Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Aspire cG
Bacchus
Level 113
God Stats
2W - 0L
1,784 SR
Queue Stats
337W - 313L
1,532 Elo+
Solo
Loki
Loki
Darth_Stormm
Loki
Level 116
God Stats
8W - 4L
1,697 SR
Queue Stats
263W - 232L
1,606 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HYBRID_legacy__
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 25L
1,474 Elo+
Party 4
Medusa
Medusa
TssiiiKevLaSauce
Medusa
Level 144
God Stats
6W - 11L
1,485 SR
Queue Stats
78W - 67L
1,587 Elo+
Party 2
Team Averages
Level 132
1,593 SR
1,540 Elo+

VS

Team Averages
Level 135
1,687 SR
1,571 Elo+
Jing Wei
Jing Wei
Charp Cheddar
Jing Wei
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 38L
1,749 Elo+
Party 3
Zeus
Zeus
Ezeikio
Zeus
Level 145
God Stats
2W - 1L
1,750 SR
Queue Stats
43W - 35L
1,689 Elo+
Party 3
Ne Zha
Ne Zha
IIGingerPopII
Ne Zha
Level 126
God Stats
8W - 4L
1,842 SR
Queue Stats
84W - 92L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
SBKB1
Kuzenbo
Level 127
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 24L
1,433 Elo+
Party 1
Terra
Terra
XxCRAZYxNOSxX
Terra
Level 155
God Stats
0W - 1L
1,647 SR
Queue Stats
7W - 14L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
17 / 9 / 23
30,065
557
65,658
69,119
57,652
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Aspire cG
Bacchus
20
4 / 7 / 46
28,176
522
19,670
86,116
183,773
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
22 / 13 / 21
31,773
588
50,675
58,437
31,800
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
HYBRID_legacy__
Ah Muzen Cab
20
18 / 11 / 25
29,126
539
56,514
65,572
38,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 11 / 28
30,373
562
71,974
67,864
34,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charp Cheddar
Jing Wei
20
12 / 16 / 11
26,710
495
42,341
58,210
21,785
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Ezeikio
Zeus
20
18 / 13 / 12
28,564
529
92,873
40,546
15,430
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 21 / 9
23,796
441
42,044
60,560
30,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
SBKB1
Kuzenbo
20
5 / 15 / 20
22,061
409
46,564
85,620
128,607
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 21
23,915
443
46,894
76,437
74,135
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

213
Kill Participation
124
70
Kills
51
51
Deaths
70
143
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
17
9
23
3.17
W
Bacchus
Aspire cG
Bacchus
4
7
46
3.86
L
Jing Wei
Charp Cheddar
Jing Wei
12
16
11
1.09
W
22
13
21
2.5
L
Zeus
Ezeikio
Zeus
18
13
12
1.85
W
Ah Muzen Cab
HYBRID_legacy__
Ah Muzen Cab
18
11
25
2.77
L
12
21
9
0.79
L
Kuzenbo
SBKB1
Kuzenbo
5
15
20
1
W
9
11
28
2.09
L
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,491
Damage
270,716
347,108
Taken
321,373
347,075
Mitigated
270,442
147,371
Healing
70,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
65,658
5,783
23,001
27,166
69,119
57,652
4,327
44,053
24,010
287,348
0
W
Bacchus
Aspire cG
Bacchus
19,670
2,384
3,112
27,976
86,116
183,773
517
51,388
33,473
74,393
0
L
Jing Wei
Charp Cheddar
Jing Wei
42,341
31,860
0
12,736
58,210
21,785
6,257
15,216
42,994
0
202,592
W
50,675
24,454
0
16,994
58,437
31,800
4,389
22,794
34,260
0
318,428
L
Zeus
Ezeikio
Zeus
92,873
3,493
928
5,803
40,546
15,430
1,221
5,483
35,063
285,411
0
W
Ah Muzen Cab
HYBRID_legacy__
Ah Muzen Cab
56,514
21,824
0
18,398
65,572
38,873
10,655
43,884
21,009
0
250,826
L
42,044
21,143
0
10,302
60,560
30,485
0
13,951
46,609
0
205,080
L
Kuzenbo
SBKB1
Kuzenbo
46,564
5,913
0
8,061
85,620
128,607
1,087
27,556
58,064
149,031
0
W
71,974
42,895
0
30,724
67,864
34,977
8,735
30,292
36,959
725
339,403
L
46,894
2,227
10,560
22,084
76,437
74,135
796
25,792
50,245
193,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

149,513
Gold Earned
125,046
1,222
Minions Killed
1,263
0
Camps Cleared
0
4,879,137
Distance Traveled
4,725,399
18
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
30,065
557
297
6
0
996,075
2
W
Bacchus
28,176
522
61
1
0
1,016,686
10
L
Jing Wei
26,710
495
250
5
0
860,180
11
W
Loki
31,773
588
296
5
0
1,014,278
0
L
Zeus
28,564
529
381
7
0
850,300
12
W
Ah Muzen Cab
29,126
539
228
4
0
980,558
3
L
Ne Zha
23,796
441
225
4
0
852,588
11
L
Kuzenbo
22,061
409
160
3
0
1,009,386
7
W
Medusa
30,373
562
340
6
0
871,540
3
L
Terra
23,915
443
247
5
0
1,152,945
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role