Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CptMørgann
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 91L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
DeadCouille
Danzaburou
Level 55
God Stats
1W - 3L
1,797 SR
Queue Stats
4W - 12L
1,277 Elo+
Party 1
Team Averages
Level 104
1,599 SR
1,372 Elo+

VS

Team Averages
Level 30
1,407 SR
1,213 Elo+
Skadi
Skadi
Springer1
Skadi
Level 21
God Stats
5W - 11L
1,277 SR
Queue Stats
12W - 33L
1,151 Elo+
Party 2
Fenrir
Fenrir
Sárdárús
Fenrir
Level 27
God Stats
3W - 3L
1,350 SR
Queue Stats
25W - 41L
1,230 Elo+
Party 2
Anubis
Anubis
phil199320
Anubis
Level 41
God Stats
15W - 13L
1,593 SR
Queue Stats
28W - 48L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 10 / 2
11,628
612
18,400
26,666
28,055
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
17
2 / 5 / 3
12,484
657
11,226
16,731
6,246
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DeadCouille
Danzaburou
16
2 / 8 / 3
12,146
639
7,937
17,095
9,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Springer1
Skadi
17
9 / 3 / 9
13,030
686
21,348
19,122
7,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
10 / 2 / 12
13,901
732
20,429
20,670
17,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
phil199320
Anubis
18
4 / 2 / 14
12,793
673
11,883
12,037
5,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
10
2
0.4
L
Merlin
2
5
3
0.7
L
Danzaburou
DeadCouille
Danzaburou
2
8
3
0.44
W
Skadi
Springer1
Skadi
9
3
9
4.5
W
Fenrir
10
2
12
8
W
Anubis
phil199320
Anubis
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
53,660
60,492
Taken
51,829
43,701
Mitigated
30,267
4,670
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,400
4,652
0
1,542
26,666
28,055
0
6,491
19,627
456
32,946
L
Merlin
11,226
1,174
672
433
16,731
6,246
0
2,509
13,925
51,172
0
L
Danzaburou
DeadCouille
Danzaburou
7,937
2,228
326
1,697
17,095
9,400
0
3,240
13,453
0
41,939
W
Skadi
Springer1
Skadi
21,348
11,073
0
4,655
19,122
7,575
775
4,581
14,541
0
61,990
W
Fenrir
20,429
6,634
691
4,676
20,670
17,195
1,437
3,838
16,832
0
38,041
W
Anubis
phil199320
Anubis
11,883
813
395
5,460
12,037
5,497
906
3,696
8,341
54,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
39,724
151
Minions Killed
184
5
Camps Cleared
8
863,589
Distance Traveled
994,439
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,628
612
31
2
0
303,395
6
L
Merlin
12,484
657
58
3
1
301,663
1
L
Danzaburou
12,146
639
62
3
4
258,531
5
W
Skadi
13,030
686
56
3
2
302,782
7
W
Fenrir
13,901
732
31
2
2
363,938
3
W
Anubis
12,793
673
97
5
4
327,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role