Player Matchup

Sobek
Sobek
Apiastos
Sobek
Level 18
God Stats
4W - 1L
1,793 SR
Queue Stats
7W - 3L
1,435 Elo+
Party 2
Vulcan
Vulcan
Assassina_KatGR
Vulcan
Level 145
God Stats
7W - 5L
1,598 SR
Queue Stats
214W - 186L
1,532 Elo+
Party 2
Shiva
Shiva
FR_VaLKyRie
Shiva
Level 39
God Stats
3W - 4L
1,476 SR
Queue Stats
32W - 38L
1,371 Elo+
Solo
Xbalanque
Xbalanque
SinisterDeathBat
Xbalanque
Level 87
God Stats
7W - 4L
1,676 SR
Queue Stats
87W - 84L
1,485 Elo+
Party 2
Bakasura
Bakasura
VlP_Assassin
Bakasura
Level 129
God Stats
16W - 7L
1,665 SR
Queue Stats
408W - 388L
1,521 Elo+
Party 2
Team Averages
Level 84
1,642 SR
1,469 Elo+

VS

Team Averages
Level 66
1,544 SR
1,435 Elo+
Hera
Hera
Ap0_Kirito
Hera
Level 46
God Stats
9W - 7L
1,537 SR
Queue Stats
234W - 229L
1,404 Elo+
Party 3
Cerberus
Cerberus
Natananas
Cerberus
Level 26
God Stats
1W - 2L
1,234 SR
Queue Stats
132W - 118L
1,425 Elo+
Party 3
Kali
Kali
TarTine-alexi
Kali
Level 149
God Stats
20W - 12L
1,622 SR
Queue Stats
440W - 432L
1,433 Elo+
Party 3
Medusa
Medusa
lademir_putin
Medusa
Level 45
God Stats
13W - 14L
1,500 SR
Queue Stats
158W - 174L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
thom_d010548
Baron Samedi
Level 64
God Stats
5W - 1L
1,825 SR
Queue Stats
180W - 201L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Apiastos
Sobek
10
2 / 1 / 5
6,134
558
3,125
8,800
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 3
6,599
600
4,907
7,300
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,830
621
4,177
7,243
4,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
11
3 / 0 / 1
6,265
570
7,142
4,800
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
VlP_Assassin
Bakasura
12
6 / 3 / 2
6,984
635
10,231
10,963
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 3
6,103
555
4,791
9,071
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Natananas
Cerberus
8
0 / 2 / 0
4,619
420
2,181
8,939
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 3
6,367
579
6,216
10,960
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,812
437
3,795
6,401
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
thom_d010548
Baron Samedi
10
0 / 2 / 1
5,916
538
3,317
6,208
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Sobek
Apiastos
Sobek
2
1
5
4.5
W
3
3
3
1.5
W
2
0
0
2
L
Cerberus
Natananas
Cerberus
0
2
0
0
W
Xbalanque
3
0
1
3.5
L
3
2
3
2.25
W
Bakasura
VlP_Assassin
Bakasura
6
3
2
2.33
L
0
2
0
0
L
Baron Samedi
thom_d010548
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
20,300
39,106
Taken
41,579
21,371
Mitigated
19,731
11,630
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
1,744
0
1,244
9,071
3,413
0
4,382
4,091
36,933
0
W
Sobek
Apiastos
Sobek
3,125
551
0
2,648
8,800
7,003
0
1,836
6,964
16,673
0
W
4,907
1,307
0
1,898
7,300
2,782
132
3,030
4,270
39,131
0
W
4,177
756
0
916
7,243
4,578
373
2,875
4,368
0
45,167
L
Cerberus
Natananas
Cerberus
2,181
122
0
1,342
8,939
5,237
0
1,021
7,513
17,855
0
W
Xbalanque
7,142
3,774
0
2,324
4,800
1,532
0
1,199
3,601
0
44,091
L
6,216
2,553
0
3,859
10,960
6,009
0
1,312
8,878
0
39,932
W
Bakasura
VlP_Assassin
Bakasura
10,231
5,958
0
3,844
10,963
5,476
204
1,349
9,614
0
41,800
L
3,795
1,192
0
2,867
6,401
2,070
0
1,317
4,979
0
31,541
L
Baron Samedi
thom_d010548
Baron Samedi
3,317
294
0
1,751
6,208
3,002
0
0
6,208
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
27,817
333
Minions Killed
279
0
Camps Cleared
0
1,128,169
Distance Traveled
1,120,173
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,103
555
63
6
0
216,956
3
W
Sobek
6,134
558
27
2
0
236,082
3
W
Vulcan
6,599
600
65
6
0
227,845
2
W
Shiva
6,830
621
86
8
0
214,945
1
L
Cerberus
4,619
420
42
4
0
210,246
0
W
Xbalanque
6,265
570
68
6
0
196,210
4
L
Kali
6,367
579
63
6
0
266,030
1
W
Bakasura
6,984
635
87
8
0
253,087
3
L
Medusa
4,812
437
49
4
0
218,127
1
L
Baron Samedi
5,916
538
62
6
0
208,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role