Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
Eisengroud
Cthulhu
Gold I
Level 153
God Stats
78W - 60L
1,564 SR
Queue Stats
350W - 351L
1,496 MMR
Solo
Ravana
Ravana
Bronze V
JONHYBY
Ravana
Bronze V
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 66L
1,455 MMR
Solo
Chiron
Chiron
Bronze III
Jarou
Chiron
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,446 MMR
Solo
Janus
Janus
Bronze III
Rowells
Janus
Bronze III
Level 61
God Stats
0W - 1L
1,643 SR
Queue Stats
40W - 41L
1,494 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,541 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,488 SR
1,482 MMR
Ares
Ares
Bronze V
Adam
Ares
Bronze V
Level 155
God Stats
4W - 0L
1,811 SR
Queue Stats
56W - 31L
1,500 MMR
Solo
Ra
Ra
Bronze III
Arsito
Ra
Bronze III
Level 57
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 2L
1,459 MMR
Solo
Set
Set
Gold IV
SkullNight2016
Set
Gold IV
Level 127
God Stats
2W - 3L
1,150 SR
Queue Stats
332W - 338L
1,444 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Zezya
Jing Wei
Platinum IV
Level 158
God Stats
13W - 3L
1,670 SR
Queue Stats
187W - 191L
1,501 MMR
Solo
Anubis
Anubis
Gold III
macienty21
Anubis
Gold III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 127L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 5 / 3
12,909
497
23,131
26,804
13,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Eisengroud
Cthulhu
16
4 / 7 / 6
11,528
443
16,698
30,084
34,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
JONHYBY
Ravana
19
4 / 7 / 2
12,108
466
10,570
27,828
15,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Jarou
Chiron
16
0 / 9 / 1
10,218
393
4,554
23,653
10,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Rowells
Janus
18
2 / 5 / 4
11,194
431
13,617
17,210
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CliodhnaBakasuraArachneAchilles

VS

Bans
LokiMercuryKaliThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adam
Ares
19
7 / 3 / 24
14,549
560
21,894
43,906
61,084
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
20
7 / 4 / 13
15,022
578
13,189
20,352
18,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 7 / 20
14,237
548
16,010
28,225
17,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
Zezya
Jing Wei
20
6 / 1 / 19
16,112
620
28,085
21,885
11,825
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
macienty21
Anubis
20
10 / 1 / 10
15,536
598
20,194
19,902
13,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
119
16
Kills
33
33
Deaths
16
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
3
1.5
W
Ares
Adam
Ares
7
3
24
6.33
W
Ra
7
4
13
3.38
L
Cthulhu
Eisengroud
Cthulhu
4
7
6
1
L
Ravana
JONHYBY
Ravana
4
7
2
0.71
L
Chiron
Jarou
Chiron
0
9
1
0.06
L
Janus
Rowells
Janus
2
5
4
0.8
W
3
7
20
1.86
W
Jing Wei
Zezya
Jing Wei
6
1
19
15.5
W
Anubis
macienty21
Anubis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,570
Damage
99,372
125,579
Taken
134,270
79,851
Mitigated
122,622
22,141
Healing
56,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
23,131
4,608
0
8,037
26,804
13,804
174
15,211
11,593
0
105,995
W
Ares
Adam
Ares
21,894
985
0
12,766
43,906
61,084
517
11,968
31,938
48,188
0
W
Ra
13,189
1,506
7,731
8,539
20,352
18,947
2,530
6,269
14,083
99,076
0
L
Cthulhu
Eisengroud
Cthulhu
16,698
1,507
1,157
3,512
30,084
34,137
0
17,669
12,415
54,118
0
L
Ravana
JONHYBY
Ravana
10,570
1,907
0
2,188
27,828
15,125
1,080
12,162
15,666
0
104,001
L
Chiron
Jarou
Chiron
4,554
2,117
254
5,379
23,653
10,276
0
5,847
17,713
0
76,199
L
Janus
Rowells
Janus
13,617
416
62
1,552
17,210
6,509
0
5,571
11,639
89,048
0
W
16,010
7,022
0
3,040
28,225
17,047
1,851
7,801
19,659
0
147,471
W
Jing Wei
Zezya
Jing Wei
28,085
23,414
0
11,209
21,885
11,825
9,461
4,982
15,663
0
163,070
W
Anubis
macienty21
Anubis
20,194
1,993
0
13,045
19,902
13,719
4,397
7,546
12,356
164,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,957
Gold Earned
75,456
628
Minions Killed
786
0
Camps Cleared
0
2,398,378
Distance Traveled
2,487,757
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,909
497
171
7
0
491,480
5
W
Ares
14,549
560
35
1
0
507,595
8
W
Ra
15,022
578
155
6
0
537,309
1
L
Cthulhu
11,528
443
69
3
0
482,541
10
L
Ravana
12,108
466
144
6
0
474,156
2
L
Chiron
10,218
393
120
5
0
398,526
3
L
Janus
11,194
431
124
5
0
551,675
0
W
Set
14,237
548
167
6
0
477,955
1
W
Jing Wei
16,112
620
210
8
0
500,064
4
W
Anubis
15,536
598
219
8
0
464,834
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role