Player Matchup

Artemis
Artemis
Cole2169
Artemis
Level 16
God Stats
1W - 0L
1,140 SR
Queue Stats
9W - 20L
1,194 Elo+
Party 1
Olorun
Olorun
Op20
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Ravefox89
Nu Wa
Level 66
God Stats
10W - 10L
1,471 SR
Queue Stats
168W - 273L
1,363 Elo+
Party 1
Team Averages
Level 34
1,370 SR
1,307 Elo+

VS

Team Averages
Level 76
1,669 SR
1,369 Elo+
Baron Samedi
Baron Samedi
Harrisboi12
Baron Samedi
Level 12
God Stats
74W - 60L
1,634 SR
Queue Stats
173W - 208L
1,380 Elo+
Party 2
Medusa
Medusa
TyfoonGaming
Medusa
Level 105
God Stats
2W - 4L
1,709 SR
Queue Stats
112W - 156L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
americanspirit33
Gilgamesh
Level 112
God Stats
9W - 11L
1,664 SR
Queue Stats
294W - 375L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cole2169
Artemis
12
0 / 6 / 7
8,812
629
4,306
10,671
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Op20
Olorun
17
8 / 2 / 2
11,904
850
16,020
15,435
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Ravefox89
Nu Wa
15
3 / 3 / 6
9,940
710
13,225
7,767
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harrisboi12
Baron Samedi
15
5 / 3 / 5
9,910
708
7,586
11,147
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
5 / 6 / 5
9,620
687
13,989
16,577
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
12
1 / 2 / 7
8,805
629
6,847
13,428
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
11
11
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cole2169
Artemis
0
6
7
0.58
L
Baron Samedi
Harrisboi12
Baron Samedi
5
3
5
2.5
W
Olorun
Op20
Olorun
8
2
2
4.5
W
Nu Wa
Ravefox89
Nu Wa
3
3
6
2
L
Medusa
5
6
5
1.25
L
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
28,422
33,873
Taken
41,152
13,576
Mitigated
19,762
10,146
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cole2169
Artemis
4,306
1,622
0
214
10,671
3,576
150
1,822
8,849
0
12,549
L
Baron Samedi
Harrisboi12
Baron Samedi
7,586
418
821
1,960
11,147
5,737
0
7,602
3,112
32,931
0
W
Olorun
Op20
Olorun
16,020
7,550
567
7,979
15,435
7,459
2,054
4,390
11,045
45,434
5,831
W
Nu Wa
Ravefox89
Nu Wa
13,225
1,715
74
1,312
7,767
2,541
235
1,458
6,309
31,751
0
L
Medusa
13,989
5,331
0
401
16,577
6,659
32
10,756
5,409
0
37,333
L
Gilgamesh
6,847
1,479
442
2,896
13,428
7,366
0
8,014
5,014
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
28,335
142
Minions Killed
133
4
Camps Cleared
7
672,189
Distance Traveled
663,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,812
629
18
1
0
195,490
0
L
Baron Samedi
9,910
708
53
4
0
235,627
0
W
Olorun
11,904
850
79
6
3
234,364
3
W
Nu Wa
9,940
710
45
3
1
242,335
2
L
Medusa
9,620
687
47
3
3
232,596
5
L
Gilgamesh
8,805
629
33
2
4
195,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role