Player Matchup

Achilles
Achilles
Crimson-_-guy
Achilles
Level 19
God Stats
1W - 4L
1,286 SR
Queue Stats
4W - 11L
1,203 Elo+
Party 3
Freya
Freya
Gammah_Fortun
Freya
Level 59
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 13L
1,315 Elo+
Party 3
Da Ji
Da Ji
Psych0Netero
Da Ji
Level 42
God Stats
0W - 1L
1,192 SR
Queue Stats
64W - 68L
1,222 Elo+
Party 1
Ah Puch
Ah Puch
oxmargee
Ah Puch
Level 41
God Stats
5W - 8L
1,341 SR
Queue Stats
20W - 40L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
tueur1-0
Danzaburou
Level 61
God Stats
2W - 3L
1,561 SR
Queue Stats
3W - 11L
1,157 Elo+
Party 3
Team Averages
Level 44
1,328 SR
1,236 Elo+

VS

Team Averages
Level 77
1,381 SR
1,431 Elo+
Poseidon
Poseidon
Jojonator
Poseidon
Level 73
God Stats
3W - 4L
1,031 SR
Queue Stats
139W - 151L
1,346 Elo+
Solo
Tyr
Tyr
KrikaDoce_Gonbi
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,433 Elo+
Party 2
Skadi
Skadi
b_s_s411_
Skadi
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
56W - 49L
1,485 Elo+
Party 2
Cerberus
Cerberus
itspintas
Cerberus
Level 38
God Stats
24W - 17L
1,545 SR
Queue Stats
30W - 24L
1,484 Elo+
Party 2
Pele
Pele
twinkedin
Pele
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimson-_-guy
Achilles
15
4 / 6 / 0
10,239
640
6,165
12,343
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 7 / 3
10,835
677
11,274
20,353
9,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 3
9,328
583
8,262
20,750
9,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
oxmargee
Ah Puch
18
1 / 8 / 2
11,004
688
9,893
15,507
6,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
tueur1-0
Danzaburou
18
2 / 5 / 2
11,582
724
12,174
20,607
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jojonator
Poseidon
20
11 / 3 / 8
13,678
855
18,058
16,770
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 20
11,945
747
9,623
13,224
14,144
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
b_s_s411_
Skadi
20
10 / 2 / 9
13,523
845
21,143
18,124
9,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
itspintas
Cerberus
18
2 / 2 / 24
12,525
783
9,021
22,262
26,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
20
10 / 1 / 11
13,437
840
18,624
16,794
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
8
Kills
36
36
Deaths
8
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
Crimson-_-guy
Achilles
4
6
0
0.67
L
1
7
3
0.36
W
Poseidon
Jojonator
Poseidon
11
3
8
5
W
3
0
20
13
L
0
10
3
0.15
W
Skadi
b_s_s411_
Skadi
10
2
9
7.25
W
Cerberus
itspintas
Cerberus
2
2
24
7
L
Ah Puch
oxmargee
Ah Puch
1
8
2
0.25
L
Danzaburou
tueur1-0
Danzaburou
2
5
2
0.6
W
Pele
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,768
Damage
76,469
89,560
Taken
87,174
41,356
Mitigated
68,077
9,474
Healing
21,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Crimson-_-guy
Achilles
6,165
2,107
0
723
12,343
6,619
0
3,563
8,780
0
12,935
L
11,274
4,625
0
3,363
20,353
9,584
0
4,154
16,109
23,445
0
W
Poseidon
Jojonator
Poseidon
18,058
2,369
0
2,478
16,770
8,631
2,268
3,500
13,270
71,673
0
W
9,623
1,439
0
3,177
13,224
14,144
1,063
3,061
10,163
0
23,001
L
8,262
989
17
201
20,750
9,253
0
5,698
14,908
0
14,771
W
Skadi
b_s_s411_
Skadi
21,143
10,614
0
5,429
18,124
9,845
5,634
3,194
14,930
0
77,112
W
Cerberus
itspintas
Cerberus
9,021
297
0
3,702
22,262
26,601
206
7,622
14,640
21,116
0
L
Ah Puch
oxmargee
Ah Puch
9,893
153
416
1,491
15,507
6,777
68
3,336
11,975
44,608
0
L
Danzaburou
tueur1-0
Danzaburou
12,174
3,407
0
3,263
20,607
9,123
22
10,104
10,188
0
54,823
W
Pele
18,624
3,709
0
6,588
16,794
8,856
1,505
3,790
13,004
0
57,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,988
Gold Earned
65,108
210
Minions Killed
362
0
Camps Cleared
0
1,289,106
Distance Traveled
1,733,108
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,239
640
15
1
0
191,234
0
L
Freya
10,835
677
30
2
0
286,667
5
W
Poseidon
13,678
855
117
7
0
357,705
2
W
Tyr
11,945
747
25
2
0
356,515
3
L
Da Ji
9,328
583
13
1
0
270,945
0
W
Skadi
13,523
845
105
7
0
293,381
1
W
Cerberus
12,525
783
27
2
0
365,583
1
L
Ah Puch
11,004
688
73
5
0
252,946
0
L
Danzaburou
11,582
724
79
5
0
287,314
1
W
Pele
13,437
840
88
6
0
359,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role