Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LAKI71
Xing Tian
Level 160
God Stats
6W - 2L
1,872 SR
Queue Stats
748W - 783L
1,381 Elo+
Party 3
Ares
Ares
Traysi
Ares
Level 122
God Stats
5W - 7L
1,328 SR
Queue Stats
580W - 620L
1,487 Elo+
Party 2
Olorun
Olorun
catoyama
Olorun
Level 142
God Stats
6W - 2L
1,573 SR
Queue Stats
213W - 217L
1,466 Elo+
Solo
The Morrigan
The Morrigan
mira71
The Morrigan
Level 160
God Stats
18W - 14L
1,495 SR
Queue Stats
750W - 784L
1,381 Elo+
Party 3
Team Averages
Level 143
1,554 SR
1,443 Elo+

VS

Team Averages
Level 92
1,385 SR
1,464 Elo+
Tyr
Tyr
Bäckman
Tyr
Level 66
God Stats
2W - 8L
1,218 SR
Queue Stats
308W - 294L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
USA4thewin
Baron Samedi
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
613W - 637L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
YunG_DopEboY_
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 89L
1,517 Elo+
Solo
Artio
Artio
d0ob41k
Artio
Level 53
God Stats
2W - 4L
1,501 SR
Queue Stats
256W - 294L
1,465 Elo+
Party 1
He Bo
He Bo
dirks1990
He Bo
Level 128
God Stats
0W - 3L
1,205 SR
Queue Stats
297W - 366L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 4 / 13
9,958
830
13,138
10,714
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Xing Tian
LAKI71
Xing Tian
14
3 / 4 / 14
8,828
736
8,965
22,439
19,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Traysi
Ares
18
4 / 0 / 17
10,116
843
11,573
25,324
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
catoyama
Olorun
17
7 / 3 / 13
10,074
840
20,472
11,384
6,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
mira71
The Morrigan
18
4 / 1 / 17
9,612
801
13,116
7,898
4,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
8,605
717
12,497
16,216
17,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
USA4thewin
Baron Samedi
16
3 / 3 / 7
8,663
722
9,316
8,378
4,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YunG_DopEboY_
Cu Chulainn
14
0 / 3 / 7
7,965
664
17,122
19,987
10,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
d0ob41k
Artio
12
1 / 7 / 7
7,844
654
5,540
24,246
25,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
dirks1990
He Bo
14
3 / 7 / 5
8,129
677
12,892
12,379
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
24
Kills
12
12
Deaths
24
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
4
13
3.13
L
5
4
6
2
W
Xing Tian
LAKI71
Xing Tian
3
4
14
2.5
W
Ares
Traysi
Ares
4
0
17
12.5
L
Baron Samedi
USA4thewin
Baron Samedi
3
3
7
2.17
L
Cu Chulainn
YunG_DopEboY_
Cu Chulainn
0
3
7
1.17
W
Olorun
catoyama
Olorun
7
3
13
4.5
L
Artio
d0ob41k
Artio
1
7
7
0.64
L
He Bo
dirks1990
He Bo
3
7
5
0.79
W
The Morrigan
mira71
The Morrigan
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,264
Damage
57,367
77,759
Taken
81,206
55,542
Mitigated
64,721
38,852
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,138
8,026
1,504
3,089
10,714
5,222
1,207
3,663
7,051
0
24,722
L
12,497
1,449
591
3,668
16,216
17,498
196
10,747
5,469
214
17,499
W
Xing Tian
LAKI71
Xing Tian
8,965
691
904
6,190
22,439
19,415
432
8,134
14,305
14,498
0
W
Ares
Traysi
Ares
11,573
1,230
2,943
13,127
25,324
19,316
997
11,483
13,841
17,428
0
L
Baron Samedi
USA4thewin
Baron Samedi
9,316
1,227
3,733
1,138
8,378
4,921
217
4,248
4,130
27,205
0
L
Cu Chulainn
YunG_DopEboY_
Cu Chulainn
17,122
2,027
1,186
4,927
19,987
10,985
21
15,221
4,766
3,700
27,622
W
Olorun
catoyama
Olorun
20,472
11,885
3,488
3,829
11,384
6,695
2,899
3,606
7,778
31,835
0
L
Artio
d0ob41k
Artio
5,540
960
2,220
3,204
24,246
25,564
0
15,602
8,644
14,292
0
L
He Bo
dirks1990
He Bo
12,892
1,561
432
570
12,379
5,753
238
8,308
4,071
27,454
0
W
The Morrigan
mira71
The Morrigan
13,116
3,634
1,522
2,256
7,898
4,894
1,542
2,493
5,405
30,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
41,206
110
Minions Killed
117
0
Camps Cleared
0
1,018,527
Distance Traveled
1,055,313
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,958
830
19
2
0
190,433
0
L
Tyr
8,605
717
12
1
0
225,574
2
W
Xing Tian
8,828
736
14
1
0
218,200
1
W
Ares
10,116
843
14
1
0
245,998
7
L
Baron Samedi
8,663
722
33
3
0
212,592
0
L
Cu Chulainn
7,965
664
33
3
0
227,508
1
W
Olorun
10,074
840
27
2
0
203,206
3
L
Artio
7,844
654
16
1
0
218,254
0
L
He Bo
8,129
677
23
2
0
171,385
0
W
The Morrigan
9,612
801
36
3
0
160,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role