Player Matchup

Ymir
Ymir
Bronze IV
AkosoPlays
Ymir
Bronze IV
Level 107
God Stats
10W - 6L
1,308 SR
Queue Stats
79W - 74L
1,363 MMR
Solo
Agni
Agni
Bronze III
OOKILL12
Agni
Bronze III
Level 45
God Stats
1W - 0L
1,408 SR
Queue Stats
109W - 114L
1,400 MMR
Solo
Arachne
Arachne
Silver II
StormiBegley
Arachne
Silver II
Level 93
God Stats
1W - 1L
1,767 SR
Queue Stats
9W - 13L
1,387 MMR
Solo
Chaac
Chaac
Silver II
fabriciopg28
Chaac
Silver II
Level 77
God Stats
4W - 4L
1,502 SR
Queue Stats
22W - 29L
1,361 MMR
Solo
Apollo
Apollo
Gold V
itsnotbeezus
Apollo
Gold V
Level 83
God Stats
2W - 0L
1,755 SR
Queue Stats
305W - 293L
1,377 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,548 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,647 SR
1,378 MMR
Baron Samedi
Baron Samedi
Bronze III
Codfish757
Baron Samedi
Bronze III
Level 93
God Stats
0W - 2L
1,878 SR
Queue Stats
2W - 8L
1,416 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
FrakturedStorm
Erlang Shen
Gold III
Level 159
God Stats
4W - 1L
1,670 SR
Queue Stats
277W - 271L
1,394 MMR
Party 1
Hades
Hades
Gold II
Jarbroski
Hades
Gold II
Level 157
God Stats
2W - 2L
1,630 SR
Queue Stats
208W - 216L
1,427 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
PatFenis757
Ah Muzen Cab
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,322 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Thanatokes
Danzaburou
Gold IV
Level 126
God Stats
7W - 5L
1,557 SR
Queue Stats
107W - 112L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
11,763
511
7,170
22,946
30,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
19
5 / 1 / 7
12,193
530
16,016
12,289
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
StormiBegley
Arachne
18
3 / 4 / 9
11,780
512
13,323
22,750
12,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 4 / 5
12,434
541
12,917
26,345
29,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
5 / 3 / 9
13,226
575
15,019
19,744
9,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasAthenaThorJing Wei

VS

Bans
ThothCliodhnaMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Codfish757
Baron Samedi
14
1 / 4 / 2
8,759
381
9,109
13,325
14,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
FrakturedStorm
Erlang Shen
18
8 / 4 / 1
11,777
512
15,461
22,856
15,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Jarbroski
Hades
18
0 / 3 / 4
11,963
520
16,149
22,229
20,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PatFenis757
Ah Muzen Cab
17
3 / 5 / 2
10,822
471
11,169
16,922
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Thanatokes
Danzaburou
18
2 / 4 / 2
11,477
499
11,017
23,931
10,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
19
Kills
14
14
Deaths
20
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Baron Samedi
Codfish757
Baron Samedi
1
4
2
0.5
L
Erlang Shen
FrakturedStorm
Erlang Shen
8
4
1
2.13
L
Hades
Jarbroski
Hades
0
3
4
0.67
W
Agni
5
1
7
8.5
L
Ah Muzen Cab
PatFenis757
Ah Muzen Cab
3
5
2
0.8
W
Arachne
StormiBegley
Arachne
3
4
9
1.88
L
Danzaburou
Thanatokes
Danzaburou
2
4
2
0.75
W
2
4
5
1.13
W
Apollo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,445
Damage
62,905
104,074
Taken
99,263
87,750
Mitigated
68,730
32,551
Healing
44,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
1,340
0
5,476
22,946
30,216
290
8,039
14,907
35,726
0
L
Baron Samedi
Codfish757
Baron Samedi
9,109
613
1,943
3,485
13,325
14,344
28
3,883
9,442
46,789
0
L
Erlang Shen
FrakturedStorm
Erlang Shen
15,461
7,662
0
8,842
22,856
15,482
0
4,029
18,827
0
104,174
L
Hades
Jarbroski
Hades
16,149
2,500
907
12,009
22,229
20,424
48
3,268
18,961
119,209
0
W
Agni
16,016
1,206
0
3,111
12,289
5,782
894
2,253
10,036
113,836
0
L
Ah Muzen Cab
PatFenis757
Ah Muzen Cab
11,169
2,447
0
5,137
16,922
7,587
134
7,574
9,348
0
88,021
W
Arachne
StormiBegley
Arachne
13,323
8,081
0
5,807
22,750
12,484
1,092
5,867
16,883
0
97,404
L
Danzaburou
Thanatokes
Danzaburou
11,017
6,050
0
12,098
23,931
10,893
880
4,432
19,499
0
111,241
W
12,917
2,526
0
8,083
26,345
29,920
880
8,474
17,871
0
106,108
W
Apollo
15,019
12,213
0
10,074
19,744
9,348
5,486
2,815
16,929
0
113,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,396
Gold Earned
54,798
643
Minions Killed
710
0
Camps Cleared
0
2,207,672
Distance Traveled
2,207,236
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,763
511
38
2
0
411,892
8
L
Baron Samedi
8,759
381
42
2
0
437,790
12
L
Erlang Shen
11,777
512
146
6
0
514,654
3
L
Hades
11,963
520
219
10
0
417,932
2
W
Agni
12,193
530
157
7
0
440,727
11
L
Ah Muzen Cab
10,822
471
148
6
0
432,510
7
W
Arachne
11,780
512
115
5
0
522,245
0
L
Danzaburou
11,477
499
155
7
0
404,350
11
W
Chaac
12,434
541
171
7
0
418,397
4
W
Apollo
13,226
575
162
7
0
414,411
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role