Player Matchup

Bellona
Bellona
DirtyDog7
Bellona
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,405 Elo+
Solo
Hou Yi
Hou Yi
FyeDluna
Hou Yi
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 79L
1,405 Elo+
Party 1
Cerberus
Cerberus
JonatanG3094
Cerberus
Level 70
God Stats
6W - 1L
1,670 SR
Queue Stats
103W - 102L
1,430 Elo+
Party 1
Agni
Agni
bronsonbandy
Agni
Level 64
God Stats
14W - 20L
1,490 SR
Queue Stats
226W - 342L
1,355 Elo+
Solo
Awilix
Awilix
itcnagato
Awilix
Level 160
God Stats
2W - 4L
1,139 SR
Queue Stats
122W - 130L
1,375 Elo+
Solo
Team Averages
Level 91
1,460 SR
1,394 Elo+

VS

Team Averages
Level 77
1,460 SR
1,440 Elo+
Achilles
Achilles
Conroyslayer
Achilles
Level 142
God Stats
9W - 5L
1,555 SR
Queue Stats
126W - 131L
1,460 Elo+
Solo
Ra
Ra
MADMAXAMS
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MkRiot
Ah Muzen Cab
Level 83
God Stats
18W - 18L
1,284 SR
Queue Stats
114W - 125L
1,412 Elo+
Party 2
Ymir
Ymir
Saikatsu333
Ymir
Level 68
God Stats
4W - 4L
1,707 SR
Queue Stats
49W - 42L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Slickrick048
Cliodhna
Level 87
God Stats
0W - 2L
1,253 SR
Queue Stats
89W - 90L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirtyDog7
Bellona
19
6 / 6 / 13
12,804
474
18,428
30,776
39,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
FyeDluna
Hou Yi
19
7 / 5 / 9
12,982
481
27,561
26,578
13,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JonatanG3094
Cerberus
17
2 / 6 / 12
10,036
372
9,112
23,120
29,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
18 / 2 / 8
14,309
530
36,705
19,610
9,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
itcnagato
Awilix
2
0 / 0 / 0
6,858
254
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conroyslayer
Achilles
19
10 / 5 / 0
12,993
481
22,148
32,872
36,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 11 / 3
10,004
371
10,207
22,130
14,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MkRiot
Ah Muzen Cab
16
1 / 6 / 4
10,566
391
15,232
23,375
10,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 6 / 6
11,634
431
10,923
31,513
45,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
Slickrick048
Cliodhna
20
4 / 5 / 4
14,419
534
11,281
28,022
14,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
33
Kills
19
19
Deaths
33
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Conroyslayer
Achilles
10
5
0
2
W
Bellona
DirtyDog7
Bellona
6
6
13
2.08
W
Hou Yi
FyeDluna
Hou Yi
7
5
9
2.3
W
Cerberus
JonatanG3094
Cerberus
2
6
12
1.33
L
0
11
3
0.14
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
1
6
4
0.5
L
4
6
6
1.17
L
Cliodhna
Slickrick048
Cliodhna
4
5
4
1.2
W
18
2
8
11
W
Awilix
itcnagato
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,806
Damage
69,791
100,084
Taken
137,912
90,875
Mitigated
120,601
27,954
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Conroyslayer
Achilles
22,148
6,146
0
6,124
32,872
36,076
743
9,977
22,895
0
65,951
W
Bellona
DirtyDog7
Bellona
18,428
5,235
0
7,912
30,776
39,031
622
3,367
26,310
0
84,948
W
Hou Yi
FyeDluna
Hou Yi
27,561
16,089
0
10,311
26,578
13,220
4,003
6,526
19,927
0
114,880
W
Cerberus
JonatanG3094
Cerberus
9,112
824
0
3,133
23,120
29,195
458
6,341
16,425
31,728
0
L
10,207
1,352
390
2,440
22,130
14,181
992
13,219
8,911
65,049
0
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
15,232
6,773
0
5,579
23,375
10,269
1,065
6,331
17,044
0
82,435
L
10,923
1,707
487
3,020
31,513
45,329
150
8,241
23,272
51,481
0
L
Cliodhna
Slickrick048
Cliodhna
11,281
2,683
0
1,090
28,022
14,746
0
8,049
19,973
0
176,092
W
36,705
2,621
444
6,154
19,610
9,429
2,064
4,896
14,403
101,084
0
W
Awilix
itcnagato
Awilix
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
59,616
517
Minions Killed
575
0
Camps Cleared
0
1,908,045
Distance Traveled
2,190,347
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,993
481
79
3
0
476,749
0
W
Bellona
12,804
474
126
5
0
499,046
5
W
Hou Yi
12,982
481
194
7
0
400,542
1
W
Cerberus
10,036
372
60
2
0
502,846
5
L
Ra
10,004
371
92
3
0
387,973
1
L
Ah Muzen Cab
10,566
391
105
4
0
402,548
0
L
Ymir
11,634
431
57
2
0
441,132
4
L
Cliodhna
14,419
534
242
9
0
481,945
1
W
Agni
14,309
530
137
5
0
505,611
2
W
Awilix
6,858
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role