Player Matchup

Ares
Ares
Balerdroch
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 111L
1,666 Elo+
Party 1
Ravana
Ravana
RealityIsALie
Ravana
Level 119
God Stats
2W - 0L
1,733 SR
Queue Stats
76W - 40L
1,661 Elo+
Party 1
Eset
Eset
Saminspeedos
Eset
Level 125
God Stats
2W - 0L
1,876 SR
Queue Stats
104W - 62L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
Yolakko
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Party 1
Scylla
Scylla
xXrGbChapaXx
Scylla
Level 35
God Stats
5W - 2L
1,329 SR
Queue Stats
16W - 25L
1,229 Elo+
Solo
Team Averages
Level 87
1,588 SR
1,545 Elo+

VS

Team Averages
Level 50
1,601 SR
1,550 Elo+
Jing Wei
Jing Wei
LMNTRIX19
Jing Wei
Level 68
God Stats
4W - 4L
1,508 SR
Queue Stats
229W - 183L
1,544 Elo+
Party 3
Hera
Hera
Latinox069
Hera
Level 80
God Stats
4W - 8L
1,619 SR
Queue Stats
273W - 262L
1,503 Elo+
Party 2
Terra
Terra
Lucasplays132
Terra
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 13L
1,714 Elo+
Party 3
Guan Yu
Guan Yu
pajseroni
Guan Yu
Level 46
God Stats
3W - 1L
1,879 SR
Queue Stats
46W - 76L
1,452 Elo+
Solo
Nemesis
Nemesis
zGodzify
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 103L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,012
530
9,594
14,632
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 3 / 2
10,294
606
13,744
12,225
6,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 0 / 6
8,867
522
5,751
8,439
5,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Yolakko
Jing Wei
14
1 / 0 / 2
8,871
522
5,551
11,410
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
3 / 1 / 3
8,906
524
7,784
7,478
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LMNTRIX19
Jing Wei
14
2 / 4 / 0
8,515
501
10,363
14,154
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 2
8,090
476
5,321
7,755
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
7,454
438
4,565
17,547
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
pajseroni
Guan Yu
11
1 / 1 / 2
7,142
420
2,964
7,153
5,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
zGodzify
Nemesis
10
0 / 4 / 3
6,684
393
2,429
12,703
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
6
8
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Jing Wei
LMNTRIX19
Jing Wei
2
4
0
0.5
L
3
3
2
1.33
L
0
3
3
0.5
W
6
3
2
2.33
W
1
0
6
4
W
Jing Wei
Yolakko
Jing Wei
1
0
2
2
L
Guan Yu
pajseroni
Guan Yu
1
1
2
2
W
Scylla
3
1
3
4.5
L
Nemesis
zGodzify
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,424
Damage
25,642
54,184
Taken
59,312
26,941
Mitigated
36,331
20,348
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
323
0
4,867
14,632
6,878
0
2,455
12,177
57,121
0
L
Jing Wei
LMNTRIX19
Jing Wei
10,363
6,641
0
3,866
14,154
5,184
0
6,208
7,946
0
77,422
L
5,321
870
0
582
7,755
3,364
0
4,277
3,478
55,627
0
L
4,565
611
429
4,850
17,547
18,314
0
7,882
9,665
22,222
0
W
13,744
5,553
0
5,415
12,225
6,729
2,443
1,423
10,802
0
78,197
W
5,751
679
1,756
1,916
8,439
5,535
756
2,303
6,136
37,471
0
W
Jing Wei
Yolakko
Jing Wei
5,551
3,500
0
4,546
11,410
4,704
2,563
1,674
9,736
0
71,304
L
Guan Yu
pajseroni
Guan Yu
2,964
1,087
0
2,500
7,153
5,090
0
629
6,524
0
35,657
W
Scylla
7,784
285
0
1,848
7,478
3,095
1,935
2,031
5,447
63,640
0
L
Nemesis
zGodzify
Nemesis
2,429
1,319
0
1,480
12,703
4,379
0
4,133
8,570
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
37,885
503
Minions Killed
380
0
Camps Cleared
0
1,690,759
Distance Traveled
1,453,551
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,012
530
89
5
0
365,853
1
L
Jing Wei
8,515
501
128
8
0
296,443
5
L
Hera
8,090
476
106
6
0
323,959
5
L
Terra
7,454
438
17
1
0
337,033
5
W
Ravana
10,294
606
135
8
0
314,884
3
W
Eset
8,867
522
49
3
0
358,374
3
W
Jing Wei
8,871
522
123
7
0
317,655
7
L
Guan Yu
7,142
420
62
4
0
213,311
1
W
Scylla
8,906
524
107
6
0
333,993
9
L
Nemesis
6,684
393
67
4
0
282,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role