Player Matchup

Khepri
Khepri
APEXBrubeck
Khepri
Level 79
God Stats
1W - 4L
1,789 SR
Queue Stats
26W - 36L
1,309 Elo+
Solo
Izanami
Izanami
DocLong
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,606 Elo+
Party 1
Nemesis
Nemesis
TrapBunnyEam
Nemesis
Level 108
God Stats
7W - 1L
1,759 SR
Queue Stats
249W - 174L
1,604 Elo+
Party 1
Athena
Athena
Voulg_
Athena
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 94L
1,602 Elo+
Party 1
Baba Yaga
Baba Yaga
YemojasDischarge
Baba Yaga
Level 73
God Stats
1W - 0L
1,314 SR
Queue Stats
19W - 12L
1,651 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,554 Elo+

VS

Team Averages
Level 55
1,508 SR
1,518 Elo+
Fenrir
Fenrir
Elite_Hiruzo
Fenrir
Level 68
God Stats
1W - 1L
1,677 SR
Queue Stats
44W - 50L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
Ignite30
Sun Wukong
Level 104
God Stats
0W - 3L
1,217 SR
Queue Stats
49W - 53L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Pyrite123
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 3
Charybdis
Charybdis
Vhuh
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 3
Nu Wa
Nu Wa
beastmrx
Nu Wa
Level 61
God Stats
1W - 1L
1,645 SR
Queue Stats
51W - 63L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 18
9,287
464
4,335
13,039
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DocLong
Izanami
17
8 / 0 / 11
11,156
558
19,101
15,114
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TrapBunnyEam
Nemesis
17
11 / 0 / 10
11,640
582
19,403
19,275
10,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Voulg_
Athena
17
4 / 2 / 11
11,159
558
8,933
16,959
18,218
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
18
20 / 0 / 10
12,234
612
26,135
8,914
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 13 / 3
6,863
343
7,229
23,069
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ignite30
Sun Wukong
15
2 / 4 / 0
9,238
462
7,612
17,417
14,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Pyrite123
Cthulhu
9
0 / 9 / 0
5,981
299
3,687
21,110
12,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Vhuh
Charybdis
9
0 / 7 / 1
6,510
326
7,967
18,572
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
beastmrx
Nu Wa
10
1 / 10 / 0
6,738
337
7,595
20,107
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
7
43
Kills
3
3
Deaths
43
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
18
9
W
Izanami
DocLong
Izanami
8
0
11
13.5
L
Fenrir
0
13
3
0.12
L
Sun Wukong
Ignite30
Sun Wukong
2
4
0
0.5
L
Cthulhu
Pyrite123
Cthulhu
0
9
0
0
W
Nemesis
TrapBunnyEam
Nemesis
11
0
10
16
L
Charybdis
Vhuh
Charybdis
0
7
1
0.07
W
Athena
Voulg_
Athena
4
2
11
4.75
W
Baba Yaga
20
0
10
25
L
Nu Wa
beastmrx
Nu Wa
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,907
Damage
34,090
73,301
Taken
100,275
54,093
Mitigated
49,882
19,309
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,335
543
0
2,226
13,039
13,837
206
2,967
10,072
18,239
0
W
Izanami
DocLong
Izanami
19,101
12,026
0
8,732
15,114
6,850
4,207
3,103
12,011
0
118,477
L
Fenrir
7,229
2,201
0
2,333
23,069
9,134
0
7,664
15,405
0
31,801
L
Sun Wukong
Ignite30
Sun Wukong
7,612
1,498
0
3,272
17,417
14,792
0
6,120
11,297
0
68,942
L
Cthulhu
Pyrite123
Cthulhu
3,687
373
1,057
1,420
21,110
12,904
0
8,544
12,566
11,466
0
W
Nemesis
TrapBunnyEam
Nemesis
19,403
11,103
0
2,950
19,275
10,146
0
3,216
16,059
0
112,219
L
Charybdis
Vhuh
Charybdis
7,967
4,604
0
5,076
18,572
5,814
0
6,711
11,861
0
46,982
W
Athena
Voulg_
Athena
8,933
3,131
0
2,820
16,959
18,218
652
2,494
14,465
67,519
0
W
Baba Yaga
26,135
2,927
0
2,581
8,914
5,042
1,133
2,112
6,802
96,514
0
L
Nu Wa
beastmrx
Nu Wa
7,595
2,368
92
1,983
20,107
7,238
0
10,364
9,743
37,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
35,330
583
Minions Killed
282
0
Camps Cleared
0
1,958,650
Distance Traveled
1,659,622
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,287
464
20
1
0
385,253
2
W
Izanami
11,156
558
163
8
0
352,053
3
L
Fenrir
6,863
343
35
2
0
350,015
0
L
Sun Wukong
9,238
462
130
7
0
358,950
7
L
Cthulhu
5,981
299
10
1
0
342,064
4
W
Nemesis
11,640
582
135
7
0
449,030
5
L
Charybdis
6,510
326
71
4
0
298,727
5
W
Athena
11,159
558
138
7
0
379,540
5
W
Baba Yaga
12,234
612
127
6
0
392,774
7
L
Nu Wa
6,738
337
36
2
0
309,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role