Player Matchup

Jing Wei
Jing Wei
HolyHaizen
Jing Wei
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,481 Elo+
Party 1
He Bo
He Bo
Legendary_DeeDee
He Bo
Level 125
God Stats
1W - 2L
1,298 SR
Queue Stats
91W - 63L
1,595 Elo+
Solo
Chaac
Chaac
Official_EXE
Chaac
Level 144
God Stats
3W - 5L
1,305 SR
Queue Stats
148W - 133L
1,546 Elo+
Solo
Fenrir
Fenrir
V1 Bulky
Fenrir
Level 122
God Stats
0W - 1L
1,489 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo
Kukulkan
Kukulkan
xEveryday420x
Kukulkan
Level 133
God Stats
17W - 5L
1,701 SR
Queue Stats
296W - 257L
1,605 Elo+
Party 1
Team Averages
Level 129
1,459 SR
1,552 Elo+

VS

Team Averages
Level 130
1,570 SR
1,480 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CptShoook
Geb
Level 118
God Stats
5W - 0L
1,521 SR
Queue Stats
17W - 14L
1,221 Elo+
Solo
Ah Puch
Ah Puch
Fallenlegend0827
Ah Puch
Level 126
God Stats
4W - 1L
1,743 SR
Queue Stats
114W - 92L
1,552 Elo+
Solo
Jing Wei
Jing Wei
TheSchnieder
Jing Wei
Level 122
God Stats
3W - 2L
1,512 SR
Queue Stats
335W - 326L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
Wallas_Wll
Ratatoskr
Level 124
God Stats
12W - 15L
1,573 SR
Queue Stats
301W - 296L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HolyHaizen
Jing Wei
15
2 / 1 / 1
9,147
508
5,045
8,539
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 3
8,773
487
13,815
15,418
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 1
8,241
458
10,864
19,496
10,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
V1 Bulky
Fenrir
13
2 / 3 / 3
8,043
447
6,531
13,538
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
xEveryday420x
Kukulkan
1
0 / 1 / 0
4,886
271
84
646
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 3 / 5
8,866
493
8,489
16,327
10,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 5
8,458
470
6,221
12,822
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 7
9,260
514
11,234
12,466
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TheSchnieder
Jing Wei
17
2 / 1 / 1
10,448
580
5,555
10,390
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Wallas_Wll
Ratatoskr
17
9 / 1 / 2
10,287
572
10,831
15,512
8,296
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
16
16
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
5
1.17
W
2
1
5
4.5
W
2
3
7
1.83
L
Jing Wei
HolyHaizen
Jing Wei
2
1
1
2.5
L
1
4
3
0.63
L
2
7
1
0.36
W
Jing Wei
TheSchnieder
Jing Wei
2
1
1
2.5
L
Fenrir
V1 Bulky
Fenrir
2
3
3
1.17
W
Ratatoskr
Wallas_Wll
Ratatoskr
9
1
2
10
L
Kukulkan
xEveryday420x
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,339
Damage
42,330
57,637
Taken
67,517
28,963
Mitigated
44,724
15,988
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,489
622
0
1,890
16,327
10,818
19
9,319
7,008
0
58,030
W
6,221
724
0
2,341
12,822
14,861
470
1,115
11,707
29,347
0
W
11,234
885
0
4,135
12,466
5,717
434
84
12,382
74,426
0
L
Jing Wei
HolyHaizen
Jing Wei
5,045
3,623
0
3,021
8,539
3,469
0
1,822
6,665
0
62,020
L
13,815
608
0
6,764
15,418
7,161
804
1,270
14,148
69,490
0
L
10,864
1,776
0
5,014
19,496
10,786
0
9,252
9,841
0
57,600
W
Jing Wei
TheSchnieder
Jing Wei
5,555
4,587
0
5,766
10,390
5,032
4,182
374
10,016
0
98,031
L
Fenrir
V1 Bulky
Fenrir
6,531
1,397
0
1,189
13,538
7,402
0
4,390
8,988
0
48,768
W
Ratatoskr
Wallas_Wll
Ratatoskr
10,831
4,490
0
4,400
15,512
8,296
763
3,007
12,505
0
88,672
L
Kukulkan
xEveryday420x
Kukulkan
84
0
0
0
646
145
0
80
540
1,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
47,319
401
Minions Killed
571
0
Camps Cleared
0
1,366,632
Distance Traveled
1,693,179
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,866
493
113
6
0
311,734
5
W
Geb
8,458
470
32
2
0
323,066
1
W
Ah Puch
9,260
514
114
6
0
315,234
5
L
Jing Wei
9,147
508
117
7
0
340,612
0
L
He Bo
8,773
487
113
6
0
327,270
4
L
Chaac
8,241
458
93
5
0
323,929
4
W
Jing Wei
10,448
580
176
10
0
330,552
0
L
Fenrir
8,043
447
77
4
0
358,554
3
W
Ratatoskr
10,287
572
136
8
0
412,593
4
L
Kukulkan
4,886
271
1
0
0
16,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role