Player Matchup

Pele
Pele
Dethklok Zero
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,598 Elo+
Solo
Thoth
Thoth
LoadedWeaponLV
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Hachiman
Hachiman
MashirooKick
Hachiman
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
121W - 134L
1,485 Elo+
Solo
Chernobog
Chernobog
SomthingFunny14
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,625 Elo+
Party 2
Nox
Nox
santiagofg96
Nox
Level 146
God Stats
2W - 0L
1,700 SR
Queue Stats
136W - 127L
1,538 Elo+
Solo
Team Averages
Level 87
1,497 SR
1,584 Elo+

VS

Team Averages
Level 73
1,574 SR
1,392 Elo+
Danzaburou
Danzaburou
AI Capownd
Danzaburou
Level 149
God Stats
13W - 16L
1,685 SR
Queue Stats
692W - 691L
1,452 Elo+
Party 1
Khepri
Khepri
SeaRay
Khepri
Level 89
God Stats
2W - 2L
1,688 SR
Queue Stats
337W - 320L
1,460 Elo+
Solo
Hercules
Hercules
Youhei5
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 49L
1,500 Elo+
Solo
Hera
Hera
ZeroWolf927
Hera
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 67L
1,445 Elo+
Solo
Tiamat
Tiamat
barza2188
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 17
11,434
817
18,342
17,327
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 18
11,144
796
14,672
10,436
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MashirooKick
Hachiman
17
6 / 4 / 13
10,879
777
13,206
12,731
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
SomthingFunny14
Chernobog
16
1 / 3 / 16
9,599
686
12,816
15,501
7,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 3 / 16
10,882
777
10,855
7,875
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AI Capownd
Danzaburou
14
2 / 5 / 4
8,589
614
13,318
11,841
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
SeaRay
Khepri
17
3 / 6 / 5
10,394
742
11,481
26,572
29,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Youhei5
Hercules
16
4 / 6 / 5
9,786
699
10,203
21,454
23,615
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 6 / 5
8,813
630
12,216
10,212
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
barza2188
Tiamat
14
0 / 6 / 3
7,787
556
2,717
12,248
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
29
Kills
9
15
Deaths
29
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AI Capownd
Danzaburou
2
5
4
0.8
W
7
3
17
5.17
W
7
2
18
8
W
Hachiman
MashirooKick
Hachiman
6
4
13
3.13
L
Khepri
SeaRay
Khepri
3
6
5
0.92
W
Chernobog
SomthingFunny14
Chernobog
1
3
16
3
L
Hercules
Youhei5
Hercules
4
6
5
1.08
L
0
6
5
0.42
L
Tiamat
barza2188
Tiamat
0
6
3
0.25
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,891
Damage
49,935
63,870
Taken
82,327
36,027
Mitigated
68,015
31,707
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AI Capownd
Danzaburou
13,318
2,519
151
1,605
11,841
5,393
433
5,359
6,368
0
29,394
W
18,342
2,866
1,226
7,541
17,327
11,777
1,167
4,449
12,878
0
41,737
W
14,672
510
1,120
3,978
10,436
4,963
1,744
5,078
5,358
34,952
0
W
Hachiman
MashirooKick
Hachiman
13,206
6,501
1,056
2,886
12,731
7,316
1,245
6,077
6,654
0
24,512
L
Khepri
SeaRay
Khepri
11,481
1,431
486
6,429
26,572
29,155
77
7,559
18,777
20,582
0
W
Chernobog
SomthingFunny14
Chernobog
12,816
6,194
4,295
6,796
15,501
7,871
3,322
7,313
8,188
0
29,187
L
Hercules
Youhei5
Hercules
10,203
2,841
1,094
6,949
21,454
23,615
61
6,247
14,915
0
14,158
L
12,216
2,413
919
420
10,212
4,502
61
2,896
7,141
36,769
0
L
Tiamat
barza2188
Tiamat
2,717
413
43
2,140
12,248
5,350
0
3,466
8,656
7,157
0
W
10,855
426
1,844
965
7,875
4,100
1,113
3,497
4,378
19,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,938
Gold Earned
45,369
176
Minions Killed
127
0
Camps Cleared
0
1,258,659
Distance Traveled
1,107,928
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,589
614
29
2
0
237,216
0
W
Pele
11,434
817
55
4
0
246,228
2
W
Thoth
11,144
796
54
4
0
257,024
0
W
Hachiman
10,879
777
19
1
0
230,704
0
L
Khepri
10,394
742
26
2
0
236,870
0
W
Chernobog
9,599
686
22
2
0
271,102
0
L
Hercules
9,786
699
6
0
0
222,076
0
L
Hera
8,813
630
56
4
0
212,302
0
L
Tiamat
7,787
556
10
1
0
199,464
0
W
Nox
10,882
777
26
2
0
253,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role