Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Fernandez19
Thor
Level 46
God Stats
2W - 4L
1,483 SR
Queue Stats
4W - 7L
1,503 Elo+
Solo
Ymir
Ymir
Joey22
Ymir
Level 62
God Stats
11W - 13L
1,468 SR
Queue Stats
110W - 119L
1,433 Elo+
Solo
Chiron
Chiron
MaddestJack
Chiron
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mattmatician
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,731 SR
Queue Stats
71W - 67L
1,490 Elo+
Party 1
Team Averages
Level 71
1,537 SR
1,483 Elo+

VS

Team Averages
Level 70
1,594 SR
1,449 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AverageBlackGuy
Shiva
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Apollo
Apollo
CPD1ROGUE
Apollo
Level 68
God Stats
9W - 3L
1,496 SR
Queue Stats
318W - 370L
1,456 Elo+
Party 2
Anubis
Anubis
Jackowitz
Anubis
Level 29
God Stats
9W - 12L
1,534 SR
Queue Stats
233W - 290L
1,380 Elo+
Party 2
Thanatos
Thanatos
JustabeagleVevo
Thanatos
Level 25
God Stats
8W - 8L
1,939 SR
Queue Stats
158W - 163L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 1 / 2
6,283
524
7,950
13,515
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 0
4,999
417
1,330
6,142
3,944
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Joey22
Ymir
6
0 / 4 / 2
4,577
381
3,667
9,048
7,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
2 / 3 / 1
5,927
494
5,499
7,995
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Mattmatician
Ah Muzen Cab
11
0 / 2 / 1
6,634
553
2,814
7,311
2,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 5
6,508
542
3,611
7,611
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 3
6,263
522
6,401
6,492
3,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
CPD1ROGUE
Apollo
11
5 / 2 / 2
6,939
578
7,246
8,669
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Jackowitz
Anubis
13
2 / 0 / 0
7,224
602
4,879
6,169
3,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
3 / 3 / 2
6,362
530
4,145
8,233
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
2
4
W
Xing Tian
 
Xing Tian
1
0
5
3.5
W
1
1
3
2.5
W
Apollo
CPD1ROGUE
Apollo
5
2
2
3
L
1
2
0
0.5
W
Anubis
Jackowitz
Anubis
2
0
0
2
L
Ymir
Joey22
Ymir
0
4
2
0.25
W
Thanatos
3
3
2
1.33
L
Chiron
2
3
1
0.83
L
Ah Muzen Cab
Mattmatician
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
26,282
44,011
Taken
37,174
20,302
Mitigated
18,990
8,289
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,950
2,769
0
4,113
13,515
4,342
0
1,620
11,895
42,988
0
W
Xing Tian
 
Xing Tian
3,611
596
0
1,630
7,611
5,642
0
1,715
5,896
15,913
0
W
6,401
1,894
144
1,867
6,492
3,195
726
3,743
2,749
0
29,847
W
Apollo
CPD1ROGUE
Apollo
7,246
5,115
0
3,263
8,669
3,046
0
2,647
6,022
0
43,752
L
1,330
350
0
0
6,142
3,944
44
1,432
4,710
0
11,421
W
Anubis
Jackowitz
Anubis
4,879
423
0
3,420
6,169
3,263
1,230
303
5,866
56,061
0
L
Ymir
Joey22
Ymir
3,667
1,686
0
146
9,048
7,409
0
1,791
7,257
9,979
0
W
Thanatos
4,145
1,447
0
7,589
8,233
3,844
0
3,209
5,024
0
36,589
L
Chiron
5,499
2,662
226
1,609
7,995
2,393
0
1,291
6,704
0
37,281
L
Ah Muzen Cab
Mattmatician
Ah Muzen Cab
2,814
623
0
2,195
7,311
2,214
0
2,356
4,955
0
49,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
33,296
246
Minions Killed
326
0
Camps Cleared
0
1,141,250
Distance Traveled
1,174,961
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,283
524
76
6
0
247,607
2
W
Xing Tian
6,508
542
19
2
0
253,133
4
W
Shiva
6,263
522
52
4
0
226,336
2
W
Apollo
6,939
578
67
6
0
230,090
0
L
Thor
4,999
417
17
1
0
212,086
0
W
Anubis
7,224
602
119
10
0
205,281
2
L
Ymir
4,577
381
13
1
0
224,728
0
W
Thanatos
6,362
530
69
6
0
260,121
5
L
Chiron
5,927
494
48
4
0
216,331
1
L
Ah Muzen Cab
6,634
553
92
8
0
240,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role