Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Baby-singekiwi
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 270L
1,378 Elo+
Party 3
Sun Wukong
Sun Wukong
DeathHunter480
Sun Wukong
Level 97
God Stats
20W - 20L
1,556 SR
Queue Stats
272W - 317L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
FredBogard67
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 257L
1,364 Elo+
Party 3
Scylla
Scylla
TDLM_MIMIQUI_011
Scylla
Level 17
God Stats
31W - 25L
1,530 SR
Queue Stats
74W - 82L
1,405 Elo+
Party 1
Team Averages
Level 53
1,517 SR
1,410 Elo+

VS

Team Averages
Level 63
1,492 SR
1,434 Elo+
Ah Puch
Ah Puch
Frostus
Ah Puch
Level 59
God Stats
21W - 10L
1,613 SR
Queue Stats
52W - 51L
1,472 Elo+
Party 2
Hades
Hades
JensEdin83
Hades
Level 58
God Stats
200W - 247L
1,383 SR
Queue Stats
245W - 321L
1,325 Elo+
Party 4
Cerberus
Cerberus
Martin x87
Cerberus
Level 29
God Stats
69W - 60L
1,463 SR
Queue Stats
252W - 342L
1,328 Elo+
Party 4
Eset
Eset
Vidalgo
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,572 Elo+
Party 2
Charybdis
Charybdis
kologa
Charybdis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 5
10,485
953
13,016
8,854
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 7 / 2
10,126
921
9,443
29,511
30,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DeathHunter480
Sun Wukong
16
3 / 8 / 3
10,833
985
16,422
26,915
27,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
16
3 / 9 / 4
11,120
1,011
14,142
18,387
7,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 3
10,534
958
6,009
12,038
4,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

147

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Frostus
Ah Puch
17
5 / 3 / 11
11,076
1,007
19,639
12,487
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
18
2 / 1 / 18
11,335
1,030
10,349
8,594
4,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Martin x87
Cerberus
18
3 / 0 / 18
11,636
1,058
9,513
9,813
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
Vidalgo
Eset
18
5 / 3 / 19
11,971
1,088
24,953
14,129
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
kologa
Charybdis
18
10 / 1 / 13
12,850
1,168
27,323
18,021
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
8
Kills
25
25
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
5
3.5
L
1
7
2
0.29
L
Sun Wukong
DeathHunter480
Sun Wukong
3
8
3
0.56
L
Ne Zha
3
9
4
0.56
W
Ah Puch
Frostus
Ah Puch
5
3
11
3.5
W
Hades
2
1
18
11
W
Cerberus
Martin x87
Cerberus
3
0
18
12
L
0
0
3
1.5
W
Eset
Vidalgo
Eset
5
3
19
4.83
W
Charybdis
kologa
Charybdis
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,032
Damage
91,777
95,705
Taken
63,044
73,954
Mitigated
40,606
4,757
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,016
155
0
0
8,854
3,882
0
6,257
2,483
32,218
0
L
9,443
3,608
0
459
29,511
30,689
0
19,330
9,783
0
19,156
L
Sun Wukong
DeathHunter480
Sun Wukong
16,422
2,473
0
2,562
26,915
27,068
0
16,891
9,726
0
20,242
L
Ne Zha
14,142
3,712
0
1,002
18,387
7,575
0
13,745
4,472
0
24,993
W
Ah Puch
Frostus
Ah Puch
19,639
1,178
0
1,962
12,487
6,113
0
2,182
10,247
33,731
0
W
Hades
10,349
934
419
2,574
8,594
4,986
0
3,543
4,782
26,284
0
W
Cerberus
Martin x87
Cerberus
9,513
922
185
2,123
9,813
13,354
0
4,574
5,036
28,228
0
L
6,009
409
0
734
12,038
4,740
0
7,176
4,787
38,906
0
W
Eset
Vidalgo
Eset
24,953
951
3,337
3,656
14,129
6,744
0
2,972
10,985
31,241
0
W
Charybdis
kologa
Charybdis
27,323
19,987
0
5,811
18,021
9,409
0
4,762
12,969
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
58,868
203
Minions Killed
192
5
Camps Cleared
6
973,273
Distance Traveled
1,068,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,485
953
48
4
0
179,935
0
L
Bellona
10,126
921
27
2
2
196,634
0
L
Sun Wukong
10,833
985
7
1
0
172,991
0
L
Ne Zha
11,120
1,011
24
2
2
203,133
0
W
Ah Puch
11,076
1,007
39
4
0
212,062
0
W
Hades
11,335
1,030
50
5
1
210,277
0
W
Cerberus
11,636
1,058
48
4
0
223,088
0
L
Scylla
10,534
958
97
9
1
220,580
0
W
Eset
11,971
1,088
16
1
1
223,851
0
W
Charybdis
12,850
1,168
39
4
4
199,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role