Player Matchup

Geb
Geb
Fenzoh
Geb
Level 67
God Stats
5W - 4L
1,805 SR
Queue Stats
100W - 101L
1,452 Elo+
Solo
Nemesis
Nemesis
NeXus_GODSKULL
Nemesis
Level 44
God Stats
19W - 17L
1,700 SR
Queue Stats
329W - 335L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Pablitooxd5479
Jing Wei
Level 81
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 32L
1,384 Elo+
Solo
Chaac
Chaac
SavageMyGuy
Chaac
Level 103
God Stats
28W - 34L
1,454 SR
Queue Stats
888W - 910L
1,489 Elo+
Solo
Chang'e
Chang'e
markbonilla0
Chang'e
Level 127
God Stats
100W - 83L
1,580 SR
Queue Stats
253W - 276L
1,420 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,434 Elo+

VS

Team Averages
Level 59
1,555 SR
1,393 Elo+
Artemis
Artemis
BlueSkye1024
Artemis
Level 47
God Stats
6W - 6L
1,437 SR
Queue Stats
398W - 470L
1,397 Elo+
Solo
Horus
Horus
Hardwood Moses
Horus
Level 65
God Stats
5W - 6L
1,914 SR
Queue Stats
77W - 95L
1,403 Elo+
Party 1
Ra
Ra
missuggggly
Ra
Level 89
God Stats
2W - 3L
1,726 SR
Queue Stats
323W - 350L
1,421 Elo+
Party 2
Bakasura
Bakasura
numb retro
Bakasura
Level 32
God Stats
41W - 45L
1,383 SR
Queue Stats
164W - 196L
1,383 Elo+
Party 2
Rama
Rama
xYak in the Box
Rama
Level 64
God Stats
10W - 12L
1,314 SR
Queue Stats
110W - 132L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Fenzoh
Geb
9
1 / 0 / 2
6,063
466
4,471
8,456
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 1
7,223
556
5,413
6,670
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
11
1 / 0 / 2
6,652
512
8,268
8,606
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 0 / 1
7,462
574
4,020
11,764
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
markbonilla0
Chang'e
12
0 / 0 / 4
6,917
532
4,436
7,476
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueSkye1024
Artemis
9
0 / 1 / 0
5,104
393
6,296
7,023
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,461
420
2,998
11,694
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,190
476
1,786
3,847
1,694
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
numb retro
Bakasura
9
0 / 4 / 0
5,648
434
3,014
11,707
4,673
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,900
531
7,220
6,514
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlueSkye1024
Artemis
0
1
0
0
W
Geb
Fenzoh
Geb
1
0
2
2
L
0
2
0
0
W
6
0
1
6.5
W
Jing Wei
1
0
2
2
W
0
0
1
0.5
W
Chang'e
markbonilla0
Chang'e
0
0
4
2
L
0
0
0
0
L
Bakasura
numb retro
Bakasura
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
21,314
42,972
Taken
40,785
20,251
Mitigated
18,156
21,157
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlueSkye1024
Artemis
6,296
2,748
0
1,065
7,023
2,636
0
1,601
5,422
0
33,425
W
Geb
Fenzoh
Geb
4,471
419
221
3,498
8,456
5,545
0
0
8,456
20,255
0
L
2,998
1,758
1,684
5,646
11,694
6,911
0
2,510
9,184
0
14,786
W
5,413
1,816
0
1,270
6,670
2,729
0
842
5,828
0
45,128
W
Jing Wei
8,268
7,004
0
4,204
8,606
2,866
0
0
8,561
0
52,925
W
4,020
621
0
7,182
11,764
6,536
0
0
11,764
0
55,994
W
Chang'e
markbonilla0
Chang'e
4,436
579
580
4,202
7,476
2,575
0
944
6,167
56,587
0
L
1,786
198
210
2,039
3,847
1,694
0
1,638
2,209
55,994
0
L
Bakasura
numb retro
Bakasura
3,014
2,282
0
2,847
11,707
4,673
232
2,992
8,715
0
30,526
L
7,220
6,518
0
3,419
6,514
2,242
0
166
6,348
0
51,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
29,303
425
Minions Killed
331
0
Camps Cleared
0
1,284,402
Distance Traveled
1,196,367
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,104
393
47
4
0
219,123
2
W
Geb
6,063
466
24
2
0
252,455
8
L
Horus
5,461
420
19
1
0
260,723
3
W
Nemesis
7,223
556
74
6
0
298,107
0
W
Jing Wei
6,652
512
96
7
0
236,042
0
W
Chaac
7,462
574
128
10
0
252,810
0
W
Chang'e
6,917
532
103
8
0
244,988
4
L
Ra
6,190
476
88
7
0
262,881
4
L
Bakasura
5,648
434
78
6
0
268,028
6
L
Rama
6,900
531
99
8
0
185,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role