Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Sncklfritz80
Neith
Level 156
God Stats
19W - 20L
1,349 SR
Queue Stats
1,367W - 1,308L
1,479 Elo+
Party 2
Chang'e
Chang'e
Stealthy SYN
Chang'e
Level 128
God Stats
13W - 4L
1,701 SR
Queue Stats
507W - 478L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
maverick904
Xbalanque
Level 127
God Stats
8W - 5L
1,642 SR
Queue Stats
313W - 304L
1,465 Elo+
Party 2
Artemis
Artemis
o SpaceMan216
Artemis
Level 132
God Stats
29W - 20L
1,887 SR
Queue Stats
1,246W - 1,058L
1,489 Elo+
Party 2
Team Averages
Level 136
1,616 SR
1,478 Elo+

VS

Team Averages
Level 70
1,374 SR
1,405 Elo+
Nu Wa
Nu Wa
FOG Aria3788
Nu Wa
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,398 Elo+
Party 1
Yu Huang
Yu Huang
KrimsonKy
Yu Huang
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 210L
1,431 Elo+
Solo
Ra
Ra
ZoraAzuma
Ra
Level 104
God Stats
1W - 4L
1,207 SR
Queue Stats
243W - 252L
1,473 Elo+
Party 1
Medusa
Medusa
jimmo0820
Medusa
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 156L
1,333 Elo+
Solo
Cernunnos
Cernunnos
th3 zock
Cernunnos
Level 57
God Stats
0W - 2L
1,165 SR
Queue Stats
7W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 2 / 19
11,631
727
14,540
21,793
22,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 2 / 18
11,272
705
14,660
18,684
8,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Stealthy SYN
Chang'e
17
2 / 2 / 19
10,708
669
7,050
11,750
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
maverick904
Xbalanque
20
12 / 2 / 15
12,565
785
29,849
19,254
8,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
20
13 / 3 / 15
12,837
802
28,230
15,151
7,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,350
647
18,062
22,545
8,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
KrimsonKy
Yu Huang
18
3 / 7 / 3
10,786
674
9,202
17,027
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 3 / 5
9,572
598
9,790
19,855
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
jimmo0820
Medusa
18
3 / 6 / 7
11,053
691
10,970
20,218
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
th3 zock
Cernunnos
17
2 / 7 / 3
9,830
614
10,539
19,283
7,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
33
Kills
10
11
Deaths
33
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
19
7.25
L
2
10
3
0.35
L
Yu Huang
KrimsonKy
Yu Huang
3
7
3
0.64
W
1
2
18
5
W
Chang'e
Stealthy SYN
Chang'e
2
2
19
5.75
L
0
3
5
0.83
L
Medusa
jimmo0820
Medusa
3
6
7
1.08
W
Xbalanque
maverick904
Xbalanque
12
2
15
9.75
W
Artemis
13
3
15
6.83
L
Cernunnos
th3 zock
Cernunnos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,329
Damage
58,563
86,632
Taken
98,928
52,573
Mitigated
42,315
45,272
Healing
38,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,540
589
545
6,347
21,793
22,872
1,515
7,251
14,322
0
31,968
L
18,062
2,339
141
1,784
22,545
8,849
0
843
21,702
32,594
0
L
Yu Huang
KrimsonKy
Yu Huang
9,202
651
1,920
1,431
17,027
8,082
830
815
16,212
29,622
0
W
14,660
3,144
2,779
6,421
18,684
8,367
2,059
8,425
9,943
0
56,251
W
Chang'e
Stealthy SYN
Chang'e
7,050
44
13,348
5,080
11,750
4,917
1,190
6,181
5,265
21,240
0
L
9,790
71
12,790
10,182
19,855
8,877
231
1,653
18,202
31,097
0
L
Medusa
jimmo0820
Medusa
10,970
2,778
2,107
3,201
20,218
8,726
1,667
3,530
16,688
0
21,073
W
Xbalanque
maverick904
Xbalanque
29,849
3,568
2,595
3,031
19,254
8,927
2,025
8,548
10,438
0
58,096
W
Artemis
28,230
4,148
2,430
2,696
15,151
7,490
2,182
5,373
9,610
0
40,568
L
Cernunnos
th3 zock
Cernunnos
10,539
2,984
1,980
2,669
19,283
7,781
140
209
19,074
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
51,591
222
Minions Killed
163
0
Camps Cleared
0
1,561,928
Distance Traveled
1,258,728
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,631
727
30
2
0
320,678
0
L
Nu Wa
10,350
647
37
2
0
209,178
0
L
Yu Huang
10,786
674
50
3
0
255,242
0
W
Neith
11,272
705
83
5
0
270,238
0
W
Chang'e
10,708
669
23
1
0
312,645
0
L
Ra
9,572
598
34
2
0
246,785
0
L
Medusa
11,053
691
18
1
0
293,882
0
W
Xbalanque
12,565
785
52
3
0
339,865
2
W
Artemis
12,837
802
34
2
0
318,502
2
L
Cernunnos
9,830
614
24
2
0
253,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role