Player Matchup

Bastet
Bastet
OllieGodber
Bastet
Level 61
God Stats
16W - 12L
1,465 SR
Queue Stats
86W - 101L
1,378 Elo+
Party 2
Hel
Hel
WOLFBOY771
Hel
Level 29
God Stats
3W - 1L
1,677 SR
Queue Stats
32W - 40L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
rapace32
Kukulkan
Level 68
God Stats
30W - 26L
1,584 SR
Queue Stats
134W - 159L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
sergh26rus
Sun Wukong
Level 66
God Stats
5W - 2L
1,572 SR
Queue Stats
67W - 67L
1,409 Elo+
Solo
Izanami
Izanami
simusoman_
Izanami
Level 100
God Stats
14W - 14L
1,526 SR
Queue Stats
103W - 109L
1,399 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,391 Elo+

VS

Team Averages
Level 57
1,492 SR
1,397 Elo+
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 96
God Stats
257W - 281L
1,502 SR
Queue Stats
265W - 291L
1,400 Elo+
Solo
Merlin
Merlin
Kiinaa-
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
LBL_Uniique
Cernunnos
Level 44
God Stats
8W - 9L
1,430 SR
Queue Stats
38W - 36L
1,417 Elo+
Party 1
Hera
Hera
RLC-Lion
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,436 Elo+
Party 1
Kali
Kali
Shisha_Boris
Kali
Level 32
God Stats
17W - 16L
1,528 SR
Queue Stats
48W - 55L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 2 / 7
9,412
495
16,265
20,244
8,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 2
8,192
431
6,027
13,887
12,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
rapace32
Kukulkan
16
1 / 0 / 2
9,560
503
5,705
6,325
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
sergh26rus
Sun Wukong
18
7 / 1 / 1
11,103
584
8,144
16,758
12,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
simusoman_
Izanami
14
2 / 0 / 5
8,522
449
8,268
11,747
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerMaso
Kukulkan
14
0 / 4 / 1
8,309
437
7,817
9,038
3,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Kiinaa-
Merlin
15
2 / 4 / 0
9,491
500
6,675
12,576
5,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
LBL_Uniique
Cernunnos
13
1 / 3 / 1
7,752
408
6,128
14,270
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
11
0 / 4 / 1
7,354
387
8,782
9,688
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 0
7,668
404
5,489
16,084
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DerMaso
Kukulkan
0
4
1
0.13
L
Merlin
Kiinaa-
Merlin
2
4
0
0.5
L
Cernunnos
LBL_Uniique
Cernunnos
1
3
1
0.5
W
Bastet
4
2
7
3.75
L
Hera
0
4
1
0.13
L
0
3
0
0
W
3
1
2
4
W
Kukulkan
rapace32
Kukulkan
1
0
2
2
W
Sun Wukong
sergh26rus
Sun Wukong
7
1
1
7.5
W
Izanami
simusoman_
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,409
Damage
34,891
68,961
Taken
61,656
41,790
Mitigated
27,049
30,314
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DerMaso
Kukulkan
7,817
318
182
631
9,038
3,492
1,264
1,334
7,704
70,977
0
L
Merlin
Kiinaa-
Merlin
6,675
457
0
2,631
12,576
5,550
674
3,286
9,290
64,667
0
L
Cernunnos
LBL_Uniique
Cernunnos
6,128
2,964
0
2,225
14,270
5,443
585
3,561
10,709
0
47,824
W
Bastet
16,265
5,236
0
8,302
20,244
8,542
117
5,451
14,793
0
85,326
L
Hera
8,782
2,520
0
1,778
9,688
5,062
252
1,915
7,773
40,421
0
L
5,489
1,851
0
7,708
16,084
7,502
104
1,636
14,448
0
49,842
W
6,027
944
4,200
4,833
13,887
12,630
142
5,198
8,689
35,729
0
W
Kukulkan
rapace32
Kukulkan
5,705
456
0
500
6,325
2,898
607
1,253
5,072
83,429
0
W
Sun Wukong
sergh26rus
Sun Wukong
8,144
1,404
0
7,152
16,758
12,878
1,145
6,304
10,454
0
84,695
W
Izanami
simusoman_
Izanami
8,268
4,407
0
5,327
11,747
4,842
1,148
5,068
6,679
0
75,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
40,574
554
Minions Killed
428
0
Camps Cleared
0
1,888,906
Distance Traveled
1,645,214
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,309
437
97
5
0
331,609
4
L
Merlin
9,491
500
108
6
0
291,014
1
L
Cernunnos
7,752
408
79
4
0
319,106
2
W
Bastet
9,412
495
103
5
0
423,332
5
L
Hera
7,354
387
53
3
0
321,651
2
L
Kali
7,668
404
91
5
0
381,834
0
W
Hel
8,192
431
50
3
0
336,526
0
W
Kukulkan
9,560
503
136
7
0
358,495
5
W
Sun Wukong
11,103
584
150
8
0
395,276
9
W
Izanami
8,522
449
115
6
0
375,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role