Player Matchup

Sobek
Sobek
Bronze III
Yisux
Sobek
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,457 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
faithuprising
Gilgamesh
Gold II
Level 148
God Stats
28W - 24L
1,579 SR
Queue Stats
554W - 548L
1,562 MMR
Solo
Agni
Agni
Diamond III
fixer205
Agni
Diamond III
Level 129
God Stats
1W - 2L
1,262 SR
Queue Stats
173W - 168L
2,035 MMR
Solo
Olorun
Olorun
Platinum II
reƒormed
Olorun
Platinum II
Level 106
God Stats
12W - 6L
1,758 SR
Queue Stats
103W - 98L
1,565 MMR
Solo
Apollo
Apollo
Diamond I
xzjhonaxz
Apollo
Diamond I
Level 160
God Stats
2W - 1L
1,447 SR
Queue Stats
327W - 315L
2,306 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,509 SR
1,785 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,510 SR
1,800 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
DayyZero
Chiron
Diamond IV
Level 160
God Stats
5W - 7L
1,669 SR
Queue Stats
264W - 253L
2,188 MMR
Solo
King Arthur
King Arthur
Bronze V
ItsJustFadon
King Arthur
Bronze V
Level 87
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 17L
1,451 MMR
Solo
Hera
Hera
Platinum II
P0shi
Hera
Platinum II
Level 160
God Stats
8W - 7L
1,636 SR
Queue Stats
211W - 208L
1,989 MMR
Solo
Da Ji
Da Ji
Platinum II
bTLorick
Da Ji
Platinum II
Level 147
God Stats
2W - 4L
1,483 SR
Queue Stats
488W - 485L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Yisux
Sobek
15
1 / 2 / 3
10,323
492
6,025
20,730
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
faithuprising
Gilgamesh
19
7 / 1 / 11
12,476
594
9,417
20,651
11,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
18
3 / 2 / 7
12,081
575
10,494
12,048
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
reƒormed
Olorun
20
12 / 2 / 5
14,672
699
27,568
26,740
12,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
xzjhonaxz
Apollo
19
5 / 1 / 4
12,846
612
13,850
18,012
7,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GebCliodhnaBellonaJing Wei

VS

Bans
AtlasLokiPoseidonTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 1
7,739
369
6,041
22,240
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
DayyZero
Chiron
19
4 / 4 / 1
12,274
584
15,231
16,146
8,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ItsJustFadon
King Arthur
14
1 / 9 / 2
8,039
383
5,742
22,056
20,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
P0shi
Hera
17
1 / 4 / 2
10,044
478
13,482
11,047
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
bTLorick
Da Ji
15
2 / 6 / 2
9,287
442
8,988
21,129
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
28
Kills
8
8
Deaths
28
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
Chiron
DayyZero
Chiron
4
4
1
1.13
L
King Arthur
ItsJustFadon
King Arthur
1
9
2
0.22
L
Hera
P0shi
Hera
1
4
2
0.5
W
Sobek
Yisux
Sobek
1
2
3
1.25
L
Da Ji
bTLorick
Da Ji
2
6
2
0.5
W
Gilgamesh
faithuprising
Gilgamesh
7
1
11
12.5
W
Agni
3
2
7
3.25
W
Olorun
reƒormed
Olorun
12
2
5
7.25
W
Apollo
xzjhonaxz
Apollo
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,354
Damage
49,484
98,181
Taken
92,618
48,519
Mitigated
65,938
50,828
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,041
660
212
1,611
22,240
22,287
0
12,060
10,180
30,798
0
L
Chiron
DayyZero
Chiron
15,231
7,642
649
5,158
16,146
8,181
0
4,366
11,767
0
111,049
L
King Arthur
ItsJustFadon
King Arthur
5,742
509
0
2,710
22,056
20,369
0
15,387
6,669
0
42,251
L
Hera
P0shi
Hera
13,482
2,971
0
1,033
11,047
5,135
156
6,261
4,786
101,817
0
W
Sobek
Yisux
Sobek
6,025
499
210
7,917
20,730
12,361
161
6,030
14,700
32,940
0
L
Da Ji
bTLorick
Da Ji
8,988
2,902
0
5,684
21,129
9,966
0
6,013
15,116
0
82,301
W
Gilgamesh
faithuprising
Gilgamesh
9,417
3,073
0
5,557
20,651
11,335
768
5,011
15,640
0
96,903
W
Agni
10,494
868
249
5,045
12,048
4,755
907
4,822
7,226
88,965
0
W
Olorun
reƒormed
Olorun
27,568
16,970
1,249
18,773
26,740
12,813
4,524
7,557
19,183
136,901
0
W
Apollo
xzjhonaxz
Apollo
13,850
9,615
0
11,828
18,012
7,255
4,550
2,751
15,261
0
112,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,398
Gold Earned
47,383
637
Minions Killed
582
0
Camps Cleared
0
1,988,459
Distance Traveled
1,901,915
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,739
369
40
2
0
391,724
5
L
Chiron
12,274
584
184
9
0
338,372
3
L
King Arthur
8,039
383
52
2
0
388,732
1
L
Hera
10,044
478
179
9
0
384,867
4
W
Sobek
10,323
492
33
2
0
387,743
1
L
Da Ji
9,287
442
127
6
0
398,220
4
W
Gilgamesh
12,476
594
120
6
0
420,776
11
W
Agni
12,081
575
135
6
0
419,714
10
W
Olorun
14,672
699
186
9
0
364,994
3
W
Apollo
12,846
612
163
8
0
395,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role