871
4,206
0
80,589
W
Thanatos
killspring177
Thanatos
5,533
1,333
0
10,740
11,079
5,249
0
241
10,393
0
60,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,344
Gold Earned
34,269
493
Minions Killed
443
0
Camps Cleared
0
1,382,688
Distance Traveled
1,346,215
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,072
577
136
10
0
355,879
6
W
Kuzenbo
7,073
505
26
2
0
289,515
3
L
Horus
6,299
450
43
3
0
301,090
4
L
Izanami
7,365
526
121
9
0
239,389
1
L
Agni
6,846
489
96
7
0
256,175
3
W
Skadi
8,894
635
121
9
0
277,523
3
W
Sol
7,971
569
118
8
0
251,341
5
L
Cthulhu
5,687
406
47
3
0
193,682
1
W
Ullr
8,799
629
136
10
0
259,994
3
W
Thanatos
7,607
543
92
7
0
304,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role