Player Matchup

Cerberus
Cerberus
Gartacus
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Solo
Izanami
Izanami
MarshmallowMatty
Izanami
Level 104
God Stats
7W - 5L
1,653 SR
Queue Stats
273W - 281L
1,578 Elo+
Solo
Chang'e
Chang'e
SoraKingdom67
Chang'e
Level 82
God Stats
1W - 0L
1,677 SR
Queue Stats
64W - 49L
1,629 Elo+
Solo
Chaac
Chaac
Z-REX56
Chaac
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,221 Elo+
Solo
Skadi
Skadi
skrtskrrrt
Skadi
Level 149
God Stats
7W - 8L
1,273 SR
Queue Stats
1,007W - 999L
1,501 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,439 Elo+

VS

Team Averages
Level 130
1,496 SR
1,495 Elo+
Pele
Pele
Akselyx
Pele
Level 145
God Stats
4W - 7L
1,401 SR
Queue Stats
591W - 617L
1,513 Elo+
Solo
Bacchus
Bacchus
Anaxarcus
Bacchus
Level 125
God Stats
1W - 1L
1,587 SR
Queue Stats
64W - 79L
1,445 Elo+
Party 1
Khepri
Khepri
Milkmommy4093
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,502 Elo+
Solo
Guan Yu
Guan Yu
MisterBeefy
Guan Yu
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
48W - 56L
1,558 Elo+
Solo
Kukulkan
Kukulkan
TheFlash0201
Kukulkan
Level 122
God Stats
0W - 2L
1,720 SR
Queue Stats
64W - 70L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gartacus
Cerberus
20
5 / 3 / 21
13,726
763
16,039
29,561
38,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 14
13,573
754
31,299
14,903
7,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
20
6 / 5 / 15
13,091
727
18,313
19,419
9,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Z-REX56
Chaac
20
5 / 3 / 19
12,863
715
15,968
22,939
31,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
20
4 / 3 / 21
12,683
705
22,515
19,789
10,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akselyx
Pele
18
5 / 8 / 8
11,881
660
18,925
24,932
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Anaxarcus
Bacchus
17
2 / 7 / 12
11,540
641
12,904
22,652
30,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 6 / 13
12,098
672
8,556
24,849
27,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
MisterBeefy
Guan Yu
20
3 / 4 / 9
11,532
641
13,038
28,560
34,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TheFlash0201
Kukulkan
20
8 / 4 / 8
13,764
765
30,421
15,934
9,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
69
29
Kills
19
19
Deaths
29
90
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Pele
Akselyx
Pele
5
8
8
1.13
L
Bacchus
Anaxarcus
Bacchus
2
7
12
1.14
W
Cerberus
Gartacus
Cerberus
5
3
21
5.17
W
9
5
14
3.2
L
1
6
13
1.25
L
Guan Yu
MisterBeefy
Guan Yu
3
4
9
1.88
W
Chang'e
6
5
15
2.7
L
Kukulkan
TheFlash0201
Kukulkan
8
4
8
3
W
Chaac
Z-REX56
Chaac
5
3
19
4.83
W
Skadi
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,134
Damage
83,844
106,611
Taken
116,927
96,813
Mitigated
119,874
45,219
Healing
30,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akselyx
Pele
18,925
3,226
1,128
4,177
24,932
17,412
1,837
7,636
17,296
0
30,513
L
Bacchus
Anaxarcus
Bacchus
12,904
846
463
819
22,652
30,702
492
6,720
15,932
18,887
0
W
Cerberus
Gartacus
Cerberus
16,039
1,472
1,167
9,930
29,561
38,427
519
12,227
16,982
43,549
0
W
31,299
22,930
1,539
691
14,903
7,766
3,088
9,196
5,667
0
59,943
L
8,556
688
1,767
1,635
24,849
27,887
484
3,987
20,862
18,425
0
L
Guan Yu
MisterBeefy
Guan Yu
13,038
1,971
6,913
7,908
28,560
34,448
255
9,041
19,519
0
24,501
W
Chang'e
18,313
2,339
11,725
6,761
19,419
9,021
1,810
11,042
8,303
33,343
0
L
Kukulkan
TheFlash0201
Kukulkan
30,421
2,340
3,051
2,166
15,934
9,425
1,444
7,598
8,336
74,595
0
W
Chaac
Z-REX56
Chaac
15,968
2,896
527
7,331
22,939
31,301
663
8,988
13,528
0
36,387
W
Skadi
22,515
9,466
684
4,864
19,789
10,298
2,299
10,428
9,247
630
45,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,936
Gold Earned
60,815
235
Minions Killed
168
0
Camps Cleared
0
1,566,165
Distance Traveled
1,531,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,881
660
26
1
0
284,658
0
L
Bacchus
11,540
641
14
1
0
325,649
0
W
Cerberus
13,726
763
63
4
0
335,275
0
W
Izanami
13,573
754
58
3
0
288,078
2
L
Khepri
12,098
672
18
1
0
259,824
0
L
Guan Yu
11,532
641
11
1
0
343,511
0
W
Chang'e
13,091
727
49
3
0
290,286
1
L
Kukulkan
13,764
765
99
6
0
318,011
0
W
Chaac
12,863
715
25
1
0
349,316
1
W
Skadi
12,683
705
40
2
0
303,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role