Player Matchup

Merlin
Merlin
Blaspemí
Merlin
Level 158
God Stats
8W - 9L
1,621 SR
Queue Stats
726W - 793L
1,427 Elo+
Solo
Yu Huang
Yu Huang
Eikjoo
Yu Huang
Level 45
God Stats
4W - 2L
1,611 SR
Queue Stats
329W - 203L
1,704 Elo+
Party 2
Bakasura
Bakasura
Jallapenos
Bakasura
Level 34
God Stats
2W - 1L
1,733 SR
Queue Stats
190W - 138L
1,557 Elo+
Party 2
Chaac
Chaac
hesselberg
Chaac
Level 105
God Stats
8W - 3L
1,771 SR
Queue Stats
328W - 195L
1,712 Elo+
Party 2
Thoth
Thoth
hysetryne
Thoth
Level 123
God Stats
20W - 10L
1,695 SR
Queue Stats
341W - 218L
1,717 Elo+
Party 2
Team Averages
Level 93
1,686 SR
1,623 Elo+

VS

Team Averages
Level 109
1,557 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
Masonas
Kumbhakarna
Level 128
God Stats
9W - 8L
1,588 SR
Queue Stats
523W - 524L
1,476 Elo+
Party 1
Raijin
Raijin
Wh1teSnow
Raijin
Level 75
God Stats
4W - 7L
1,487 SR
Queue Stats
558W - 548L
1,501 Elo+
Party 1
He Bo
He Bo
dovjudz
He Bo
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
300W - 269L
1,499 Elo+
Party 1
Ravana
Ravana
killer548
Ravana
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
130W - 152L
1,437 Elo+
Solo
Ne Zha
Ne Zha
xDr IcEBooMx
Ne Zha
Level 134
God Stats
8W - 5L
1,710 SR
Queue Stats
591W - 593L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blaspemí
Merlin
17
7 / 2 / 8
10,713
765
12,832
9,994
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Eikjoo
Yu Huang
16
3 / 2 / 16
10,243
732
11,152
9,487
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Jallapenos
Bakasura
17
4 / 3 / 16
10,423
745
8,349
16,123
13,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
4 / 2 / 17
10,632
759
10,523
19,665
17,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
hysetryne
Thoth
18
8 / 1 / 11
11,131
795
17,863
9,314
4,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Masonas
Kumbhakarna
18
2 / 4 / 5
10,185
728
8,383
17,283
22,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Wh1teSnow
Raijin
16
1 / 4 / 6
9,148
653
9,437
10,217
4,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
dovjudz
He Bo
14
3 / 8 / 2
8,777
627
11,040
10,878
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
killer548
Ravana
17
3 / 3 / 3
8,963
640
5,323
12,644
12,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
12
0 / 7 / 4
7,777
556
9,577
14,713
7,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
26
Kills
9
10
Deaths
26
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blaspemí
Merlin
7
2
8
5.5
W
Yu Huang
Eikjoo
Yu Huang
3
2
16
5.5
W
Bakasura
Jallapenos
Bakasura
4
3
16
4
L
Kumbhakarna
Masonas
Kumbhakarna
2
4
5
1.13
L
Raijin
Wh1teSnow
Raijin
1
4
6
1
L
He Bo
dovjudz
He Bo
3
8
2
0.5
W
Chaac
4
2
17
6.25
W
Thoth
hysetryne
Thoth
8
1
11
13.5
L
Ravana
killer548
Ravana
3
3
3
1.5
L
Ne Zha
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,719
Damage
43,760
64,583
Taken
65,735
43,972
Mitigated
51,760
17,999
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blaspemí
Merlin
12,832
597
1,290
873
9,994
4,879
1,949
4,401
5,593
36,175
0
W
Yu Huang
Eikjoo
Yu Huang
11,152
358
1,943
1,090
9,487
4,773
1,936
4,720
4,767
19,394
0
W
Bakasura
Jallapenos
Bakasura
8,349
5,261
982
3,030
16,123
13,072
2,235
8,138
7,985
0
14,692
L
Kumbhakarna
Masonas
Kumbhakarna
8,383
228
2,221
2,292
17,283
22,299
0
12,729
3,989
25,500
0
L
Raijin
Wh1teSnow
Raijin
9,437
821
1,366
726
10,217
4,950
0
6,186
3,951
26,259
0
L
He Bo
dovjudz
He Bo
11,040
813
1,114
408
10,878
4,446
0
6,647
3,786
19,037
0
W
Chaac
10,523
986
827
4,271
19,665
17,013
615
8,361
11,304
0
19,618
W
Thoth
hysetryne
Thoth
17,863
712
2,749
944
9,314
4,235
591
3,240
6,074
35,832
0
L
Ravana
killer548
Ravana
5,323
490
1,786
3,540
12,644
12,617
0
9,957
2,237
0
17,310
L
Ne Zha
9,577
1,663
1,676
2,859
14,713
7,448
0
6,328
7,550
0
19,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
44,850
140
Minions Killed
128
0
Camps Cleared
0
1,398,709
Distance Traveled
1,180,225
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,713
765
53
4
0
234,454
3
W
Yu Huang
10,243
732
15
1
0
277,335
1
W
Bakasura
10,423
745
29
2
0
279,269
3
L
Kumbhakarna
10,185
728
21
2
0
277,268
1
L
Raijin
9,148
653
38
3
0
215,239
1
L
He Bo
8,777
627
11
1
0
189,446
1
W
Chaac
10,632
759
19
1
0
305,149
0
W
Thoth
11,131
795
24
2
0
302,502
1
L
Ravana
8,963
640
40
3
0
271,826
1
L
Ne Zha
7,777
556
18
1
0
226,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role