Player Matchup

Cliodhna
Cliodhna
DynoOrNah
Cliodhna
Level 143
God Stats
2W - 0L
1,683 SR
Queue Stats
53W - 37L
1,625 Elo+
Party 1
Janus
Janus
Leep12
Janus
Level 128
God Stats
3W - 1L
1,333 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Loki
Loki
MoBiFuRy
Loki
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,600 Elo+
Party 1
Artemis
Artemis
TheSwagMonster
Artemis
Level 158
God Stats
1W - 0L
1,766 SR
Queue Stats
76W - 47L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
Wembie
Cthulhu
Level 153
God Stats
1W - 3L
1,294 SR
Queue Stats
261W - 223L
1,635 Elo+
Party 1
Team Averages
Level 147
1,515 SR
1,635 Elo+

VS

Team Averages
Level 113
1,559 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BUBOLINSKI
Ravana
Level 85
God Stats
11W - 6L
1,664 SR
Queue Stats
187W - 196L
1,535 Elo+
Solo
Apollo
Apollo
Varanium2
Apollo
Level 128
God Stats
1W - 5L
1,314 SR
Queue Stats
220W - 229L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
skinlooter
Sun Wukong
Level 69
God Stats
37W - 33L
1,634 SR
Queue Stats
204W - 198L
1,596 Elo+
Solo
Agni
Agni
t0xicMuthaFaka
Agni
Level 124
God Stats
0W - 1L
1,685 SR
Queue Stats
55W - 55L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DynoOrNah
Cliodhna
20
8 / 6 / 13
14,716
566
18,047
31,033
14,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Leep12
Janus
18
4 / 7 / 8
12,949
498
11,739
16,330
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
8 / 4 / 3
14,579
561
23,945
22,341
9,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 8
15,993
615
27,557
21,142
10,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Wembie
Cthulhu
18
2 / 5 / 12
12,690
488
10,386
27,507
36,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
2 / 6 / 1
12,177
468
15,638
26,283
25,497
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
BUBOLINSKI
Ravana
20
7 / 8 / 10
13,149
506
17,360
23,810
13,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Varanium2
Apollo
19
4 / 3 / 3
12,265
472
12,859
25,906
11,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
skinlooter
Sun Wukong
18
2 / 6 / 6
11,083
426
11,287
29,892
18,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 8 / 8
13,132
505
17,996
17,986
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
31
Kills
23
24
Deaths
31
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
1
0.42
L
Ravana
BUBOLINSKI
Ravana
7
8
10
1.5
W
Cliodhna
DynoOrNah
Cliodhna
8
6
13
2.42
W
Janus
Leep12
Janus
4
7
8
1.14
W
Loki
8
4
3
2.38
W
9
2
8
6.5
L
Apollo
Varanium2
Apollo
4
3
3
1.83
W
Cthulhu
Wembie
Cthulhu
2
5
12
1.6
L
Sun Wukong
skinlooter
Sun Wukong
2
6
6
0.83
L
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,674
Damage
75,140
118,353
Taken
123,877
76,653
Mitigated
76,717
28,282
Healing
24,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,638
474
27
7,625
26,283
25,497
235
2,382
23,901
96,099
0
L
Ravana
BUBOLINSKI
Ravana
17,360
6,692
0
2,020
23,810
13,639
0
5,279
18,531
0
121,407
W
Cliodhna
DynoOrNah
Cliodhna
18,047
2,633
0
6,271
31,033
14,401
1,057
7,931
23,102
0
129,129
W
Janus
Leep12
Janus
11,739
814
0
1,868
16,330
6,514
1,165
4,761
11,569
91,598
0
W
Loki
23,945
8,292
0
4,610
22,341
9,009
1,725
12,624
9,717
0
119,344
W
27,557
15,785
0
11,463
21,142
10,262
3,823
4,974
16,168
0
147,733
L
Apollo
Varanium2
Apollo
12,859
6,953
0
8,409
25,906
11,324
340
3,861
22,045
0
131,810
W
Cthulhu
Wembie
Cthulhu
10,386
1,077
897
3,173
27,507
36,467
515
5,490
22,017
41,303
0
L
Sun Wukong
skinlooter
Sun Wukong
11,287
2,306
0
5,413
29,892
18,525
643
7,252
22,640
0
74,585
L
17,996
1,282
0
634
17,986
7,732
654
3,351
14,635
95,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,927
Gold Earned
61,806
643
Minions Killed
767
0
Camps Cleared
0
2,498,445
Distance Traveled
2,339,068
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,177
468
188
7
0
443,733
4
L
Ravana
13,149
506
157
6
0
523,589
7
W
Cliodhna
14,716
566
137
5
0
562,195
2
W
Janus
12,949
498
123
5
0
477,222
5
W
Loki
14,579
561
168
6
0
503,305
6
W
Artemis
15,993
615
178
7
0
434,712
2
L
Apollo
12,265
472
173
7
0
488,436
8
W
Cthulhu
12,690
488
37
1
0
521,011
6
L
Sun Wukong
11,083
426
101
4
0
444,207
6
L
Agni
13,132
505
148
6
0
439,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role