Player Matchup

Cupid
Cupid
DBurns
Cupid
Level 157
God Stats
9W - 5L
1,650 SR
Queue Stats
102W - 91L
1,692 Elo+
Party 1
Bellona
Bellona
Thatsalotofloki
Bellona
Level 145
God Stats
11W - 6L
1,733 SR
Queue Stats
325W - 257L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
algl
Baron Samedi
Level 145
God Stats
33W - 26L
1,592 SR
Queue Stats
471W - 458L
1,588 Elo+
Solo
Team Averages
Level 149
1,658 SR
1,671 Elo+

VS

Team Averages
Level 76
1,334 SR
1,447 Elo+
Ares
Ares
Catnucks
Ares
Level 63
God Stats
16W - 31L
1,344 SR
Queue Stats
105W - 159L
1,374 Elo+
Party 2
The Morrigan
The Morrigan
Nibnabbler
The Morrigan
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
268W - 257L
1,569 Elo+
Solo
Hou Yi
Hou Yi
zsuggan
Hou Yi
Level 56
God Stats
5W - 9L
1,379 SR
Queue Stats
76W - 99L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DBurns
Cupid
13
9 / 1 / 9
8,621
958
13,670
7,184
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 12
7,670
852
8,208
12,788
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
algl
Baron Samedi
13
6 / 0 / 13
8,574
953
11,491
3,107
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
6,235
693
3,562
15,423
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Nibnabbler
The Morrigan
9
0 / 7 / 2
5,694
633
4,113
10,247
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
zsuggan
Hou Yi
10
2 / 6 / 0
6,717
746
6,232
11,595
5,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
2
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
2
0.17
W
Cupid
DBurns
Cupid
9
1
9
13.5
L
The Morrigan
Nibnabbler
The Morrigan
0
7
2
0.14
W
4
1
12
10
W
Baron Samedi
algl
Baron Samedi
6
0
13
12.5
L
Hou Yi
zsuggan
Hou Yi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
13,907
23,079
Taken
37,265
14,154
Mitigated
24,972
10,129
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,562
250
288
2,613
15,423
15,636
0
5,092
10,331
5,867
0
W
Cupid
DBurns
Cupid
13,670
7,902
58
1,809
7,184
3,131
1,353
2,716
4,468
0
32,747
L
The Morrigan
Nibnabbler
The Morrigan
4,113
538
0
445
10,247
4,324
0
3,416
6,783
18,116
879
W
8,208
2,205
0
4,551
12,788
9,197
211
3,940
8,848
0
19,642
W
Baron Samedi
algl
Baron Samedi
11,491
852
1,766
1,945
3,107
1,826
595
961
2,146
43,405
0
L
Hou Yi
zsuggan
Hou Yi
6,232
2,731
410
1,281
11,595
5,012
0
3,145
8,450
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
18,646
120
Minions Killed
65
8
Camps Cleared
1
508,136
Distance Traveled
425,918
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,235
693
3
0
0
149,390
0
W
Cupid
8,621
958
30
3
4
160,790
3
L
The Morrigan
5,694
633
31
3
0
137,803
1
W
Bellona
7,670
852
27
3
1
180,406
1
W
Baron Samedi
8,574
953
63
7
3
166,940
3
L
Hou Yi
6,717
746
31
3
1
138,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role