Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lostien62
Bacchus
Level 68
God Stats
1W - 3L
1,555 SR
Queue Stats
69W - 62L
1,501 Elo+
Party 1
Chaac
Chaac
Mini McGirt
Chaac
Level 25
God Stats
18W - 11L
1,736 SR
Queue Stats
196W - 234L
1,453 Elo+
Party 2
Izanami
Izanami
Ramauloss
Izanami
Level 46
God Stats
21W - 22L
1,508 SR
Queue Stats
21W - 23L
1,475 Elo+
Party 1
Raijin
Raijin
bigguy47
Raijin
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 207L
1,241 Elo+
Party 2
Team Averages
Level 44
1,560 SR
1,434 Elo+

VS

Team Averages
Level 46
1,514 SR
1,565 Elo+
Poseidon
Poseidon
 
Poseidon
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ArenaMaın
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 0L
1,667 Elo+
Party 3
Ne Zha
Ne Zha
Hoteisho
Ne Zha
Level 61
God Stats
4W - 3L
1,199 SR
Queue Stats
147W - 143L
1,427 Elo+
Solo
Neith
Neith
Kerrienagel
Neith
Level 29
God Stats
2W - 0L
1,872 SR
Queue Stats
6W - 1L
1,564 Elo+
Party 3
Hades
Hades
Tanktop_Racer
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 4 / 0
4,567
457
2,162
8,692
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lostien62
Bacchus
7
0 / 1 / 0
4,642
464
2,140
4,921
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,593
459
2,008
8,664
4,560
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ramauloss
Izanami
7
0 / 2 / 0
4,303
430
1,872
6,888
1,991
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
bigguy47
Raijin
6
0 / 4 / 0
4,134
413
2,266
7,754
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 2
6,296
630
4,486
5,438
1,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 6
6,144
614
5,451
6,515
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Hoteisho
Ne Zha
9
2 / 0 / 2
5,504
550
3,465
6,041
2,125
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 2
6,289
629
5,693
4,179
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,129
613
4,232
6,860
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
W
Poseidon
 
Poseidon
1
0
2
2
W
3
0
6
6
W
Ne Zha
Hoteisho
Ne Zha
2
0
2
3
W
4
0
2
5
L
Bacchus
Lostien62
Bacchus
0
1
0
0
L
0
2
0
0
L
Izanami
Ramauloss
Izanami
0
2
0
0
W
3
0
1
3.5
L
Raijin
bigguy47
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
23,327
36,919
Taken
29,033
15,808
Mitigated
12,353
10,371
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,162
496
0
2,678
8,692
3,278
0
3,331
5,361
0
23,210
W
Poseidon
 
Poseidon
4,486
1,159
0
3,034
5,438
1,802
185
0
5,438
49,004
0
W
5,451
424
0
3,126
6,515
3,711
0
1,242
5,239
16,139
0
W
Ne Zha
Hoteisho
Ne Zha
3,465
935
0
655
6,041
2,125
0
392
5,621
0
32,650
W
5,693
2,239
0
1,858
4,179
1,849
510
425
3,754
0
49,845
L
Bacchus
Lostien62
Bacchus
2,140
190
1,340
1,963
4,921
3,255
0
1,842
3,079
10,612
0
L
2,008
146
0
2,735
8,664
4,560
0
3,396
5,268
0
27,183
L
Izanami
Ramauloss
Izanami
1,872
1,404
0
935
6,888
1,991
81
1,520
5,368
0
28,244
W
4,232
1,465
260
4,716
6,860
2,866
0
2,095
4,575
44,451
0
L
Raijin
bigguy47
Raijin
2,266
657
0
720
7,754
2,724
0
4,080
3,674
20,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
30,362
183
Minions Killed
340
0
Camps Cleared
0
872,223
Distance Traveled
957,698
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,567
457
47
5
0
179,419
0
W
Poseidon
6,296
630
93
9
0
197,234
0
W
Ares
6,144
614
13
1
0
196,402
3
W
Ne Zha
5,504
550
53
5
0
224,457
2
W
Neith
6,289
629
83
8
0
167,572
5
L
Bacchus
4,642
464
8
1
0
208,607
1
L
Chaac
4,593
459
40
4
0
179,750
0
L
Izanami
4,303
430
56
6
0
158,181
1
W
Hades
6,129
613
98
10
0
172,033
2
L
Raijin
4,134
413
32
3
0
146,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role