Player Matchup

Bakasura
Bakasura
Burrance
Bakasura
Level 76
God Stats
2W - 3L
1,396 SR
Queue Stats
151W - 102L
1,665 Elo+
Party 1
Ra
Ra
DerJensenmann
Ra
Level 12
God Stats
2W - 0L
1,706 SR
Queue Stats
30W - 27L
1,535 Elo+
Party 3
Geb
Geb
HolyCommand
Geb
Level 106
God Stats
4W - 0L
1,810 SR
Queue Stats
128W - 126L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
SeanVS-
Guan Yu
Level 127
God Stats
2W - 2L
1,616 SR
Queue Stats
55W - 51L
1,504 Elo+
Solo
Xbalanque
Xbalanque
ToastedMilkcup14
Xbalanque
Level 20
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 4L
1,846 Elo+
Party 1
Team Averages
Level 68
1,652 SR
1,603 Elo+

VS

Team Averages
Level 112
1,496 SR
1,507 Elo+
Cernunnos
Cernunnos
Brockchen5034
Cernunnos
Level 144
God Stats
27W - 30L
1,514 SR
Queue Stats
869W - 859L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Dorogurl
Baron Samedi
Level 108
God Stats
15W - 17L
1,460 SR
Queue Stats
56W - 59L
1,519 Elo+
Party 2
Mercury
Mercury
Ess-1st
Mercury
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 75L
1,544 Elo+
Solo
Nu Wa
Nu Wa
NicksTrabi
Nu Wa
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 130L
1,546 Elo+
Party 2
Osiris
Osiris
xKovin149
Osiris
Level 138
God Stats
0W - 1L
1,505 SR
Queue Stats
83W - 65L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Burrance
Bakasura
20
5 / 4 / 9
15,828
609
18,782
29,188
18,752
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 9 / 6
11,959
460
7,516
18,636
8,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 15
14,374
553
13,238
27,000
35,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
SeanVS-
Guan Yu
20
4 / 5 / 11
14,375
553
20,420
32,650
41,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
20
18 / 1 / 2
19,083
734
36,941
21,959
11,977
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brockchen5034
Cernunnos
17
0 / 7 / 0
10,867
418
8,781
20,524
6,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Dorogurl
Baron Samedi
15
0 / 6 / 7
10,167
391
8,326
21,558
25,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Ess-1st
Mercury
20
7 / 6 / 5
12,989
500
21,295
26,960
12,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
9 / 5 / 6
13,139
505
30,090
22,453
9,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
xKovin149
Osiris
19
5 / 6 / 4
12,634
486
16,473
33,391
34,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
30
Kills
21
21
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Brockchen5034
Cernunnos
0
7
0
0
W
Bakasura
Burrance
Bakasura
5
4
9
2.38
W
1
9
6
0.44
L
Baron Samedi
Dorogurl
Baron Samedi
0
6
7
0.58
L
Mercury
Ess-1st
Mercury
7
6
5
1.58
W
2
2
15
4.75
L
Nu Wa
9
5
6
2.4
W
Guan Yu
SeanVS-
Guan Yu
4
5
11
1.9
W
Xbalanque
18
1
2
19
L
Osiris
xKovin149
Osiris
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,897
Damage
84,965
129,433
Taken
124,886
116,353
Mitigated
88,510
44,012
Healing
30,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Brockchen5034
Cernunnos
8,781
4,962
0
6,009
20,524
6,644
609
1,912
18,612
0
89,972
W
Bakasura
Burrance
Bakasura
18,782
14,005
0
9,741
29,188
18,752
2,151
6,789
22,399
0
151,770
W
7,516
573
1,991
4,051
18,636
8,527
759
9,531
9,105
88,045
0
L
Baron Samedi
Dorogurl
Baron Samedi
8,326
998
3,082
5,415
21,558
25,991
168
4,315
16,851
46,853
0
L
Mercury
Ess-1st
Mercury
21,295
12,220
0
2,767
26,960
12,065
0
4,386
22,154
0
147,137
W
13,238
783
0
4,542
27,000
35,253
446
10,805
16,195
64,347
0
L
Nu Wa
30,090
5,515
60
4,794
22,453
9,293
30
6,327
15,891
140,939
0
W
Guan Yu
SeanVS-
Guan Yu
20,420
1,752
1,453
11,634
32,650
41,844
762
7,495
25,155
0
99,482
W
Xbalanque
36,941
27,253
0
10,600
21,959
11,977
16,798
6,499
15,460
0
218,933
L
Osiris
xKovin149
Osiris
16,473
6,979
42
7,864
33,391
34,517
732
3,970
29,003
6,358
88,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,619
Gold Earned
59,796
845
Minions Killed
707
0
Camps Cleared
0
2,577,610
Distance Traveled
2,287,272
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,867
418
141
5
0
381,565
9
W
Bakasura
15,828
609
203
8
0
563,522
1
W
Ra
11,959
460
134
5
0
420,709
2
L
Baron Samedi
10,167
391
54
2
0
433,264
1
L
Mercury
12,989
500
192
7
0
607,237
3
W
Geb
14,374
553
72
3
0
530,646
3
L
Nu Wa
13,139
505
181
7
0
440,727
0
W
Guan Yu
14,375
553
148
6
0
548,836
10
W
Xbalanque
19,083
734
288
11
0
513,897
3
L
Osiris
12,634
486
139
5
0
424,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role