Player Matchup

Cthulhu
Cthulhu
Chippr
Cthulhu
Level 62
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
JuJu1639
Da Ji
Level 125
God Stats
2W - 0L
1,933 SR
Queue Stats
26W - 19L
1,534 Elo+
Solo
Zeus
Zeus
ShadowPain91
Zeus
Level 122
God Stats
28W - 16L
1,667 SR
Queue Stats
99W - 89L
1,497 Elo+
Solo
Ullr
Ullr
Ullr31
Ullr
Level 155
God Stats
18W - 11L
1,718 SR
Queue Stats
44W - 45L
1,509 Elo+
Party 2
King Arthur
King Arthur
WAC0
King Arthur
Level 139
God Stats
7W - 11L
1,360 SR
Queue Stats
212W - 194L
1,535 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,515 Elo+

VS

Team Averages
Level 67
1,602 SR
1,510 Elo+
King Arthur
King Arthur
Bousse
King Arthur
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 6L
1,498 Elo+
Party 1
Poseidon
Poseidon
GagaNatiion
Poseidon
Level 150
God Stats
7W - 5L
1,782 SR
Queue Stats
129W - 134L
1,524 Elo+
Solo
Ymir
Ymir
ImNein
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
IzcoatlBa
Apollo
Level 122
God Stats
4W - 6L
1,389 SR
Queue Stats
96W - 106L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
cetology
Baron Samedi
Level 52
God Stats
4W - 2L
1,627 SR
Queue Stats
184W - 202L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chippr
Cthulhu
17
1 / 0 / 7
9,893
707
8,632
14,426
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
JuJu1639
Da Ji
19
6 / 5 / 13
11,479
820
12,724
14,998
8,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 1 / 12
12,191
871
19,471
11,003
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Ullr31
Ullr
20
7 / 1 / 8
11,905
850
14,883
11,858
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WAC0
King Arthur
20
11 / 1 / 9
12,100
864
14,822
22,306
20,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bousse
King Arthur
16
2 / 4 / 3
9,132
652
5,745
14,712
14,512
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
GagaNatiion
Poseidon
17
3 / 8 / 2
10,428
745
11,340
15,311
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
ImNein
Ymir
13
0 / 6 / 2
8,338
596
6,077
19,383
13,284
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
IzcoatlBa
Apollo
17
2 / 5 / 1
9,909
708
12,970
17,085
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
cetology
Baron Samedi
17
1 / 8 / 3
9,795
700
7,988
15,616
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
31
Kills
8
8
Deaths
31
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bousse
King Arthur
2
4
3
0.88
W
Cthulhu
Chippr
Cthulhu
1
0
7
4.5
L
Poseidon
GagaNatiion
Poseidon
3
8
2
0.5
L
Ymir
ImNein
Ymir
0
6
2
0.17
L
Apollo
IzcoatlBa
Apollo
2
5
1
0.5
W
Da Ji
JuJu1639
Da Ji
6
5
13
2.5
W
6
1
12
12
W
Ullr
Ullr31
Ullr
7
1
8
11
W
King Arthur
WAC0
King Arthur
11
1
9
15.5
L
Baron Samedi
cetology
Baron Samedi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,532
Damage
44,120
74,591
Taken
82,107
53,632
Mitigated
54,235
10,928
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bousse
King Arthur
5,745
1,344
0
800
14,712
14,512
0
5,096
9,477
0
10,076
W
Cthulhu
Chippr
Cthulhu
8,632
551
329
1,504
14,426
13,664
264
4,845
8,381
20,678
0
L
Poseidon
GagaNatiion
Poseidon
11,340
2,260
0
1,433
15,311
9,818
0
5,679
9,543
40,900
0
L
Ymir
ImNein
Ymir
6,077
1,952
0
180
19,383
13,284
0
4,366
14,652
11,347
0
L
Apollo
IzcoatlBa
Apollo
12,970
5,935
0
4,068
17,085
7,258
0
6,591
10,362
0
46,768
W
Da Ji
JuJu1639
Da Ji
12,724
2,474
0
575
14,998
8,634
1,096
4,724
10,274
0
29,429
W
19,471
1,387
0
1,773
11,003
5,549
1,091
6,584
4,419
57,206
0
W
Ullr
Ullr31
Ullr
14,883
6,370
0
973
11,858
5,695
3,194
3,112
8,746
0
64,706
W
King Arthur
WAC0
King Arthur
14,822
1,443
0
5,774
22,306
20,090
56
6,140
16,166
581
32,167
L
Baron Samedi
cetology
Baron Samedi
7,988
630
357
2,597
15,616
9,363
0
6,032
9,438
33,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,568
Gold Earned
47,602
300
Minions Killed
216
0
Camps Cleared
0
1,536,369
Distance Traveled
1,268,650
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,132
652
7
1
0
277,921
0
W
Cthulhu
9,893
707
24
2
0
312,989
0
L
Poseidon
10,428
745
64
5
0
245,436
4
L
Ymir
8,338
596
11
1
0
247,162
0
L
Apollo
9,909
708
77
6
0
272,318
5
W
Da Ji
11,479
820
35
3
0
313,941
1
W
Zeus
12,191
871
95
7
0
293,855
2
W
Ullr
11,905
850
103
7
0
314,955
1
W
King Arthur
12,100
864
43
3
0
300,629
3
L
Baron Samedi
9,795
700
57
4
0
225,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role