Player Matchup

Horus
Horus
Berathor6
Horus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,121 Elo+
Party 3
Discordia
Discordia
Clympto
Discordia
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 146L
1,458 Elo+
Party 3
Atlas
Atlas
DvksSama
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,433 Elo+
Party 3
Bastet
Bastet
MigInsa
Bastet
Level 158
God Stats
6W - 15L
1,402 SR
Queue Stats
260W - 254L
1,481 Elo+
Party 3
Rama
Rama
insacore
Rama
Level 109
God Stats
5W - 3L
1,346 SR
Queue Stats
38W - 38L
1,390 Elo+
Party 3
Team Averages
Level 96
1,450 SR
1,377 Elo+

VS

Team Averages
Level 50
1,507 SR
1,427 Elo+
Sylvanus
Sylvanus
Josie6091
Sylvanus
Level 102
God Stats
2W - 3L
1,574 SR
Queue Stats
20W - 29L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
TTV-tech_mason
Jing Wei
Level 68
God Stats
2W - 1L
1,475 SR
Queue Stats
68W - 77L
1,376 Elo+
Party 1
Zeus
Zeus
ToEasyKid93
Zeus
Level 18
God Stats
5W - 5L
1,696 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1
Bellona
Bellona
aqua6879
Bellona
Level 54
God Stats
8W - 18L
1,290 SR
Queue Stats
224W - 257L
1,394 Elo+
Solo
Charybdis
Charybdis
jinxhints
Charybdis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Berathor6
Horus
13
0 / 0 / 5
7,776
389
2,650
12,786
11,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Clympto
Discordia
15
5 / 0 / 4
9,733
487
9,324
7,722
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
DvksSama
Atlas
14
3 / 1 / 2
9,575
479
9,082
15,261
15,600
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
MigInsa
Bastet
16
6 / 3 / 5
10,187
509
11,352
18,664
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
15
4 / 0 / 4
9,762
488
12,477
12,843
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Josie6091
Sylvanus
13
0 / 2 / 0
7,946
397
7,570
18,873
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
14
0 / 2 / 0
7,885
394
4,804
10,387
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
7,973
399
9,754
11,446
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aqua6879
Bellona
16
4 / 4 / 0
10,012
501
6,770
16,237
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
jinxhints
Charybdis
12
0 / 5 / 0
8,038
402
7,473
12,019
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
4
4
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Berathor6
Horus
0
0
5
2.5
W
Discordia
Clympto
Discordia
5
0
4
7
W
Atlas
DvksSama
Atlas
3
1
2
4
L
Sylvanus
Josie6091
Sylvanus
0
2
0
0
W
Bastet
MigInsa
Bastet
6
3
5
2.83
L
Jing Wei
0
2
0
0
L
0
6
1
0.08
L
Bellona
aqua6879
Bellona
4
4
0
1
W
Rama
4
0
4
6
L
Charybdis
jinxhints
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
36,371
67,276
Taken
68,962
44,408
Mitigated
40,238
25,764
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Berathor6
Horus
2,650
1,621
1,355
2,791
12,786
11,543
234
6,113
6,673
0
14,142
W
Discordia
Clympto
Discordia
9,324
80
94
1,229
7,722
3,264
354
3,263
4,459
60,784
0
W
Atlas
DvksSama
Atlas
9,082
3,596
0
3,679
15,261
15,600
831
2,041
13,220
52,823
0
L
Sylvanus
Josie6091
Sylvanus
7,570
2,677
1,071
7,423
18,873
16,381
0
2,388
16,485
32,220
0
W
Bastet
MigInsa
Bastet
11,352
2,898
0
9,814
18,664
8,199
14
2,766
15,898
0
70,359
L
Jing Wei
4,804
2,586
0
3,089
10,387
4,739
0
1,965
8,422
0
75,438
L
9,754
1,182
0
747
11,446
4,328
29
3,937
7,509
57,572
0
L
Bellona
aqua6879
Bellona
6,770
1,590
0
571
16,237
9,898
0
4,026
12,211
0
93,934
W
Rama
12,477
9,193
0
6,802
12,843
5,802
1,216
6,516
6,327
0
82,931
L
Charybdis
jinxhints
Charybdis
7,473
4,633
0
2,255
12,019
4,892
0
6,453
5,566
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
41,854
433
Minions Killed
497
0
Camps Cleared
0
1,955,559
Distance Traveled
1,790,127
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,776
389
20
1
0
433,302
2
W
Discordia
9,733
487
89
4
0
414,193
4
W
Atlas
9,575
479
86
4
0
325,439
5
L
Sylvanus
7,946
397
39
2
0
347,212
1
W
Bastet
10,187
509
95
5
0
423,767
1
L
Jing Wei
7,885
394
118
6
0
336,324
2
L
Zeus
7,973
399
98
5
0
364,736
5
L
Bellona
10,012
501
152
8
0
435,794
0
W
Rama
9,762
488
143
7
0
358,858
5
L
Charybdis
8,038
402
90
5
0
306,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role