Player Matchup

Achilles
Achilles
Gholrak
Achilles
Level 160
God Stats
2W - 4L
1,686 SR
Queue Stats
1,252W - 1,301L
1,452 Elo+
Solo
Kali
Kali
HomerJSimPs
Kali
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 110L
1,459 Elo+
Solo
Sylvanus
Sylvanus
LeonSoryu
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,481 Elo+
Solo
Vulcan
Vulcan
M3GAB1ND3R
Vulcan
Level 50
God Stats
9W - 4L
1,572 SR
Queue Stats
237W - 245L
1,496 Elo+
Solo
Thoth
Thoth
Yankee952
Thoth
Level 105
God Stats
3W - 4L
1,409 SR
Queue Stats
223W - 207L
1,456 Elo+
Solo
Team Averages
Level 101
1,533 SR
1,469 Elo+

VS

Team Averages
Level 104
1,452 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ceffron2956
Kumbhakarna
Level 128
God Stats
4W - 3L
1,262 SR
Queue Stats
240W - 238L
1,487 Elo+
Solo
Izanami
Izanami
DÖRK195
Izanami
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 131L
1,456 Elo+
Solo
Zeus
Zeus
MRElectro11
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gholrak
Achilles
17
3 / 6 / 7
9,965
664
12,990
20,954
24,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 8 / 6
9,863
658
10,105
19,871
9,980
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LeonSoryu
Sylvanus
14
2 / 4 / 7
8,898
593
7,574
19,295
20,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
M3GAB1ND3R
Vulcan
19
2 / 6 / 11
11,082
739
23,384
13,611
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thoth
Yankee952
Thoth
18
7 / 4 / 8
10,960
731
16,845
12,256
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 3 / 13
11,851
790
18,780
16,146
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
18
4 / 4 / 12
10,893
726
9,208
11,211
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Ceffron2956
Kumbhakarna
19
1 / 2 / 21
10,729
715
8,043
33,006
25,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
DÖRK195
Izanami
20
12 / 4 / 10
13,118
875
22,672
14,710
6,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 7
11,289
753
15,747
12,049
4,666
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
18
Kills
28
28
Deaths
18
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
13
3.83
W
Ra
 
Ra
4
4
12
2.5
W
Kumbhakarna
Ceffron2956
Kumbhakarna
1
2
21
5.75
W
Izanami
DÖRK195
Izanami
12
4
10
4.25
L
Achilles
Gholrak
Achilles
3
6
7
1.08
L
4
8
6
0.88
L
Sylvanus
LeonSoryu
Sylvanus
2
4
7
1.38
L
Vulcan
M3GAB1ND3R
Vulcan
2
6
11
1.25
W
6
5
7
1.9
L
Thoth
Yankee952
Thoth
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,898
Damage
74,450
85,987
Taken
87,122
68,416
Mitigated
48,757
28,932
Healing
43,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,780
7,381
1,030
7,599
16,146
5,833
3,443
7,096
8,849
48,963
0
W
Ra
 
Ra
9,208
1,132
6,511
2,907
11,211
6,412
444
7,656
3,149
25,880
0
W
Kumbhakarna
Ceffron2956
Kumbhakarna
8,043
758
2,645
15,845
33,006
25,210
172
15,865
16,302
12,198
0
W
Izanami
DÖRK195
Izanami
22,672
11,249
1,772
2,971
14,710
6,636
3,575
7,926
6,445
0
39,875
L
Achilles
Gholrak
Achilles
12,990
2,623
2,325
3,614
20,954
24,552
0
10,969
9,595
421
16,640
L
10,105
2,818
1,198
3,802
19,871
9,980
0
11,275
8,419
0
18,243
L
Sylvanus
LeonSoryu
Sylvanus
7,574
1,283
4,956
6,326
19,295
20,555
70
12,612
6,233
11,817
0
L
Vulcan
M3GAB1ND3R
Vulcan
23,384
6,002
527
2,038
13,611
7,540
0
7,919
5,649
50,123
0
W
15,747
2,769
999
1,053
12,049
4,666
232
8,547
3,117
31,431
0
L
Thoth
Yankee952
Thoth
16,845
918
2,276
1,870
12,256
5,789
637
7,726
4,313
34,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
57,880
141
Minions Killed
215
0
Camps Cleared
0
1,300,315
Distance Traveled
1,336,555
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,851
790
80
5
0
255,831
1
W
Ra
10,893
726
35
2
0
272,052
1
W
Kumbhakarna
10,729
715
9
1
0
306,752
0
W
Izanami
13,118
875
43
3
0
242,177
1
L
Achilles
9,965
664
16
1
0
226,790
0
L
Kali
9,863
658
19
1
0
257,084
1
L
Sylvanus
8,898
593
6
0
0
253,594
0
L
Vulcan
11,082
739
64
4
0
272,541
5
W
Zeus
11,289
753
48
3
0
259,743
0
L
Thoth
10,960
731
36
2
0
290,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role