Player Matchup

Hachiman
Hachiman
Arth-Mordred
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,448 Elo+
Solo
Nox
Nox
Malice Max
Nox
Level 64
God Stats
22W - 7L
1,542 SR
Queue Stats
245W - 283L
1,514 Elo+
Solo
Chaac
Chaac
Mando legend108
Chaac
Level 97
God Stats
84W - 81L
1,521 SR
Queue Stats
380W - 403L
1,477 Elo+
Solo
Arachne
Arachne
StaySnuggin
Arachne
Level 118
God Stats
3W - 4L
1,664 SR
Queue Stats
13W - 8L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peachy_9678
Morgan Le Fay
Level 69
God Stats
27W - 43L
1,243 SR
Queue Stats
582W - 620L
1,452 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,460 Elo+

VS

Team Averages
Level 101
1,433 SR
1,418 Elo+
Charybdis
Charybdis
BigGrayWolf28
Charybdis
Level 115
God Stats
0W - 2L
1,293 SR
Queue Stats
51W - 59L
1,332 Elo+
Solo
Guan Yu
Guan Yu
Caboose1311
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
MeteorDoll
Jormungandr
Level 69
God Stats
14W - 11L
1,654 SR
Queue Stats
74W - 66L
1,541 Elo+
Solo
Loki
Loki
Scrimbim
Loki
Level 128
God Stats
12W - 10L
1,505 SR
Queue Stats
128W - 137L
1,443 Elo+
Solo
The Morrigan
The Morrigan
SinfulVI
The Morrigan
Level 78
God Stats
1W - 3L
1,212 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arth-Mordred
Hachiman
19
6 / 3 / 12
13,390
1,116
24,330
11,578
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 16
12,165
1,014
9,762
9,942
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 0 / 16
11,886
991
13,871
20,162
30,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
StaySnuggin
Arachne
20
13 / 4 / 10
15,003
1,250
28,048
25,980
12,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
peachy_9678
Morgan Le Fay
19
4 / 0 / 17
12,985
1,082
19,332
5,371
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

185

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigGrayWolf28
Charybdis
17
1 / 8 / 6
11,843
987
17,569
22,831
11,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Caboose1311
Guan Yu
17
0 / 4 / 6
11,363
947
7,650
26,019
31,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MeteorDoll
Jormungandr
18
2 / 7 / 7
12,387
1,032
15,496
31,486
32,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
18
3 / 1 / 6
12,852
1,071
9,350
5,560
2,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SinfulVI
The Morrigan
17
3 / 4 / 2
11,978
998
14,864
13,757
7,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
24
Kills
9
9
Deaths
24
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arth-Mordred
Hachiman
6
3
12
4
L
Charybdis
BigGrayWolf28
Charybdis
1
8
6
0.5
L
Guan Yu
Caboose1311
Guan Yu
0
4
6
0.75
W
1
2
16
4.5
W
0
0
16
8
L
Jormungandr
MeteorDoll
Jormungandr
2
7
7
0.79
L
Loki
3
1
6
6
L
The Morrigan
SinfulVI
The Morrigan
3
4
2
1
W
Arachne
StaySnuggin
Arachne
13
4
10
4.5
W
Morgan Le Fay
peachy_9678
Morgan Le Fay
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,343
Damage
64,929
73,033
Taken
99,653
55,622
Mitigated
85,828
20,249
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arth-Mordred
Hachiman
24,330
12,351
0
2,166
11,578
4,933
0
3,873
7,577
0
53,773
L
Charybdis
BigGrayWolf28
Charybdis
17,569
9,110
0
1,947
22,831
11,558
0
5,480
16,958
0
50,134
L
Guan Yu
Caboose1311
Guan Yu
7,650
1,100
3,516
3,865
26,019
31,926
0
6,894
18,734
0
14,000
W
9,762
858
406
1,479
9,942
4,663
0
2,150
7,466
35,178
0
W
13,871
1,194
0
6,672
20,162
30,862
0
7,755
10,862
0
26,410
L
Jormungandr
MeteorDoll
Jormungandr
15,496
2,425
602
2,683
31,486
32,333
0
9,574
21,702
52,230
0
L
Loki
9,350
113
0
124
5,560
2,786
0
2,225
3,335
0
40,900
L
The Morrigan
SinfulVI
The Morrigan
14,864
3,067
328
1,105
13,757
7,225
0
4,921
8,767
31,517
3,301
W
Arachne
StaySnuggin
Arachne
28,048
16,817
0
8,669
25,980
12,612
0
10,119
14,746
0
43,930
W
Morgan Le Fay
peachy_9678
Morgan Le Fay
19,332
1,040
0
857
5,371
2,552
0
1,670
3,610
50,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,429
Gold Earned
60,423
261
Minions Killed
302
11
Camps Cleared
7
1,252,335
Distance Traveled
1,113,745
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,390
1,116
80
7
2
206,595
0
L
Charybdis
11,843
987
104
9
1
177,442
1
L
Guan Yu
11,363
947
17
1
1
241,433
0
W
Nox
12,165
1,014
58
5
0
249,018
0
W
Chaac
11,886
991
27
2
2
269,125
0
L
Jormungandr
12,387
1,032
80
7
0
225,533
0
L
Loki
12,852
1,071
63
5
4
262,111
0
L
The Morrigan
11,978
998
38
3
1
207,226
0
W
Arachne
15,003
1,250
37
3
4
267,429
3
W
Morgan Le Fay
12,985
1,082
59
5
3
260,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role