Player Matchup

Terra
Terra
Celcus
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 121L
1,711 Elo+
Party 1
Horus
Horus
Nikolaevitsj
Horus
Level 65
God Stats
3W - 3L
1,825 SR
Queue Stats
23W - 22L
1,582 Elo+
Solo
Ah Puch
Ah Puch
Ransagast
Ah Puch
Level 109
God Stats
17W - 8L
1,702 SR
Queue Stats
135W - 67L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
Thalenys
Nu Wa
Level 86
God Stats
0W - 2L
1,735 SR
Queue Stats
39W - 25L
1,718 Elo+
Party 1
Jing Wei
Jing Wei
sky11071107
Jing Wei
Level 149
God Stats
1W - 2L
1,538 SR
Queue Stats
76W - 83L
1,552 Elo+
Solo
Team Averages
Level 106
1,660 SR
1,649 Elo+

VS

Team Averages
Level 32
1,792 SR
1,806 Elo+
Jing Wei
Jing Wei
Arione
Jing Wei
Level 28
God Stats
3W - 0L
1,872 SR
Queue Stats
11W - 2L
1,712 Elo+
Party 2
Cthulhu
Cthulhu
Chatrux
Cthulhu
Level 64
God Stats
3W - 1L
1,515 SR
Queue Stats
101W - 91L
1,549 Elo+
Solo
Thor
Thor
Foxpússy8751
Thor
Level 16
God Stats
5W - 0L
1,749 SR
Queue Stats
10W - 1L
1,824 Elo+
Party 2
Anubis
Anubis
NíghtMâré
Anubis
Level 27
God Stats
8W - 1L
1,922 SR
Queue Stats
115W - 12L
1,971 Elo+
Party 2
Poseidon
Poseidon
TwoStarHero
Poseidon
Level 27
God Stats
7W - 1L
1,901 SR
Queue Stats
136W - 15L
1,971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Celcus
Terra
12
2 / 5 / 4
7,240
724
5,550
16,458
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 3
6,692
669
5,702
15,696
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Ransagast
Ah Puch
12
0 / 6 / 3
6,804
680
8,139
11,916
3,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Thalenys
Nu Wa
14
3 / 5 / 1
7,727
773
8,619
9,185
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
sky11071107
Jing Wei
12
0 / 7 / 3
6,853
685
4,296
14,589
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arione
Jing Wei
15
8 / 0 / 13
8,498
850
17,166
7,220
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Chatrux
Cthulhu
14
4 / 3 / 16
7,874
787
7,281
12,081
9,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 14
7,274
727
8,928
9,719
4,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
9 / 1 / 12
9,168
917
16,395
7,619
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
TwoStarHero
Poseidon
16
7 / 0 / 10
8,578
858
11,401
9,318
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
6
Kills
28
28
Deaths
6
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arione
Jing Wei
8
0
13
14.5
L
Terra
Celcus
Terra
2
5
4
0.8
W
Cthulhu
Chatrux
Cthulhu
4
3
16
4
W
0
2
14
3.5
L
1
5
3
0.5
W
Anubis
9
1
12
15
L
Ah Puch
Ransagast
Ah Puch
0
6
3
0.25
L
Nu Wa
Thalenys
Nu Wa
3
5
1
0.7
W
Poseidon
TwoStarHero
Poseidon
7
0
10
12
L
Jing Wei
sky11071107
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
61,171
67,844
Taken
45,957
36,228
Mitigated
25,251
10,520
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arione
Jing Wei
17,166
13,558
0
1,536
7,220
3,159
0
3,687
3,402
0
29,690
L
Terra
Celcus
Terra
5,550
1,109
1,709
1,773
16,458
12,011
0
9,513
6,945
10,887
0
W
Cthulhu
Chatrux
Cthulhu
7,281
727
469
1,143
12,081
9,965
33
5,606
6,298
20,503
0
W
8,928
2,400
0
2,116
9,719
4,340
66
4,283
5,360
0
24,677
L
5,702
2,942
1,607
2,514
15,696
11,019
84
7,243
8,453
0
9,525
W
Anubis
16,395
1,470
0
3,854
7,619
4,216
0
4,299
3,235
41,320
0
L
Ah Puch
Ransagast
Ah Puch
8,139
138
0
799
11,916
3,835
430
6,605
5,311
19,187
0
L
Nu Wa
Thalenys
Nu Wa
8,619
1,702
0
25
9,185
3,605
0
5,810
3,375
25,032
0
W
Poseidon
TwoStarHero
Poseidon
11,401
2,783
0
3,058
9,318
3,571
221
4,433
4,789
34,363
0
L
Jing Wei
sky11071107
Jing Wei
4,296
2,710
0
2,093
14,589
5,758
899
5,906
8,683
0
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
41,392
127
Minions Killed
217
0
Camps Cleared
0
945,634
Distance Traveled
1,026,907
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,498
850
36
4
0
228,446
0
L
Terra
7,240
724
12
1
0
206,393
1
W
Cthulhu
7,874
787
18
2
0
189,833
0
W
Thor
7,274
727
41
4
0
185,552
0
L
Horus
6,692
669
11
1
0
205,919
2
W
Anubis
9,168
917
71
7
0
194,110
3
L
Ah Puch
6,804
680
28
3
0
181,034
1
L
Nu Wa
7,727
773
39
4
0
175,932
1
W
Poseidon
8,578
858
51
5
0
228,966
0
L
Jing Wei
6,853
685
37
4
0
176,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role