Player Matchup

Chaac
Chaac
Dewark1161
Chaac
Level 128
God Stats
2W - 5L
1,479 SR
Queue Stats
316W - 314L
1,503 Elo+
Solo
Cthulhu
Cthulhu
J2A_cerveRUS
Cthulhu
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
85W - 96L
1,503 Elo+
Solo
Fenrir
Fenrir
Jimboruiz032
Fenrir
Level 88
God Stats
1W - 0L
1,624 SR
Queue Stats
74W - 55L
1,520 Elo+
Party 1
Artemis
Artemis
n1neinchtoenails
Artemis
Level 133
God Stats
12W - 10L
1,908 SR
Queue Stats
748W - 773L
1,460 Elo+
Solo
Aphrodite
Aphrodite
xSquidwardx
Aphrodite
Level 116
God Stats
1W - 0L
1,461 SR
Queue Stats
41W - 38L
1,502 Elo+
Party 1
Team Averages
Level 118
1,554 SR
1,498 Elo+

VS

Team Averages
Level 102
1,548 SR
1,478 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarthRevan1212
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
Dohnuhveer
Janus
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 208L
1,452 Elo+
Solo
Yemoja
Yemoja
Vaprize
Yemoja
Level 121
God Stats
1W - 1L
1,739 SR
Queue Stats
343W - 345L
1,434 Elo+
Solo
Anhur
Anhur
pipestupid
Anhur
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 254L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 1 / 24
12,119
757
31,867
28,862
27,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
J2A_cerveRUS
Cthulhu
18
4 / 3 / 19
11,831
739
17,489
35,781
34,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
6 / 5 / 18
11,313
707
14,115
21,111
11,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 1 / 17
12,913
807
27,214
18,754
11,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
xSquidwardx
Aphrodite
20
7 / 1 / 19
12,194
762
11,495
25,403
17,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 8 / 4
9,891
618
22,362
15,476
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DarthRevan1212
Erlang Shen
15
1 / 10 / 4
9,201
575
13,057
22,785
12,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
19
2 / 5 / 3
10,540
659
22,342
19,655
10,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Vaprize
Yemoja
19
2 / 3 / 8
11,257
704
15,066
31,743
34,724
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
16
2 / 7 / 6
9,548
597
13,822
18,183
8,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
33
Kills
11
11
Deaths
33
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
4
0.75
L
Erlang Shen
DarthRevan1212
Erlang Shen
1
10
4
0.3
W
Chaac
7
1
24
19
L
Janus
2
5
3
0.7
W
Cthulhu
J2A_cerveRUS
Cthulhu
4
3
19
4.5
W
Fenrir
6
5
18
3
L
Yemoja
Vaprize
Yemoja
2
3
8
2
W
9
1
17
17.5
L
Anhur
2
7
6
0.71
W
Aphrodite
xSquidwardx
Aphrodite
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,180
Damage
86,649
129,911
Taken
107,842
102,487
Mitigated
75,065
77,555
Healing
40,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
22,362
550
1,777
934
15,476
7,466
0
3,627
11,849
31,359
0
L
Erlang Shen
DarthRevan1212
Erlang Shen
13,057
10,296
176
3,532
22,785
12,994
0
5,745
17,040
0
15,265
W
Chaac
31,867
4,342
3,862
16,238
28,862
27,561
622
11,722
17,140
0
50,837
L
Janus
22,342
717
1,046
3,898
19,655
10,945
0
5,812
13,843
55,950
0
W
Cthulhu
J2A_cerveRUS
Cthulhu
17,489
1,064
4,592
14,728
35,781
34,929
470
13,249
22,532
33,594
0
W
Fenrir
14,115
4,813
1,233
1,960
21,111
11,204
1,952
9,464
11,137
0
17,941
L
Yemoja
Vaprize
Yemoja
15,066
3,643
11,605
14,793
31,743
34,724
0
9,120
22,623
25,883
0
W
27,214
9,925
2,204
5,017
18,754
11,141
4,414
12,842
5,912
0
53,626
L
Anhur
13,822
7,939
841
2,298
18,183
8,936
0
4,680
13,503
0
26,391
W
Aphrodite
xSquidwardx
Aphrodite
11,495
2,550
13,096
14,625
25,403
17,652
1,191
12,493
12,910
33,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,370
Gold Earned
50,437
177
Minions Killed
147
0
Camps Cleared
0
1,542,174
Distance Traveled
1,209,913
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,891
618
21
1
0
239,352
0
L
Erlang Shen
9,201
575
4
0
0
247,019
0
W
Chaac
12,119
757
29
2
0
346,998
0
L
Janus
10,540
659
81
5
0
275,952
0
W
Cthulhu
11,831
739
23
1
0
316,642
4
W
Fenrir
11,313
707
10
1
0
276,434
0
L
Yemoja
11,257
704
19
1
0
214,993
0
W
Artemis
12,913
807
65
4
0
311,148
3
L
Anhur
9,548
597
22
1
0
232,597
1
W
Aphrodite
12,194
762
50
3
0
290,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role