Player Matchup

Agni
Agni
BUTTEREDMONSTER
Agni
Level 126
God Stats
11W - 14L
1,530 SR
Queue Stats
529W - 547L
1,374 Elo+
Solo
Cerberus
Cerberus
Bruuney Tunes
Cerberus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,246 Elo+
Solo
Nox
Nox
GlockkObamaa
Nox
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
9W - 21L
1,269 Elo+
Solo
Neith
Neith
Sheek Louchiano
Neith
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 70L
1,488 Elo+
Solo
Tiamat
Tiamat
oSo Kalepzo
Tiamat
Level 125
God Stats
17W - 24L
1,507 SR
Queue Stats
1,228W - 1,216L
1,478 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,371 Elo+

VS

Team Averages
Level 86
1,458 SR
1,423 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Merlinswond
Cthulhu
Level 129
God Stats
13W - 17L
1,421 SR
Queue Stats
1,133W - 1,408L
1,416 Elo+
Solo
King Arthur
King Arthur
StickyGum5876
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,371 Elo+
Solo
Artemis
Artemis
TSR GODZILLA
Artemis
Level 122
God Stats
2W - 2L
1,370 SR
Queue Stats
109W - 126L
1,434 Elo+
Solo
Jing Wei
Jing Wei
lordcoteaz19
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 93L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
12,194
717
18,849
17,236
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Bruuney Tunes
Cerberus
17
0 / 5 / 18
11,259
662
12,694
24,301
31,329
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 6 / 10
10,534
620
8,180
12,972
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 11
12,002
706
16,303
16,152
7,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
20
9 / 4 / 8
12,275
722
30,071
19,537
17,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 13
12,470
734
24,495
12,781
6,535
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Merlinswond
Cthulhu
17
1 / 7 / 16
11,503
677
8,583
24,577
28,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
StickyGum5876
King Arthur
20
4 / 4 / 13
11,566
680
8,838
27,893
33,113
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
TSR GODZILLA
Artemis
19
3 / 4 / 16
11,600
682
16,794
18,592
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
lordcoteaz19
Jing Wei
20
8 / 6 / 8
13,055
768
16,866
17,068
7,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
89
23
Kills
23
23
Deaths
23
58
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
13
6.75
L
7
5
11
2.5
L
Cerberus
Bruuney Tunes
Cerberus
0
5
18
1.8
L
2
6
10
1.17
W
Cthulhu
Merlinswond
Cthulhu
1
7
16
1.29
L
5
3
11
3.5
W
King Arthur
StickyGum5876
King Arthur
4
4
13
2.63
W
Artemis
TSR GODZILLA
Artemis
3
4
16
2.75
W
Jing Wei
lordcoteaz19
Jing Wei
8
6
8
2
L
Tiamat
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,097
Damage
75,576
90,198
Taken
100,911
69,540
Mitigated
84,819
39,595
Healing
33,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,495
1,988
2,326
1,320
12,781
6,535
2,254
9,888
2,893
51,896
0
L
18,849
1,245
4,099
4,560
17,236
7,834
1,399
7,119
10,117
45,477
0
L
Cerberus
Bruuney Tunes
Cerberus
12,694
362
1,659
5,900
24,301
31,329
569
6,124
18,177
24,155
0
L
8,180
652
2,946
2,101
12,972
5,607
322
7,206
5,766
16,172
0
W
Cthulhu
Merlinswond
Cthulhu
8,583
151
3,525
5,344
24,577
28,162
297
15,997
8,580
19,396
0
L
16,303
4,235
1,793
6,736
16,152
7,646
1,758
6,109
10,043
0
29,315
W
King Arthur
StickyGum5876
King Arthur
8,838
1,352
4,046
5,219
27,893
33,113
435
19,475
8,418
0
22,030
W
Artemis
TSR GODZILLA
Artemis
16,794
5,780
1,730
4,517
18,592
9,071
2,505
13,205
5,387
0
34,136
W
Jing Wei
lordcoteaz19
Jing Wei
16,866
12,401
2,927
2,521
17,068
7,938
2,387
11,229
5,839
0
29,324
L
Tiamat
30,071
2,846
2,819
6,982
19,537
17,124
2,199
6,520
13,017
46,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,264
Gold Earned
60,194
173
Minions Killed
166
0
Camps Cleared
0
1,471,664
Distance Traveled
1,408,477
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,470
734
71
4
0
324,668
1
L
Agni
12,194
717
66
4
0
274,028
0
L
Cerberus
11,259
662
38
2
0
304,139
0
L
Nox
10,534
620
16
1
0
271,064
3
W
Cthulhu
11,503
677
27
2
0
245,183
14
L
Neith
12,002
706
25
1
0
310,235
0
W
King Arthur
11,566
680
21
1
0
330,006
0
W
Artemis
11,600
682
25
1
0
281,439
0
W
Jing Wei
13,055
768
22
1
0
227,181
3
L
Tiamat
12,275
722
28
2
0
312,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role