Player Matchup

Izanami
Izanami
BadSquanch
Izanami
Level 75
God Stats
1W - 2L
1,305 SR
Queue Stats
107W - 99L
1,397 Elo+
Solo
Olorun
Olorun
Bucsfan4_Life
Olorun
Level 152
God Stats
1W - 3L
1,267 SR
Queue Stats
154W - 190L
1,386 Elo+
Solo
Zeus
Zeus
Mustafa0786
Zeus
Level 108
God Stats
2W - 4L
1,361 SR
Queue Stats
196W - 199L
1,488 Elo+
Solo
Heimdallr
Heimdallr
hardcoregunther
Heimdallr
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 286L
1,335 Elo+
Solo
Ullr
Ullr
llIl_MOON_lIll
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,514 Elo+
Solo
Team Averages
Level 99
1,387 SR
1,424 Elo+

VS

Team Averages
Level 65
1,551 SR
1,380 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aramil118
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 173L
1,395 Elo+
Solo
Merlin
Merlin
BerCreis
Merlin
Level 64
God Stats
1W - 1L
1,534 SR
Queue Stats
85W - 113L
1,346 Elo+
Solo
Amaterasu
Amaterasu
StayTrout
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
paganprincess10
Baron Samedi
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
58W - 101L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadSquanch
Izanami
18
3 / 5 / 17
10,387
742
12,417
15,958
7,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 11
10,374
741
7,653
18,943
10,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 2 / 14
10,688
763
33,509
14,631
6,746
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hardcoregunther
Heimdallr
19
10 / 2 / 13
11,369
812
12,952
15,246
7,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 15
10,055
718
10,149
15,711
7,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 7 / 5
10,460
747
18,620
15,832
7,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Aramil118
Hun Batz
16
2 / 5 / 9
9,776
698
13,055
14,750
7,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
BerCreis
Merlin
19
5 / 4 / 8
11,239
803
24,011
14,290
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
StayTrout
Amaterasu
18
3 / 5 / 8
10,239
731
7,742
22,500
21,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
paganprincess10
Baron Samedi
15
2 / 8 / 5
9,078
648
10,904
17,003
13,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
29
Kills
16
16
Deaths
29
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
7
5
0.93
L
Hun Batz
Aramil118
Hun Batz
2
5
9
1.3
W
Izanami
BadSquanch
Izanami
3
5
17
2.3
L
Merlin
BerCreis
Merlin
5
4
8
2.25
W
5
3
11
3.5
W
7
2
14
7
L
Amaterasu
StayTrout
Amaterasu
3
5
8
1.4
W
Heimdallr
hardcoregunther
Heimdallr
10
2
13
8.25
W
4
4
15
2.88
L
Baron Samedi
paganprincess10
Baron Samedi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,680
Damage
74,332
80,489
Taken
84,375
40,485
Mitigated
56,845
40,934
Healing
27,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,620
8,718
2,740
2,573
15,832
7,259
846
6,939
8,893
0
27,613
L
Hun Batz
Aramil118
Hun Batz
13,055
1,753
404
2,142
14,750
7,159
0
7,571
7,179
0
22,141
W
Izanami
BadSquanch
Izanami
12,417
7,747
3,686
2,787
15,958
7,659
564
6,500
9,458
0
25,253
L
Merlin
BerCreis
Merlin
24,011
612
714
3,482
14,290
6,929
418
5,791
8,499
51,948
0
W
7,653
2,831
10,844
9,236
18,943
10,356
264
7,968
10,975
16,927
0
W
33,509
1,233
1,725
4,082
14,631
6,746
234
5,357
9,274
57,472
0
L
Amaterasu
StayTrout
Amaterasu
7,742
2,606
1,423
5,928
22,500
21,665
443
11,035
11,465
873
16,179
W
Heimdallr
hardcoregunther
Heimdallr
12,952
5,648
2,023
2,894
15,246
7,822
354
7,054
8,192
0
21,333
W
10,149
5,852
838
2,819
15,711
7,902
409
8,235
7,476
0
21,691
L
Baron Samedi
paganprincess10
Baron Samedi
10,904
1,706
5,116
2,759
17,003
13,833
0
9,826
7,177
24,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,873
Gold Earned
50,792
152
Minions Killed
152
0
Camps Cleared
0
1,280,351
Distance Traveled
1,322,429
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,460
747
20
1
0
240,197
0
L
Hun Batz
9,776
698
22
2
0
319,489
0
W
Izanami
10,387
742
40
3
0
261,206
3
L
Merlin
11,239
803
70
5
0
245,192
0
W
Olorun
10,374
741
23
2
0
246,686
2
W
Zeus
10,688
763
49
4
0
254,961
0
L
Amaterasu
10,239
731
24
2
0
306,849
0
W
Heimdallr
11,369
812
16
1
0
263,745
0
W
Ullr
10,055
718
24
2
0
253,753
1
L
Baron Samedi
9,078
648
16
1
0
210,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role