Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AlcideBava
Agni
Level 127
God Stats
29W - 21L
1,576 SR
Queue Stats
389W - 401L
1,555 Elo+
Solo
Khepri
Khepri
AlphaFlounder7
Khepri
Level 106
God Stats
35W - 32L
1,594 SR
Queue Stats
475W - 471L
1,564 Elo+
Solo
Anhur
Anhur
Pro_Calamity
Anhur
Level 122
God Stats
2W - 0L
1,633 SR
Queue Stats
101W - 100L
1,436 Elo+
Solo
Da Ji
Da Ji
Thecrossero
Da Ji
Level 125
God Stats
131W - 91L
1,673 SR
Queue Stats
503W - 558L
1,566 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,524 Elo+

VS

Team Averages
Level 101
1,639 SR
1,571 Elo+
Aphrodite
Aphrodite
CyanKali
Aphrodite
Level 120
God Stats
830W - 490L
1,535 SR
Queue Stats
832W - 500L
1,521 Elo+
Solo
Fenrir
Fenrir
Eguski
Fenrir
Level 89
God Stats
6W - 10L
1,518 SR
Queue Stats
346W - 359L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
I3ongzilla
Kumbhakarna
Level 69
God Stats
3W - 1L
1,752 SR
Queue Stats
14W - 8L
1,564 Elo+
Solo
Nox
Nox
KeiStarr
Nox
Level 117
God Stats
2W - 1L
1,852 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo
Xbalanque
Xbalanque
PAN FR4NCES
Xbalanque
Level 108
God Stats
17W - 12L
1,536 SR
Queue Stats
326W - 321L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 1 / 10
9,801
980
8,798
6,512
3,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 11
10,249
1,025
16,594
3,641
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 1 / 8
11,318
1,132
4,083
6,699
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 0 / 7
9,840
984
8,126
9,540
4,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 0 / 5
11,589
1,159
11,385
4,227
2,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CyanKali
Aphrodite
15
2 / 2 / 0
10,085
1,009
5,054
6,805
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Eguski
Fenrir
15
0 / 4 / 2
9,044
904
7,584
19,255
9,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
I3ongzilla
Kumbhakarna
15
0 / 3 / 1
10,024
1,002
3,298
17,123
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 1
8,987
899
4,317
6,635
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PAN FR4NCES
Xbalanque
15
0 / 2 / 2
9,367
937
8,091
6,694
3,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
14
Kills
2
2
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
10
5
W
1
0
11
6.5
W
3
1
8
7
L
Aphrodite
CyanKali
Aphrodite
2
2
0
1
L
Fenrir
Eguski
Fenrir
0
4
2
0.25
L
Kumbhakarna
I3ongzilla
Kumbhakarna
0
3
1
0.17
L
0
3
1
0.17
L
Xbalanque
PAN FR4NCES
Xbalanque
0
2
2
0.5
W
1
0
7
4.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
28,344
30,619
Taken
56,512
22,324
Mitigated
39,606
3,506
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,798
2,331
0
1,221
6,512
3,006
0
2,948
3,564
30,840
0
W
16,594
602
0
0
3,641
1,503
0
403
3,238
38,133
0
W
4,083
92
0
874
6,699
10,306
0
3,237
3,462
17,359
0
L
Aphrodite
CyanKali
Aphrodite
5,054
302
4,421
2,407
6,805
2,825
0
1,552
3,232
30,928
0
L
Fenrir
Eguski
Fenrir
7,584
1,285
0
390
19,255
9,173
0
10,322
8,933
0
12,162
L
Kumbhakarna
I3ongzilla
Kumbhakarna
3,298
442
232
1,741
17,123
21,192
0
9,059
6,909
8,007
0
L
4,317
38
0
50
6,635
3,270
0
4,769
1,866
19,668
0
L
Xbalanque
PAN FR4NCES
Xbalanque
8,091
2,658
47
247
6,694
3,146
0
3,773
2,921
0
44,888
W
8,126
4,587
0
1,206
9,540
4,952
0
4,484
5,056
0
26,116
W
11,385
3,209
0
205
4,227
2,557
0
1,597
2,630
0
21,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
47,507
197
Minions Killed
196
12
Camps Cleared
6
991,684
Distance Traveled
965,745
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,801
980
46
5
0
183,884
0
W
Agni
10,249
1,025
53
5
4
218,283
1
W
Khepri
11,318
1,132
33
3
2
188,989
3
L
Aphrodite
10,085
1,009
62
6
1
213,240
0
L
Fenrir
9,044
904
10
1
2
210,640
3
L
Kumbhakarna
10,024
1,002
7
1
1
194,272
0
L
Nox
8,987
899
43
4
0
183,607
0
L
Xbalanque
9,367
937
74
7
2
163,986
1
W
Anhur
9,840
984
50
5
1
179,712
0
W
Da Ji
11,589
1,159
15
2
5
220,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role