Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DivineRejection
Chaac
Level 99
God Stats
11W - 9L
1,555 SR
Queue Stats
114W - 115L
1,373 Elo+
Party 3
Da Ji
Da Ji
FallenAvatar123
Da Ji
Level 62
God Stats
4W - 9L
1,455 SR
Queue Stats
60W - 69L
1,387 Elo+
Solo
Sylvanus
Sylvanus
Kurrenxyy
Sylvanus
Level 67
God Stats
3W - 2L
1,504 SR
Queue Stats
47W - 56L
1,356 Elo+
Party 1
Izanami
Izanami
nickcage443
Izanami
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Team Averages
Level 68
1,545 SR
1,423 Elo+

VS

Team Averages
Level 71
1,566 SR
1,461 Elo+
Ne Zha
Ne Zha
Apexx CS
Ne Zha
Level 90
God Stats
5W - 2L
1,722 SR
Queue Stats
186W - 167L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
B00GMANN
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,459 Elo+
Party 2
King Arthur
King Arthur
Truffnut
King Arthur
Level 104
God Stats
10W - 12L
1,403 SR
Queue Stats
224W - 207L
1,491 Elo+
Party 2
Anubis
Anubis
TvP Fate
Anubis
Level 18
God Stats
1W - 2L
1,548 SR
Queue Stats
131W - 139L
1,412 Elo+
Party 2
Neith
Neith
iEgoKids
Neith
Level 69
God Stats
21W - 9L
1,655 SR
Queue Stats
139W - 114L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 2 / 1
10,962
548
13,870
12,586
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 4
10,721
536
18,275
23,317
27,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 2 / 4
9,818
491
11,273
19,280
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kurrenxyy
Sylvanus
14
0 / 4 / 3
8,194
410
3,777
23,649
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
nickcage443
Izanami
13
1 / 5 / 2
8,040
402
11,922
17,867
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Apexx CS
Ne Zha
18
5 / 2 / 3
11,250
563
15,126
19,847
10,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
B00GMANN
Cthulhu
15
3 / 1 / 4
9,231
462
11,369
16,859
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Truffnut
King Arthur
16
1 / 5 / 2
10,029
501
17,951
24,401
22,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TvP Fate
Anubis
16
0 / 4 / 4
9,811
491
6,562
15,258
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
iEgoKids
Neith
16
6 / 4 / 3
9,932
497
16,211
14,914
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
14
Kills
15
15
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
1
2.75
W
Ne Zha
Apexx CS
Ne Zha
5
2
3
3.25
W
Cthulhu
B00GMANN
Cthulhu
3
1
4
5
L
3
2
4
2.5
L
5
2
4
3.5
L
Sylvanus
Kurrenxyy
Sylvanus
0
4
3
0.38
W
King Arthur
Truffnut
King Arthur
1
5
2
0.4
W
Anubis
TvP Fate
Anubis
0
4
4
0.5
W
Neith
iEgoKids
Neith
6
4
3
1.88
L
Izanami
nickcage443
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,117
Damage
67,219
96,699
Taken
91,279
73,228
Mitigated
62,692
38,556
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,870
834
0
2,371
12,586
5,588
702
3,350
9,236
100,996
0
W
Ne Zha
Apexx CS
Ne Zha
15,126
8,356
0
3,166
19,847
10,413
252
2,401
17,288
0
119,445
W
Cthulhu
B00GMANN
Cthulhu
11,369
813
52
3,413
16,859
15,831
367
3,250
13,535
47,206
0
L
18,275
4,022
0
11,965
23,317
27,207
393
0
23,317
0
90,313
L
11,273
4,156
443
8,749
19,280
9,284
0
1,739
17,541
0
60,852
L
Sylvanus
Kurrenxyy
Sylvanus
3,777
1,952
1,820
7,835
23,649
24,737
237
7,619
16,030
29,239
0
W
King Arthur
Truffnut
King Arthur
17,951
3,693
0
8,882
24,401
22,234
0
1,323
23,033
0
82,603
W
Anubis
TvP Fate
Anubis
6,562
632
0
6,414
15,258
8,170
248
7,388
7,458
69,445
0
W
Neith
iEgoKids
Neith
16,211
8,375
0
4,724
14,914
6,044
2,818
2,532
12,318
0
84,178
L
Izanami
nickcage443
Izanami
11,922
7,792
82
5,291
17,867
6,412
1,271
5,223
12,644
0
67,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
50,253
530
Minions Killed
598
0
Camps Cleared
0
1,811,294
Distance Traveled
1,814,779
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,962
548
160
8
0
361,375
4
W
Ne Zha
11,250
563
173
9
0
450,207
1
W
Cthulhu
9,231
462
70
4
0
344,330
0
L
Chaac
10,721
536
130
7
0
404,646
6
L
Da Ji
9,818
491
90
5
0
413,030
2
L
Sylvanus
8,194
410
44
2
0
310,581
7
W
King Arthur
10,029
501
124
6
0
357,662
0
W
Anubis
9,811
491
124
6
0
335,665
0
W
Neith
9,932
497
107
5
0
326,915
0
L
Izanami
8,040
402
106
5
0
321,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role