Player Matchup

Odin
Odin
BadDogWolf
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,489 Elo+
Party 2
Neith
Neith
ButcherG
Neith
Level 16
God Stats
2W - 5L
1,399 SR
Queue Stats
8W - 13L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
ZDamage357
Nu Wa
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,687 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,515 Elo+

VS

Team Averages
Level 54
1,445 SR
1,429 Elo+
King Arthur
King Arthur
ChromaWurf
King Arthur
Level 17
God Stats
14W - 12L
1,335 SR
Queue Stats
131W - 154L
1,398 Elo+
Party 1
Olorun
Olorun
Resolume
Olorun
Level 47
God Stats
8W - 4L
1,500 SR
Queue Stats
131W - 154L
1,398 Elo+
Party 1
Mercury
Mercury
Wolferlife
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
11,973
599
14,654
23,073
27,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ButcherG
Neith
19
4 / 4 / 2
13,664
683
18,463
12,624
6,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
18
2 / 7 / 6
12,768
638
12,962
19,060
8,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromaWurf
King Arthur
19
6 / 0 / 9
14,132
707
11,991
23,370
25,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Resolume
Olorun
20
3 / 2 / 13
13,829
691
16,660
17,188
8,946
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Wolferlife
Mercury
18
8 / 7 / 7
14,278
714
21,688
22,817
9,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Neith
ButcherG
Neith
4
4
2
1.25
W
King Arthur
ChromaWurf
King Arthur
6
0
9
10.5
W
Olorun
Resolume
Olorun
3
2
13
4.75
W
Mercury
Wolferlife
Mercury
8
7
7
1.64
L
Nu Wa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
50,339
54,757
Taken
63,375
43,078
Mitigated
44,027
5,823
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,654
2,934
0
1,436
23,073
27,525
0
6,310
16,763
0
48,270
L
Neith
ButcherG
Neith
18,463
8,375
0
3,137
12,624
6,670
160
6,152
6,472
0
57,899
W
King Arthur
ChromaWurf
King Arthur
11,991
1,908
0
434
23,370
25,153
178
3,726
19,300
46
39,034
W
Olorun
Resolume
Olorun
16,660
4,751
3,658
5,671
17,188
8,946
2,167
4,033
12,697
84,458
0
W
Mercury
Wolferlife
Mercury
21,688
12,344
0
1,800
22,817
9,928
1,355
4,966
17,401
0
81,036
L
Nu Wa
12,962
3,724
0
1,250
19,060
8,883
0
4,699
14,361
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
42,239
202
Minions Killed
275
9
Camps Cleared
10
1,013,691
Distance Traveled
1,093,945
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,973
599
56
3
3
356,492
5
L
Neith
13,664
683
86
4
2
342,060
0
W
King Arthur
14,132
707
41
2
0
366,180
0
W
Olorun
13,829
691
114
6
3
345,661
3
W
Mercury
14,278
714
120
6
7
382,104
3
L
Nu Wa
12,768
638
60
3
4
315,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role