Player Matchup

Cerberus
Cerberus
CoastalRaider
Cerberus
Level 31
God Stats
0W - 5L
1,089 SR
Queue Stats
15W - 20L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
NFG3Guru96
Baron Samedi
Level 42
God Stats
10W - 9L
1,765 SR
Queue Stats
215W - 229L
1,420 Elo+
Solo
Thanatos
Thanatos
V0id_-_P1stachi0
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
XTheBoxGhostX
Guan Yu
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
226W - 262L
1,367 Elo+
Party 2
Poseidon
Poseidon
blakking2745
Poseidon
Level 14
God Stats
1W - 7L
1,171 SR
Queue Stats
88W - 128L
1,260 Elo+
Party 2
Team Averages
Level 51
1,405 SR
1,378 Elo+

VS

Team Averages
Level 38
1,554 SR
1,445 Elo+
King Arthur
King Arthur
DoctorDoom6IX
King Arthur
Level 11
God Stats
4W - 6L
1,541 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 1
Odin
Odin
KayJay345
Odin
Level 4
God Stats
3W - 4L
1,723 SR
Queue Stats
3W - 5L
1,674 Elo+
Party 1
Charybdis
Charybdis
Skellz416
Charybdis
Level 48
God Stats
35W - 72L
1,253 SR
Queue Stats
113W - 155L
1,417 Elo+
Party 1
Zeus
Zeus
ZacksHighAgain
Zeus
Level 84
God Stats
4W - 6L
1,575 SR
Queue Stats
47W - 55L
1,439 Elo+
Party 1
Loki
Loki
madara8154
Loki
Level 43
God Stats
10W - 4L
1,676 SR
Queue Stats
51W - 61L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoastalRaider
Cerberus
17
2 / 3 / 8
11,977
998
5,919
13,485
16,010
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
NFG3Guru96
Baron Samedi
18
4 / 1 / 7
12,670
1,056
18,915
13,120
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 6
13,620
1,135
12,520
14,286
7,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
18
3 / 4 / 5
12,401
1,033
10,615
21,758
21,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
blakking2745
Poseidon
18
0 / 8 / 9
11,442
954
6,082
21,479
8,372
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

153

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctorDoom6IX
King Arthur
18
4 / 3 / 11
12,573
1,048
10,562
15,588
13,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
18
1 / 4 / 5
11,462
955
3,937
12,067
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Skellz416
Charybdis
18
0 / 3 / 8
11,384
949
9,898
11,762
4,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 0 / 6
13,525
1,127
32,054
4,129
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 7
13,389
1,116
21,571
16,717
4,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
17
Kills
18
18
Deaths
17
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CoastalRaider
Cerberus
2
3
8
2
W
King Arthur
DoctorDoom6IX
King Arthur
4
3
11
3.17
W
Odin
1
4
5
0.88
L
Baron Samedi
NFG3Guru96
Baron Samedi
4
1
7
7.5
W
Charybdis
Skellz416
Charybdis
0
3
8
1.33
L
8
2
6
5.5
L
Guan Yu
3
4
5
1.38
W
7
0
6
10
L
Poseidon
blakking2745
Poseidon
0
8
9
0.56
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,051
Damage
78,022
84,128
Taken
60,263
60,302
Mitigated
35,031
23,145
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CoastalRaider
Cerberus
5,919
510
183
1,123
13,485
16,010
0
6,156
7,175
26,444
0
W
King Arthur
DoctorDoom6IX
King Arthur
10,562
354
0
0
15,588
13,047
0
6,608
8,980
4,316
13,039
W
Odin
3,937
1,071
0
457
12,067
11,258
0
7,033
5,034
630
8,494
L
Baron Samedi
NFG3Guru96
Baron Samedi
18,915
975
4,296
3,451
13,120
7,461
0
3,730
9,347
51,042
0
W
Charybdis
Skellz416
Charybdis
9,898
5,832
0
634
11,762
4,103
0
7,451
4,311
0
23,636
L
12,520
3,437
0
9,583
14,286
7,214
0
7,917
6,333
0
32,573
L
Guan Yu
10,615
2,329
1,219
3,033
21,758
21,245
0
10,042
11,330
0
23,762
W
32,054
3,060
0
796
4,129
1,767
0
2,724
1,405
71,897
0
L
Poseidon
blakking2745
Poseidon
6,082
943
0
257
21,479
8,372
0
6,677
14,802
14,360
0
W
21,571
5,493
0
333
16,717
4,856
0
7,100
9,617
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,110
Gold Earned
62,333
219
Minions Killed
217
7
Camps Cleared
7
1,027,360
Distance Traveled
1,170,427
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,977
998
44
4
0
171,704
0
W
King Arthur
12,573
1,048
10
1
0
264,362
3
W
Odin
11,462
955
13
1
2
245,697
0
L
Baron Samedi
12,670
1,056
75
6
2
206,557
0
W
Charybdis
11,384
949
51
4
0
161,192
0
L
Thanatos
13,620
1,135
58
5
0
235,528
0
L
Guan Yu
12,401
1,033
26
2
4
227,349
1
W
Zeus
13,525
1,127
96
8
1
249,146
2
L
Poseidon
11,442
954
16
1
1
186,222
0
W
Loki
13,389
1,116
47
4
4
250,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role