Player Matchup

Cernunnos
Cernunnos
Joppiesaus3926
Cernunnos
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,223 Elo+
Party 2
Ra
Ra
Pănda
Ra
Level 127
God Stats
4W - 4L
1,489 SR
Queue Stats
72W - 57L
1,588 Elo+
Party 2
Fenrir
Fenrir
aarondang02
Fenrir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,424 Elo+

VS

Team Averages
Level 43
1,428 SR
1,159 Elo+
Loki
Loki
InichoSaiken
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,070 Elo+
Party 1
Raijin
Raijin
Inserial
Raijin
Level 69
God Stats
9W - 16L
1,284 SR
Queue Stats
65W - 97L
1,367 Elo+
Solo
Cthulhu
Cthulhu
UncleAl2711
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joppiesaus3926
Cernunnos
13
0 / 2 / 8
9,351
623
6,265
11,030
5,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
18
8 / 0 / 5
11,994
800
15,826
8,277
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
7 / 4 / 8
11,509
767
12,268
17,216
8,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,314
621
9,683
15,944
6,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Inserial
Raijin
13
3 / 5 / 3
9,594
640
10,123
11,513
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
UncleAl2711
Cthulhu
13
1 / 3 / 4
9,662
644
9,757
15,147
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
5
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Raijin
Inserial
Raijin
3
5
3
0.9
W
Cernunnos
Joppiesaus3926
Cernunnos
0
2
8
2
W
Ra
8
0
5
10.5
L
Cthulhu
UncleAl2711
Cthulhu
1
3
4
1
W
Fenrir
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
29,563
36,523
Taken
42,604
17,807
Mitigated
30,558
9,183
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,683
2,240
0
1,090
15,944
6,685
0
6,133
9,811
0
35,516
L
Raijin
Inserial
Raijin
10,123
967
0
2,352
11,513
4,412
64
3,187
8,326
34,719
0
W
Cernunnos
Joppiesaus3926
Cernunnos
6,265
2,459
0
1,197
11,030
5,016
564
6,414
4,246
0
15,921
W
Ra
15,826
2,299
3,274
3,302
8,277
4,343
513
3,969
4,130
76,191
0
L
Cthulhu
UncleAl2711
Cthulhu
9,757
876
204
1,049
15,147
19,461
0
7,037
8,110
20,164
0
W
Fenrir
12,268
4,452
0
1,410
17,216
8,448
1,014
8,896
8,004
0
28,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
28,570
177
Minions Killed
153
7
Camps Cleared
5
875,742
Distance Traveled
735,091
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,314
621
66
4
3
244,901
2
L
Raijin
9,594
640
72
5
2
211,174
3
W
Cernunnos
9,351
623
15
1
0
259,359
0
W
Ra
11,994
800
133
9
6
329,296
3
L
Cthulhu
9,662
644
15
1
0
279,016
4
W
Fenrir
11,509
767
29
2
1
287,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role