Player Matchup

Hachiman
Hachiman
Dragon17224
Hachiman
Level 118
God Stats
4W - 0L
1,741 SR
Queue Stats
33W - 22L
1,486 Elo+
Party 1
Merlin
Merlin
ItsBoT
Merlin
Level 96
God Stats
5W - 4L
1,321 SR
Queue Stats
74W - 65L
1,530 Elo+
Party 4
Nemesis
Nemesis
RCFradette
Nemesis
Level 42
God Stats
18W - 13L
1,621 SR
Queue Stats
119W - 98L
1,583 Elo+
Party 4
Jormungandr
Jormungandr
TheLordChubs
Jormungandr
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 149L
1,531 Elo+
Party 4
King Arthur
King Arthur
XXEliteRider
King Arthur
Level 43
God Stats
17W - 13L
1,765 SR
Queue Stats
115W - 94L
1,451 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,516 Elo+

VS

Team Averages
Level 63
1,530 SR
1,461 Elo+
Ares
Ares
Hoosier_hxmies
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,307 Elo+
Party 3
Ymir
Ymir
KingBlightSama
Ymir
Level 128
God Stats
0W - 1L
1,265 SR
Queue Stats
219W - 181L
1,545 Elo+
Party 3
Mercury
Mercury
dayitozero
Mercury
Level 129
God Stats
35W - 21L
1,747 SR
Queue Stats
308W - 333L
1,510 Elo+
Party 2
Izanami
Izanami
dezent_Muskel
Izanami
Level 40
God Stats
31W - 41L
1,412 SR
Queue Stats
55W - 74L
1,349 Elo+
Solo
Athena
Athena
ginesUuUr
Athena
Level 8
God Stats
2W - 3L
1,726 SR
Queue Stats
62W - 88L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragon17224
Hachiman
17
4 / 1 / 2
10,272
571
10,905
9,461
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ItsBoT
Merlin
17
4 / 1 / 3
10,760
598
13,908
7,776
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
RCFradette
Nemesis
16
6 / 1 / 3
10,133
563
9,156
13,877
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheLordChubs
Jormungandr
15
1 / 0 / 9
8,995
500
10,664
10,682
13,638
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
XXEliteRider
King Arthur
17
0 / 0 / 0
10,014
556
12,344
15,091
11,631
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,000
389
2,927
18,912
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 0 / 0
9,220
512
7,732
17,439
16,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
dayitozero
Mercury
14
2 / 5 / 1
8,939
497
6,576
17,306
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
14
0 / 3 / 1
8,083
449
4,251
12,897
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
ginesUuUr
Athena
10
0 / 4 / 0
6,520
362
2,352
11,699
7,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dragon17224
Hachiman
4
1
2
5
L
1
3
0
0.33
W
Merlin
ItsBoT
Merlin
4
1
3
5.5
L
0
0
0
0
W
Nemesis
RCFradette
Nemesis
6
1
3
7.5
W
Jormungandr
TheLordChubs
Jormungandr
1
0
9
5.5
W
King Arthur
XXEliteRider
King Arthur
0
0
0
0
L
Mercury
dayitozero
Mercury
2
5
1
0.5
L
Izanami
0
3
1
0.17
L
Athena
ginesUuUr
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,977
Damage
23,838
56,887
Taken
78,253
39,449
Mitigated
49,558
12,975
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dragon17224
Hachiman
10,905
5,269
0
6,646
9,461
4,422
3,411
879
8,582
0
93,602
L
2,927
83
0
1,039
18,912
13,740
0
6,878
12,034
13,999
0
W
Merlin
ItsBoT
Merlin
13,908
449
0
1,292
7,776
3,759
2,784
1,957
5,819
90,513
0
L
7,732
1,006
0
6,757
17,439
16,664
31
2,672
14,767
84,656
0
W
Nemesis
RCFradette
Nemesis
9,156
5,625
0
46
13,877
5,999
0
1,650
12,227
0
105,593
W
Jormungandr
TheLordChubs
Jormungandr
10,664
3,225
0
4,244
10,682
13,638
840
2,262
7,798
55,094
0
W
King Arthur
XXEliteRider
King Arthur
12,344
1,782
0
747
15,091
11,631
287
6,263
8,828
0
81,429
L
Mercury
dayitozero
Mercury
6,576
3,049
0
1,050
17,306
6,934
442
8,069
9,237
0
73,530
L
Izanami
4,251
3,010
347
4,168
12,897
4,849
0
2,388
10,509
0
70,285
L
Athena
ginesUuUr
Athena
2,352
587
0
1,559
11,699
7,371
0
4,565
7,134
28,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,174
Gold Earned
39,762
637
Minions Killed
468
0
Camps Cleared
0
1,773,982
Distance Traveled
1,638,147
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,272
571
142
8
0
327,318
0
L
Ares
7,000
389
14
1
0
372,024
0
W
Merlin
10,760
598
154
9
0
330,967
2
L
Ymir
9,220
512
168
9
0
305,468
1
W
Nemesis
10,133
563
127
7
0
417,873
0
W
Jormungandr
8,995
500
71
4
0
351,979
1
W
King Arthur
10,014
556
143
8
0
345,845
0
L
Mercury
8,939
497
116
6
0
380,975
2
L
Izanami
8,083
449
122
7
0
319,249
6
L
Athena
6,520
362
48
3
0
260,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role