Player Matchup

Aphrodite
Aphrodite
CozyElii
Aphrodite
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,229 Elo+
Solo
Neith
Neith
EpicReliability
Neith
Level 118
God Stats
4W - 0L
1,779 SR
Queue Stats
229W - 231L
1,388 Elo+
Solo
Ares
Ares
Goldenflash95x
Ares
Level 67
God Stats
3W - 1L
1,248 SR
Queue Stats
110W - 102L
1,518 Elo+
Party 2
Thor
Thor
JanZombieRolls
Thor
Level 140
God Stats
7W - 7L
1,304 SR
Queue Stats
553W - 546L
1,456 Elo+
Party 2
Charybdis
Charybdis
sSpartacus300
Charybdis
Level 117
God Stats
10W - 8L
1,525 SR
Queue Stats
133W - 126L
1,550 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,428 Elo+

VS

Team Averages
Level 80
1,502 SR
1,379 Elo+
Osiris
Osiris
Dallas Duck
Osiris
Level 61
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 1
Ra
Ra
Kain_Vane
Ra
Level 37
God Stats
11W - 24L
1,460 SR
Queue Stats
29W - 43L
1,404 Elo+
Solo
Medusa
Medusa
VVormwood9303
Medusa
Level 69
God Stats
0W - 2L
1,324 SR
Queue Stats
196W - 232L
1,505 Elo+
Solo
Geb
Geb
ZombieflexiA
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 1
Mercury
Mercury
hagbfkhfdng
Mercury
Level 84
God Stats
5W - 1L
1,839 SR
Queue Stats
93W - 94L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CozyElii
Aphrodite
9
2 / 0 / 4
5,533
553
3,144
5,295
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,282
628
4,580
2,971
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
5,160
516
3,726
8,028
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 3
5,881
588
5,611
6,853
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
sSpartacus300
Charybdis
8
0 / 1 / 0
4,903
490
2,683
6,585
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
1 / 1 / 0
4,222
422
3,705
6,436
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 0
4,740
474
5,295
5,780
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,738
474
4,316
6,791
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,227
423
1,675
10,867
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
hagbfkhfdng
Mercury
2
0 / 0 / 0
3,417
342
101
293
65
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CozyElii
Aphrodite
2
0
4
4
L
Osiris
1
1
0
1
W
2
0
0
2
W
0
0
3
1.5
W
3
0
3
4.5
L
0
3
0
0
L
0
1
1
0.5
L
0
2
0
0
L
Mercury
hagbfkhfdng
Mercury
0
0
0
0
W
Charybdis
sSpartacus300
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
15,092
29,732
Taken
30,167
14,593
Mitigated
14,413
15,982
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CozyElii
Aphrodite
3,144
946
1,881
3,767
5,295
2,124
359
2,433
2,862
33,703
0
L
Osiris
3,705
2,040
124
1,486
6,436
4,060
0
2,033
4,403
0
13,070
W
4,580
1,919
0
2,249
2,971
1,182
1,357
1,237
1,734
0
44,275
W
3,726
549
349
3,526
8,028
6,380
196
1,293
6,735
16,688
0
W
5,611
1,688
0
2,302
6,853
2,501
500
1,543
5,310
0
42,442
L
5,295
706
137
1,094
5,780
1,956
0
1,781
3,999
32,146
0
L
4,316
1,955
0
3,616
6,791
2,271
0
1,103
5,688
0
33,539
L
1,675
67
0
2,835
10,867
6,061
0
1,953
8,914
16,599
0
L
Mercury
hagbfkhfdng
Mercury
101
0
0
0
293
65
0
0
293
0
496
W
Charybdis
sSpartacus300
Charybdis
2,683
2,086
0
1,908
6,585
2,406
338
464
6,121
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
21,344
289
Minions Killed
146
0
Camps Cleared
0
888,685
Distance Traveled
763,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,533
553
63
6
0
183,777
1
L
Osiris
4,222
422
21
2
0
201,116
0
W
Neith
6,282
628
76
8
0
163,228
2
W
Ares
5,160
516
17
2
0
183,834
2
W
Thor
5,881
588
76
8
0
184,874
0
L
Ra
4,740
474
51
5
0
178,740
1
L
Medusa
4,738
474
47
5
0
151,361
0
L
Geb
4,227
423
20
2
0
188,318
1
L
Mercury
3,417
342
7
1
0
44,367
0
W
Charybdis
4,903
490
57
6
0
172,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role